From 112c002b0bac700985309e68ffd1b0a547cfc88e Mon Sep 17 00:00:00 2001 From: bux Date: Tue, 29 Dec 2015 20:57:55 +0100 Subject: [PATCH] remove ace_offset entry Ported from AGM and simply renamed. It wasn't even used in AGM. --- addons/explosives/CfgVehicles.hpp | 2 -- 1 file changed, 2 deletions(-) diff --git a/addons/explosives/CfgVehicles.hpp b/addons/explosives/CfgVehicles.hpp index 7a51a7d765..de978e0d2b 100644 --- a/addons/explosives/CfgVehicles.hpp +++ b/addons/explosives/CfgVehicles.hpp @@ -89,7 +89,6 @@ class CfgVehicles { scope = 2; scopeCurator = 1; vehicleClass = "Cargo"; - ACE_offset[] = {0,0,0}; class ACE_Actions { class ACE_MainActions { selection = ""; @@ -137,7 +136,6 @@ class CfgVehicles { class ACE_Explosives_Place_APERSTripwireMine:ACE_Explosives_Place { displayName = "APERS Tripwire Mine"; model = "\A3\Weapons_F\explosives\mine_AP_tripwire"; - ACE_offset[] = {1,0,0}; }; class ACE_Explosives_Place_ATMine:ACE_Explosives_Place {