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Overpressure - Separate backblast and overpressure range coefficient (#10070)
* feat: separate overpressure and backblast configurations * documentation: remove undefined return * typo: trace macro padding * refactor: add range<number> return * refactor: reuse return values for overpressure coef * refactor: reuse return values for backblast coef * whitespace Co-authored-by: Drofseh <Drofseh@users.noreply.github.com> * headers Co-authored-by: Drofseh <Drofseh@users.noreply.github.com> Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com> * feat: change backblast limit to 0 Co-authored-by: PabstMirror <pabstmirror@gmail.com> * remove: deleted ACE_Settings.hpp * fix: update postInit.sqf event handler to register new GVARs * fix: remove `ACE_Settings.hpp` * typo: add spacing Co-authored-by: Drofseh <Drofseh@users.noreply.github.com> * typo: fix spacing Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com> * feat: switch distanceCoef minimun value to 0 Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com> * typo: update the slider checks with new minimuns temporary solution until i figure out the EH Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com> * feat: new stringable elements * Update stringtable.xml * Added translations * Switched order of settings to match age of settings * setting require restart, split adding firedEH * Added notifications about mission restart --------- Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com> Co-authored-by: Drofseh <Drofseh@users.noreply.github.com> Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com> Co-authored-by: PabstMirror <pabstmirror@gmail.com>
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@ -1,5 +0,0 @@
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class ACE_Settings {
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class GVAR(distanceCoefficient) {
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movedToSQF = 1;
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};
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};
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@ -1,14 +1,17 @@
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#include "script_component.hpp"
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#include "script_component.hpp"
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["CBA_settingsInitialized", {
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["CBA_settingsInitialized", {
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TRACE_1("settingsInit eh",GVAR(distanceCoefficient));
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TRACE_2("settingsInit eh",GVAR(backblastDistanceCoefficient),GVAR(overpressureDistanceCoefficient));
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if (GVAR(distanceCoefficient) <= 0) exitWith {};
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["ace_overpressure", LINKFUNC(overpressureDamage)] call CBA_fnc_addEventHandler;
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["ace_overpressure", LINKFUNC(overpressureDamage)] call CBA_fnc_addEventHandler;
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// Register fire event handler
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// Register fire event handlers
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["ace_firedPlayer", LINKFUNC(firedEHBB)] call CBA_fnc_addEventHandler;
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if (GVAR(backblastDistanceCoefficient) > 0) then {
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["ace_firedPlayerVehicle", LINKFUNC(firedEHOP)] call CBA_fnc_addEventHandler;
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["ace_firedPlayer", LINKFUNC(firedEHBB)] call CBA_fnc_addEventHandler;
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};
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if (GVAR(overpressureDistanceCoefficient) > 0) then {
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["ace_firedPlayerVehicle", LINKFUNC(firedEHOP)] call CBA_fnc_addEventHandler;
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};
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GVAR(cacheHash) = createHashMap;
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GVAR(cacheHash) = createHashMap;
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}] call CBA_fnc_addEventHandler;
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}] call CBA_fnc_addEventHandler;
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@ -14,7 +14,6 @@ class CfgPatches {
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};
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};
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};
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};
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#include "ACE_Settings.hpp"
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#include "CfgEventHandlers.hpp"
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#include "CfgEventHandlers.hpp"
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#include "CfgWeapons.hpp"
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#include "CfgWeapons.hpp"
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#include "ACE_Arsenal_Stats.hpp"
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#include "ACE_Arsenal_Stats.hpp"
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@ -22,6 +22,8 @@ TRACE_10("firedEH:",_unit,_weapon,_muzzle,_mode,_ammo,_magazine,_projectile,_veh
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private _bbValues = [_weapon, _ammo, _magazine] call FUNC(getOverPressureValues);
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private _bbValues = [_weapon, _ammo, _magazine] call FUNC(getOverPressureValues);
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_bbValues params ["_backblastAngle", "_backblastRange", "_backblastDamage", "_offset"];
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_bbValues params ["_backblastAngle", "_backblastRange", "_backblastDamage", "_offset"];
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_backblastRange = _backblastRange * GVAR(backblastDistanceCoefficient);
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TRACE_4("cache",_backblastAngle,_backblastRange,_backblastDamage,_offset);
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TRACE_4("cache",_backblastAngle,_backblastRange,_backblastDamage,_offset);
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if (_backblastDamage <= 0) exitWith {};
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if (_backblastDamage <= 0) exitWith {};
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@ -22,6 +22,8 @@ TRACE_10("firedEH:",_unit,_weapon,_muzzle,_mode,_ammo,_magazine,_projectile,_veh
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private _opValues = [_weapon, _ammo, _magazine] call FUNC(getOverPressureValues);
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private _opValues = [_weapon, _ammo, _magazine] call FUNC(getOverPressureValues);
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_opValues params ["_dangerZoneAngle", "_dangerZoneRange", "_dangerZoneDamage"];
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_opValues params ["_dangerZoneAngle", "_dangerZoneRange", "_dangerZoneDamage"];
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_dangerZoneRange = _dangerZoneRange * GVAR(overpressureDistanceCoefficient);
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TRACE_3("cache",_dangerZoneAngle,_dangerZoneRange,_dangerZoneDamage);
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TRACE_3("cache",_dangerZoneAngle,_dangerZoneRange,_dangerZoneDamage);
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if (_dangerZoneDamage <= 0) exitWith {};
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if (_dangerZoneDamage <= 0) exitWith {};
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@ -54,7 +54,7 @@ TRACE_1("ConfigPath",_config);
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// get the Variables out of the Configs and populate return array with them
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// get the Variables out of the Configs and populate return array with them
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_return = [
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_return = [
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(getNumber (_config >> QGVAR(angle))),
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(getNumber (_config >> QGVAR(angle))),
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(getNumber (_config >> QGVAR(range))) * GVAR(distanceCoefficient),
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(getNumber (_config >> QGVAR(range))),
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(getNumber (_config >> QGVAR(damage))),
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(getNumber (_config >> QGVAR(damage))),
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(getNumber (_config >> QGVAR(offset)))
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(getNumber (_config >> QGVAR(offset)))
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];
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];
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@ -1,9 +1,23 @@
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private _category = [LELSTRING(common,categoryUncategorized), LLSTRING(DisplayName)];
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private _category = [LELSTRING(common,categoryUncategorized), LLSTRING(DisplayName)];
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[
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[
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QGVAR(distanceCoefficient), "SLIDER",
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QGVAR(overpressureDistanceCoefficient),
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"SLIDER",
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[LSTRING(distanceCoefficient_displayName), LSTRING(distanceCoefficient_toolTip)],
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[LSTRING(distanceCoefficient_displayName), LSTRING(distanceCoefficient_toolTip)],
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_category,
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_category,
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[-1, 10, 1, 1],
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[0, 10, 1, 1],
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1
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1,
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{[QGVAR(overpressureDistanceCoefficient), _this] call EFUNC(common,cbaSettings_settingChanged)},
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true // Needs mission restart
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] call CBA_fnc_addSetting;
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[
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QGVAR(backblastDistanceCoefficient),
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"SLIDER",
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[LSTRING(backblastDistanceCoefficient_displayName), LSTRING(backblastDistanceCoefficient_toolTip)],
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_category,
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[0, 10, 1, 1],
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1,
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{[QGVAR(backblastDistanceCoefficient), _this] call EFUNC(common,cbaSettings_settingChanged)},
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true // Needs mission restart
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] call CBA_fnc_addSetting;
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] call CBA_fnc_addSetting;
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@ -30,20 +30,26 @@
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<Spanish>Coeficiente de distancia de sobrepresión</Spanish>
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<Spanish>Coeficiente de distancia de sobrepresión</Spanish>
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</Key>
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</Key>
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<Key ID="STR_ACE_Overpressure_distanceCoefficient_toolTip">
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<Key ID="STR_ACE_Overpressure_distanceCoefficient_toolTip">
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<English>Scales the overpressure effect [Default: 1]</English>
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<English>Scales the overpressure effect</English>
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<German>Stellt den Koeffizient für die Überdruckentfernung ein [Standard: 1]</German>
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<German>Stellt den Koeffizient für die Überdruckentfernung ein</German>
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<Japanese>過圧効果の範囲 [デフォルト: 1]</Japanese>
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<Japanese>過圧効果の範囲</Japanese>
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<Korean>과중압력의 효과 크기 [기본설정: 1]</Korean>
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<Korean>과중압력의 효과 크기</Korean>
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<Polish>Skaluje efekt nadciśnienia [Domyślne: 1]</Polish>
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<Polish>Skaluje efekt nadciśnienia</Polish>
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<French>Ajuste l'effet de surpression. Valeur par défaut : 1.</French>
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<French>Ajuste l'effet de surpression</French>
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<Italian>Scala l'effetto di sovrapressione [Predefinito: 1]</Italian>
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<Italian>Scala l'effetto di sovrapressione</Italian>
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<Chinesesimp>超压影响的范围 [预设:1]</Chinesesimp>
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<Chinesesimp>超压影响的范围</Chinesesimp>
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<Chinese>高壓影響的範圍 [預設: 1]</Chinese>
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<Chinese>高壓影響的範圍</Chinese>
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<Russian>Степень зависимости избыточного давления от расстояния [По умолчанию: 1]</Russian>
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<Russian>Степень зависимости избыточного давления от расстояния</Russian>
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<Portuguese>Escala o efeito de sobrepressão [Padrão: 1]</Portuguese>
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<Portuguese>Escala o efeito de sobrepressão</Portuguese>
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<Hungarian>Állítja a túlnyomás hatását [Alapértelmezett: 1]</Hungarian>
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<Hungarian>Állítja a túlnyomás hatását</Hungarian>
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<Czech>Nastavuje jak velký je efekt přetlaku [Standard: 1]</Czech>
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<Czech>Nastavuje jak velký je efekt přetlaku</Czech>
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<Spanish>Escala el efecto de sobrepresión [Predeterminado: 1]</Spanish>
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<Spanish>Escala el efecto de sobrepresión</Spanish>
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</Key>
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<Key ID="STR_ACE_Overpressure_backblastDistanceCoefficient_displayName">
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<English>Backblast Distance Coefficient</English>
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</Key>
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<Key ID="STR_ACE_Overpressure_backblastDistanceCoefficient_toolTip">
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<English>Scales the backblast effect</English>
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</Key>
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</Key>
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<Key ID="STR_ACE_Overpressure_statBackblastRange">
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<Key ID="STR_ACE_Overpressure_statBackblastRange">
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<English>Backblast range</English>
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<English>Backblast range</English>
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