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Disarming Prototype
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1
addons/disarming/$PBOPREFIX$
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1
addons/disarming/$PBOPREFIX$
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z\ace\addons\disarming
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11
addons/disarming/CfgEventHandlers.hpp
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addons/disarming/CfgEventHandlers.hpp
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class Extended_PreInit_EventHandlers {
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class ADDON {
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init = QUOTE(call COMPILE_FILE(XEH_preInit));
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};
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};
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class Extended_PostInit_EventHandlers {
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class ADDON {
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init = QUOTE(call COMPILE_FILE(XEH_postInit));
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};
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};
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53
addons/disarming/CfgVehicles.hpp
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53
addons/disarming/CfgVehicles.hpp
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class CfgVehicles {
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class Man;
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class CAManBase: Man {
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class ACE_Actions {
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class ACE_Disarm {
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displayName = "Disarm >>";
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distance = 3;
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condition = QUOTE([ARR_2(_player, _target)] call FUNC(canDisarm));
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statement = "";
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showDisabled = 0;
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priority = 3.2;
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// icon = PATHTOF(UI\team\team_management_ca.paa);
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subMenu[] = {"ACE_Disarm", 0};
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// hotkey = "M";
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enableInside = 0;
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class ACE_removeWeapons {
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displayName = "Remove Weapons";
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distance = 3;
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condition = QUOTE([ARR_3(_player, _target, 'weapons')] call FUNC(canDisarm));
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statement = QUOTE([ARR_3(_player, _target, 'weapons')] call FUNC(startDisarmCaller));
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exceptions[] = {};
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showDisabled = 1;
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priority = 2.4;
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// icon = QUOTE(PATHTOF(UI\handcuff_ca.paa));
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// hotkey = "C";
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};
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class ACE_removeBackpack {
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displayName = "Remove Backpack";
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distance = 3;
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condition = QUOTE([ARR_3(_player, _target, 'backpack')] call FUNC(canDisarm));
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statement = QUOTE([ARR_3(_player, _target, 'backpack')] call FUNC(startDisarmCaller));
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exceptions[] = {};
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showDisabled = 1;
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priority = 2.4;
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// icon = QUOTE(PATHTOF(UI\handcuff_ca.paa));
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// hotkey = "C";
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};
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class ACE_removeUniform {
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displayName = "Remove Uniform";
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distance = 3;
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condition = QUOTE([ARR_3(_player, _target, 'uniform')] call FUNC(canDisarm));
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statement = QUOTE([ARR_3(_player, _target, 'uniform')] call FUNC(startDisarmCaller));
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exceptions[] = {};
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showDisabled = 1;
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priority = 2.4;
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// icon = QUOTE(PATHTOF(UI\handcuff_ca.paa));
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// hotkey = "C";
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};
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};
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};
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};
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};
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addons/disarming/CfgWeapons.hpp
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addons/disarming/CfgWeapons.hpp
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class CfgWeapons {
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class ACE_ItemCore;
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class InventoryItem_Base_F;
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class ACE_DebugPotato: ACE_ItemCore {
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displayName = "ACE Potato (debug)";
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descriptionShort = "Glorious Potato<br/>If you see this in game it means someone fucked up";
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picture = QUOTE(PATHTOF(UI\potato_ca.paa));
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scope = 1;
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class ItemInfo: InventoryItem_Base_F {
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mass = 1;
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};
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};
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};
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14
addons/disarming/README.md
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addons/disarming/README.md
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ace_captives
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============
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Allows taking people captive/handcuffed
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####Items:
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`ACE_CableTie` - adds ability to take someone captive
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## Maintainers
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The people responsible for merging changes to this component or answering potential questions.
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- [PabstMirror](https://github.com/PabstMirror)
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BIN
addons/disarming/UI/potato_ca.paa
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BIN
addons/disarming/UI/potato_ca.paa
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Binary file not shown.
4
addons/disarming/XEH_postInit.sqf
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addons/disarming/XEH_postInit.sqf
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#include "script_component.hpp"
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["Disarm", {_this call FUNC(startDisarmTarget)}] call EFUNC(common,addEventHandler);
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["DisarmFinished", {_this call FUNC(finishDisarmCaller)}] call EFUNC(common,addEventHandler);
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addons/disarming/XEH_preInit.sqf
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addons/disarming/XEH_preInit.sqf
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#include "script_component.hpp"
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ADDON = false;
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PREP(canDisarm);
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PREP(disarmDropItems);
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PREP(finishDisarmCaller);
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PREP(finishDisarmTarget);
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PREP(startDisarmCaller);
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PREP(startDisarmTarget);
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ADDON = true;
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addons/disarming/config.cpp
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addons/disarming/config.cpp
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#include "script_component.hpp"
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class CfgPatches {
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class ADDON {
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units[] = {};
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weapons[] = {"ACE_DebugPotato"};
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requiredVersion = REQUIRED_VERSION;
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requiredAddons[] = {"ACE_Interaction"};
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author[] = {"PabstMirror"};
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authorUrl = "https://github.com/PabstMirror/";
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VERSION_CONFIG;
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};
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};
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#include "CfgEventHandlers.hpp"
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#include "CfgVehicles.hpp"
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#include "CfgWeapons.hpp"
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32
addons/disarming/functions/fnc_canDisarm.sqf
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addons/disarming/functions/fnc_canDisarm.sqf
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/*
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* Author: PabstMirror
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* Checks the conditions for being able to disarm
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*
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* Arguments:
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* 0: caller (player) <OBJECT>
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* 1: target <OBJECT>
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* 2: type of disarm <STRING><OPTIONAL>
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*
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* Return Value:
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* The return value <BOOL>
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*
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* Example:
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* TODO
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*
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* Public: No
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*/
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#include "script_component.hpp"
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PARAMS_2(_caller,_target);
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DEFAULT_PARAM(2,_type,"");
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if (false) exitWith {false};
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_returnValue = true;
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switch (_type) do {
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};
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_returnValue
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209
addons/disarming/functions/fnc_disarmDropItems.sqf
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addons/disarming/functions/fnc_disarmDropItems.sqf
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#include "script_component.hpp"
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#define TIME_MAX_WAIT 5
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#define DUMMY_ITEM "ACE_DebugPotato"
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#define UNIQUE_MAGAZINES ["ACE_key_customKeyMagazine"]
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PARAMS_3(_caller,_target,_listOfItemsToRemove);
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DEFAULT_PARAM(3,_doNotDropAmmo,false); //By default units drop all weapon mags when dropping a weapon
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_fncSumArray = {
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_return = 0;
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{_return = _return + _x;} forEach (_this select 0);
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_return
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};
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//Sanity Check
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if (_doNotDropAmmo && {({_x in _listOfItemsToRemove} count (magazines _target)) > 0}) exitWith {
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[_caller, _target, "magazines and _doNotDropAmmo error"] call FUNC(finishDisarmTarget);
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};
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_holder = objNull;
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{
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if ((_x getVariable [QGVAR(disarmUnit), objNull]) == _target) exitWith {
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_holder = _x;
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};
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} forEach ((getpos _target) nearObjects ["WeaponHolderSimulated", 3]);
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if (isNull _holder) then {
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_dropPos = _target modelToWorld [-0.75, 0.75, 0];
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_dropPos set [2, 0];
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_holder = createVehicle ["WeaponHolderSimulated", _dropPos, [], 0, "CAN_COLLIDE"];
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_holder setVariable [QGVAR(disarmUnit), _target];
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};
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//Verify holder created
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if (isNull _holder) exitWith {
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[_caller, _target, "Create Holder"] call FUNC(finishDisarmTarget);
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};
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//Remove Magazines
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_targetMagazinesStart = magazinesAmmo _target;
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_holderMagazinesStart = magazinesAmmoCargo _holder;
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{
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EXPLODE_2_PVT(_x,_xClassname,_xAmmo);
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if ((_xClassname in _listOfItemsToRemove) && {!(_xClassname in UNIQUE_MAGAZINES)}) then {
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_holder addMagazineAmmoCargo [_xClassname, 1, _xAmmo];
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_target removeMagazine _xClassname;
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};
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} forEach _targetMagazinesStart;
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_targetMagazinesEnd = magazinesAmmo _target;
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_holderMagazinesEnd = magazinesAmmoCargo _holder;
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//Verify Mags dropped from unit:
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if ( ({(_x select 0) in _listOfItemsToRemove} count _targetMagazinesEnd) != 0) exitWith {
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[_caller, _target, "Didn't Remove Magazines"] call FUNC(finishDisarmTarget);
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};
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//Verify holder has mags unit had (lazy count for now)
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if (((count _targetMagazinesEnd) - (count _targetMagazinesStart)) != ((count _holderMagazinesEnd) - (count _holderMagazinesStart))) exitWith {
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[_caller, _target, "Crate Magazines"] call FUNC(finishDisarmTarget);
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};
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//Remove Items, Assigned Items and NVG
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_holderItemsStart = getitemCargo _holder;
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_targetItemsStart = ((assignedItems _target) + (items _target) + [hmd _target] + [headgear _target]);
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_addToCrateClassnames = [];
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_addToCrateCount = [];
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{
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if (_x in _listOfItemsToRemove) then {
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if (_x in (items _target)) then {
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_target removeItem _x;
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} else {
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_target unlinkItem _x;
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};
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_index = _addToCrateClassnames find _x;
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if (_index != -1) then {
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_addToCrateCount set [_index, ((_addToCrateCount select _index) + 1)];
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} else {
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_addToCrateClassnames pushBack _x;
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_addToCrateCount pushBack 1;
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};
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};
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} forEach _targetItemsStart;
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//Add the items to the holder (combined to reduce addItemCargoGlobal calls)
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{
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_holder addItemCargoGlobal [(_addToCrateClassnames select _forEachIndex), (_addToCrateCount select _forEachIndex)];
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} forEach _addToCrateClassnames;
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_holderItemsEnd = getitemCargo _holder;
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_targetItemsEnd = ((assignedItems _target) + (items _target) + [hmd _target] + [headgear _target]);
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//Verify Items Added (lazy count)
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if (((count _targetItemsEnd) - (count _targetItemsStart)) != ([_addToCrateCount] call _fncSumArray)) exitWith {
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[_caller, _target, "Items Not Removed From Player"] call FUNC(finishDisarmTarget);
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};
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if ((([_holderItemsEnd select 1] call _fncSumArray) - ([_holderItemsStart select 1] call _fncSumArray)) != ([_addToCrateCount] call _fncSumArray)) exitWith {
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[_caller, _target, "Items Not Added to Holder"] call FUNC(finishDisarmTarget);
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};
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//If holder is still empty, it will be 'garbage collected' while we wait for the drop 'action' to take place
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//So add a dummy item and just remove at the end
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_holderIsEmpty = (([_holderItemsEnd select 1] call _fncSumArray) + (count _holderMagazinesEnd)) == 0;
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if (_holderIsEmpty) then {
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systemChat "Empty: making dummy";
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_holder addItemCargoGlobal [DUMMY_ITEM, 1];
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};
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systemChat format ["PFEh start %1", time];
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//Start the PFEH to do the actions (which could take >1 frame)
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[{
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PARAMS_2(_args,_pfID);
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EXPLODE_8_PVT(_args,_caller,_target,_listOfItemsToRemove,_holder,_holderIsEmpty,_maxWaitTime,_doNotDropAmmo,_startingMagazines);
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_needToRemoveWeapon = ({_x in _listOfItemsToRemove} count (weapons _target)) > 0;
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_needToRemoveMagazines = ({_x in _listOfItemsToRemove} count (magazines _target)) > 0;
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_needToRemoveBackpack = ((backPack _target) != "") && {(backPack _target) in _listOfItemsToRemove};
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_needToRemoveVest = ((vest _target) != "") && {(vest _target) in _listOfItemsToRemove};
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_needToRemoveUniform = ((uniform _target) != "") && {(uniform _target) in _listOfItemsToRemove};
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// systemChat format ["%1 - (%2 %3 %4 %5)", time, _maxWaitTime, _needToRemoveWeapon, _needToRemoveMagazines, _needToRemoveBackpack];
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if ((time < _maxWaitTime) && {_needToRemoveWeapon || _needToRemoveMagazines || _needToRemoveBackpack}) then {
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//action drop weapons (keeps loaded magazine and attachements)
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{
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if (_x in _listOfItemsToRemove) then {
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_target action ["DropWeapon", _holder, _x];
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};
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} forEach (weapons _target);
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//Drop magazine (keeps unique ID)
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{
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if (_x in _listOfItemsToRemove) then {
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_target action ["DropMagazine", _holder, _x];
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};
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} forEach (magazines _target);
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//Drop backpack (Keeps variables for ACRE/TFR)
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if (_needToRemoveBackpack) then {_target action ["DropBag", _holder, (backPack _target)];};
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} else {
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systemChat format ["PFEh done %1", time];
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//Exit PFEH
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[_pfID] call CBA_fnc_removePerFrameHandler;
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if (_doNotDropAmmo) then {
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_error = false;
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_magsToPickup = +_startingMagazines;
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{
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_index = _magsToPickup find _x;
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if (_index == -1) exitWith {_error = true; ERROR("More mags than when we started?")};
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_magsToPickup deleteAt _index;
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} forEach (magazinesAmmo _target);
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_magazinesInHolder = magazinesAmmoCargo _holder;
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{
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_index = _magazinesInHolder find _x;
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if (_index == -1) exitWith {_error = true; ERROR("Missing mag not in holder")};
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_magazinesInHolder deleteAt _index;
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} forEach _magsToPickup;
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//No Error (all the ammo in the container is ammo we should have);
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if ((!_error) && {_magazinesInHolder isEqualTo []}) then {
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{
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_target addMagazine _x;
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} forEach (magazinesAmmoCargo _holder);
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clearMagazineCargoGlobal _holder;
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};
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};
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//If we added a dummy item, remove it now
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if (_holderIsEmpty && {!((getItemCargo _holder) isEqualTo [[DUMMY_ITEM],[1]])}) exitWith {
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[_caller, _target, "Holder should only have dummy item"] call FUNC(finishDisarmTarget);
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};
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if (_holderIsEmpty) then {
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systemChat "Debug: Deleting Dummy";
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clearItemCargoGlobal _holder;
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};
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//Verify we didn't timeout waiting on drop action
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if (time >= _maxWaitTime) exitWith {
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[_caller, _target, "Drop Actions Timeout"] call FUNC(finishDisarmTarget);
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};
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if (_needToRemoveVest && {!((vestItems _target) isEqualTo [])}) exitWith {
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[_caller, _target, "Vest Not Empty"] call FUNC(finishDisarmTarget);
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};
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if (_needToRemoveVest) then {
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removeVest _target;
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_holder addItemCargoGlobal [(vest _target), 1];
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};
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if (_needToRemoveUniform && {!((uniformItems _target) isEqualTo [])}) exitWith {
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[_caller, _target, "Uniform Not Empty"] call FUNC(finishDisarmTarget);
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};
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if (_needToRemoveUniform) then {
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removeUniform _target;
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_holder addItemCargoGlobal [(uniform _target), 1];
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};
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[_caller, _target, "Victory"] call FUNC(finishDisarmTarget);
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};
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}, 0.0, [_caller,_target, _listOfItemsToRemove, _holder, _holderIsEmpty, (time + TIME_MAX_WAIT), _doNotDropAmmo, _targetMagazinesEnd]] call CBA_fnc_addPerFrameHandler;
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23
addons/disarming/functions/fnc_finishDisarmCaller.sqf
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23
addons/disarming/functions/fnc_finishDisarmCaller.sqf
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/*
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* Author: PabstMirror
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* TODO
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*
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* Arguments:
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* 0: caller (player) <OBJECT>
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* 1: target <OBJECT>
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* 1: type of disarm <STRING>
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*
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* Return Value:
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* The return value <BOOL>
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*
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* Example:
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*
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*
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* Public: No
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*/
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#include "script_component.hpp"
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PARAMS_3(_caller,_target,_errorMsg);
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systemChat format ["Debug-Caller: Disarm finished with code [%1]", _errorMsg];
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25
addons/disarming/functions/fnc_finishDisarmTarget.sqf
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25
addons/disarming/functions/fnc_finishDisarmTarget.sqf
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/*
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* Author: PabstMirror
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* TODO
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*
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* Arguments:
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* 0: caller (player) <OBJECT>
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* 1: target <OBJECT>
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* 1: type of disarm <STRING>
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*
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* Return Value:
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* The return value <BOOL>
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*
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* Example:
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* finishDisarmTarget
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*
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* Public: No
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*/
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#include "script_component.hpp"
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PARAMS_3(_caller,_target,_errorMsg);
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systemChat format ["Debug-Target: Disarm finished with code [%1]", _errorMsg];
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["DisarmFinished", [_caller], [_caller, _target, _errorMsg]] call EFUNC(common,targetEvent);
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22
addons/disarming/functions/fnc_startDisarmCaller.sqf
Normal file
22
addons/disarming/functions/fnc_startDisarmCaller.sqf
Normal file
@ -0,0 +1,22 @@
|
||||
/*
|
||||
* Author: PabstMirror
|
||||
* Starts the disarming process from the caller
|
||||
*
|
||||
* Arguments:
|
||||
* 0: caller (player) <OBJECT>
|
||||
* 1: target <OBJECT>
|
||||
* 2: type of disarm <STRING>
|
||||
*
|
||||
* Return Value:
|
||||
* None
|
||||
*
|
||||
* Example:
|
||||
* TODO
|
||||
*
|
||||
* Public: No
|
||||
*/
|
||||
#include "script_component.hpp"
|
||||
|
||||
PARAMS_3(_caller,_target,_type);
|
||||
|
||||
["Disarm", [_target], [_caller,_target,_type]] call EFUNC(common,targetEvent);
|
38
addons/disarming/functions/fnc_startDisarmTarget.sqf
Normal file
38
addons/disarming/functions/fnc_startDisarmTarget.sqf
Normal file
@ -0,0 +1,38 @@
|
||||
/*
|
||||
* Author: PabstMirror
|
||||
* Starts disarming the target from the target
|
||||
* Generates the specific list of items that should be removed from a disarm type
|
||||
*
|
||||
* Arguments:
|
||||
* 0: caller (player) <OBJECT>
|
||||
* 1: target <OBJECT>
|
||||
* 1: type of disarm <STRING>
|
||||
*
|
||||
* Return Value:
|
||||
* None
|
||||
*
|
||||
* Example:
|
||||
*
|
||||
*
|
||||
* Public: No
|
||||
*/
|
||||
#include "script_component.hpp"
|
||||
|
||||
PARAMS_3(_caller,_target,_type);
|
||||
|
||||
_listOfItemsToRemove = [];
|
||||
_doNotDropAmmo = false;
|
||||
|
||||
switch (toLower _type) do {
|
||||
case ("backpack"): {
|
||||
_listOfItemsToRemove pushBack (backpack _target);
|
||||
};
|
||||
case ("weapons"): {
|
||||
_listOfItemsToRemove = _listOfItemsToRemove + (weapons _target);
|
||||
_doNotDropAmmo = true;
|
||||
};
|
||||
|
||||
|
||||
};
|
||||
|
||||
[_caller, _target, _listOfItemsToRemove, _doNotDropAmmo] call FUNC(disarmDropItems);
|
1
addons/disarming/functions/script_component.hpp
Normal file
1
addons/disarming/functions/script_component.hpp
Normal file
@ -0,0 +1 @@
|
||||
#include "\z\ace\addons\disarming\script_component.hpp"
|
12
addons/disarming/script_component.hpp
Normal file
12
addons/disarming/script_component.hpp
Normal file
@ -0,0 +1,12 @@
|
||||
#define COMPONENT disarming
|
||||
#include "\z\ace\addons\main\script_mod.hpp"
|
||||
|
||||
#ifdef DEBUG_ENABLED_DISARMING
|
||||
#define DEBUG_MODE_FULL
|
||||
#endif
|
||||
|
||||
#ifdef DEBUG_SETTINGS_DISARMING
|
||||
#define DEBUG_SETTINGS DEBUG_SETTINGS_DISARMING
|
||||
#endif
|
||||
|
||||
#include "\z\ace\addons\main\script_macros.hpp"
|
5
addons/disarming/stringtable.xml
Normal file
5
addons/disarming/stringtable.xml
Normal file
@ -0,0 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- Edited with tabler - 2015-02-10 -->
|
||||
<Project name="ACE">
|
||||
<Package name="Disarming" />
|
||||
</Project>
|
Loading…
Reference in New Issue
Block a user