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adjust light strength
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@ -44,17 +44,17 @@ class CfgWeapons {
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position = "flash dir";
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direction = "flash";
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useFlare = 1;
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flareSize = 1.4;
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flareSize = 0.8;
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flareMaxDistance = 100;
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dayLight = 1;
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class Attenuation {
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start = 0;
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constant = 0.7;
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linear = 0.5;
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quadratic = 0.6;
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hardLimitStart = 45;
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hardLimitEnd = 60;
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start = 0.25;
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constant = 0;
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linear = 0;
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quadratic = 1;
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hardLimitStart = 140;
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hardLimitEnd = 150;
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};
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scale[] = {0};
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