mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
Merged GUI into common.
Removed unnecessary GUI functions. Updated displayIcon function to be more dynamic Added client side settings for displaying icons.
This commit is contained in:
parent
06efab0082
commit
155503d4a1
@ -52,6 +52,102 @@ class RscTitles {
|
||||
};
|
||||
};
|
||||
};
|
||||
class ACE_RscDisplayMessage {
|
||||
duration = 7;
|
||||
idd = 86411;
|
||||
movingenable = 0;
|
||||
onLoad = "uiNamespace setVariable ['ACE_RscDisplayMessage', _this select 0];"
|
||||
fadein = 0;
|
||||
class controlsBackground {
|
||||
class header: ACE_gui_staticBase {
|
||||
idc = 1;
|
||||
type = CT_STATIC;
|
||||
x = "safezoneX + (safezoneW / 10)";
|
||||
y = "safezoneY + (30 * (safeZoneH / 40))";
|
||||
w = "(safeZoneW / 10)";
|
||||
h = "(safeZoneH / 40)";
|
||||
style = ST_LEFT;
|
||||
font = FontCSE;
|
||||
SizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
|
||||
colorText[] = {0.85, 0.85, 0.85, 1.0};
|
||||
colorBackground[] = {0, 0, 0, 0.9};
|
||||
text = "";
|
||||
};
|
||||
class text: header {
|
||||
idc = 2;
|
||||
y = "safezoneY + (31 * (safeZoneH / 40))";
|
||||
w = "(safeZoneW / 10) * 1.3";
|
||||
colorText[] = {0.0, 0.0, 0.0, 1.0};
|
||||
colorBackground[] = {1, 1, 1, 0.9};
|
||||
text = "";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class ACE_RscDisplayInformation {
|
||||
duration = 15;
|
||||
idd = 86412;
|
||||
movingenable = 0;
|
||||
onLoad = "uiNamespace setVariable ['ACE_RscDisplayInformation', _this select 0];"
|
||||
fadein = 0;
|
||||
class controlsBackground {
|
||||
class header: ACE_gui_staticBase {
|
||||
idc = 1;
|
||||
type = CT_STATIC;
|
||||
x = "safezoneX + (safezoneW / 10)";
|
||||
y = "safezoneY + (6 * (safeZoneH / 40))";
|
||||
w = "(safeZoneW / 10)";
|
||||
h = "(safeZoneH / 40)";
|
||||
style = ST_LEFT;
|
||||
font = FontCSE;
|
||||
SizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
|
||||
colorText[] = {0.85, 0.85, 0.85, 1.0};
|
||||
colorBackground[] = {0, 0, 0, 0.9};
|
||||
text = "";
|
||||
};
|
||||
class text: header {
|
||||
idc = 2;
|
||||
y = "safezoneY + (7.1 * (safeZoneH / 40))";
|
||||
w = "(safeZoneW / 10) * 1.3";
|
||||
colorText[] = {0.0, 0.0, 0.0, 1.0};
|
||||
colorBackground[] = {1, 1, 1, 0.9};
|
||||
text = "";
|
||||
};
|
||||
class text2: text {
|
||||
idc = 3;
|
||||
y = "safezoneY + (8.2 * (safeZoneH / 40))";
|
||||
};
|
||||
class text3: text {
|
||||
idc = 4;
|
||||
y = "safezoneY + (9.3 * (safeZoneH / 40))";
|
||||
};
|
||||
class text4: text {
|
||||
idc = 5;
|
||||
y = "safezoneY + (10.4 * (safeZoneH / 40))";
|
||||
};
|
||||
class text5: text {
|
||||
idc = 6;
|
||||
y = "safezoneY + (11.5 * (safeZoneH / 40))";
|
||||
};
|
||||
|
||||
|
||||
class icon: ACE_gui_backgroundBase {
|
||||
type = CT_STATIC;
|
||||
idc = 10;
|
||||
style = ST_PICTURE;
|
||||
colorBackground[] = {0,0,0,1};
|
||||
colorText[] = {1, 1, 1, 1};
|
||||
font = FontCSE;
|
||||
text = "";
|
||||
sizeEx = 0.032;
|
||||
x = "safezoneX + (safezoneW / 10)";
|
||||
y = "safezoneY + (4 * (safeZoneH / 40))";
|
||||
w = "(safeZoneH / 40)*2";
|
||||
h = "(safeZoneH / 40)*2";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class ACE_EventHandlerHelper: ACE_Rsc_Display_Base {
|
||||
idd = -1;
|
||||
class controls {
|
||||
|
@ -1,6 +1,3 @@
|
||||
class ACE_gui_RscProgress;
|
||||
class ACE_gui_staticBase;
|
||||
|
||||
|
||||
class GVAR(ProgressBar_Dialog) {
|
||||
idd = -1;
|
||||
|
@ -16,6 +16,7 @@ PREP(adminKick);
|
||||
PREP(ambientBrightness);
|
||||
PREP(applyForceWalkStatus);
|
||||
PREP(binarizeNumber);
|
||||
PREP(blurScreen);
|
||||
PREP(callCustomEventHandlers);
|
||||
PREP(callCustomEventHandlersGlobal);
|
||||
PREP(canGetInPosition);
|
||||
@ -31,6 +32,7 @@ PREP(convertKeyCode);
|
||||
PREP(createOrthonormalReference);
|
||||
PREP(currentChannel);
|
||||
PREP(disableUserInput);
|
||||
PREP(displayIcon);
|
||||
PREP(displayText);
|
||||
PREP(displayTextPicture);
|
||||
PREP(displayTextStructured);
|
||||
|
@ -94,8 +94,18 @@ class ACE_Settings {
|
||||
isClientSetable = 1;
|
||||
displayName = "$STR_ACE_Common_EnableNumberHotkeys";
|
||||
};
|
||||
class GVAR(settingFeedbackIcons) {
|
||||
value = 1;
|
||||
typeName = "SCALAR";
|
||||
force = 0;
|
||||
isClientSetable = 1;
|
||||
displayName = "$STR_ACE_Common_SettingFeedbackIconsName";
|
||||
description = "$STR_ACE_Common_SettingFeedbackIconsDesc";
|
||||
values[] = {"Hide", "Top right, downwards", "Top right, to the left", "Top left, downwards", "Top left, to the right"};
|
||||
};
|
||||
};
|
||||
|
||||
#include "define.hpp"
|
||||
#include <ProgressScreen.hpp>
|
||||
#include <HintConfig.hpp>
|
||||
#include <RscInfoType.hpp>
|
||||
|
@ -182,12 +182,12 @@ class ACE_gui_buttonBase {
|
||||
bottom = 0.00;
|
||||
};
|
||||
textureNoShortcut = "";
|
||||
animTextureNormal = QUOTE( PATHTOF(data\buttonNormal_gradient_top.paa) );
|
||||
animTextureDisabled = QUOTE( PATHTOF(data\buttonDisabled_gradient.paa));
|
||||
animTextureOver = QUOTE( PATHTOF(data\buttonNormal_gradient_top.paa));
|
||||
animTextureFocused = QUOTE( PATHTOF(data\buttonNormal_gradient_top.paa));
|
||||
animTexturePressed = QUOTE( PATHTOF(data\buttonNormal_gradient_top.paa));
|
||||
animTextureDefault = QUOTE( PATHTOF(data\buttonNormal_gradient_top.paa));
|
||||
animTextureNormal = "#(argb,8,8,3)color(0,0,0,0.9)";
|
||||
animTextureDisabled = "#(argb,8,8,3)color(0,0,0,0.8)";
|
||||
animTextureOver = "#(argb,8,8,3)color(1,1,1,1)";
|
||||
animTextureFocused = "#(argb,8,8,3)color(1,1,1,1)";
|
||||
animTexturePressed = "#(argb,8,8,3)color(1,1,1,1)";
|
||||
animTextureDefault = "#(argb,8,8,3)color(1,1,1,1)";
|
||||
period = 0.5;
|
||||
font = FontCSE;
|
||||
soundClick[] = {"\A3\ui_f\data\sound\RscButton\soundClick",0.09,1};
|
@ -39,4 +39,4 @@ if (_show) then {
|
||||
GVAR(MENU_ppHandle_GUI_BLUR_SCREEN) = nil;
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
111
addons/common/functions/fnc_displayIcon.sqf
Normal file
111
addons/common/functions/fnc_displayIcon.sqf
Normal file
@ -0,0 +1,111 @@
|
||||
/**
|
||||
* fn_gui_displayIcon.sqf
|
||||
* @Descr:
|
||||
* @Author: Glowbal
|
||||
*
|
||||
* @Arguments: []
|
||||
* @Return:
|
||||
* @PublicAPI: true
|
||||
*
|
||||
* @Example ["myID", true, QUOTE(PATHTOF(data\icon_group.paa)), [1,1,1,1], 0] call ace_gui_fnc_displayIcon;
|
||||
*/
|
||||
|
||||
#include "script_component.hpp"
|
||||
|
||||
// positions for the icon UI
|
||||
#define RIGHT_SIDE (safezoneW + safezoneX)
|
||||
#define LEFT_SIDE safezoneX
|
||||
#define TOP_SIDE safeZoneY
|
||||
#define BOTTOM_SIDE (safeZoneH + safezoneY)
|
||||
#define ICON_WIDTH (2 * (((safezoneW / safezoneH) min 1.2) / 40))
|
||||
#define X_POS_ICONS (RIGHT_SIDE - (1.5 * ICON_WIDTH))
|
||||
#define Y_POS_ICONS (TOP_SIDE + (2.5 * ICON_WIDTH))
|
||||
#define DIFFERENCE_ICONS (1.1 * ICON_WIDTH)
|
||||
#define X_POS_ICONS_SECOND (RIGHT_SIDE - (4.4 * ICON_WIDTH))
|
||||
#define Y_POS_ICONS_SECOND (TOP_SIDE + (1.1 * ICON_WIDTH))
|
||||
|
||||
// setting values
|
||||
#define TOP_RIGHT_DOWN 1
|
||||
#define TOP_RIGHT_LEFT 2
|
||||
#define TOP_LEFT_DOWN 3
|
||||
#define TOP_LEFT_RIGHT 4
|
||||
|
||||
// other constants
|
||||
#define DEFAULT_TIME 6
|
||||
|
||||
private ["_iconId", "_show", "_icon", "_allControls", "_refresh", "_timeAlive", "_list", "_color"];
|
||||
_iconId = _this select 0;
|
||||
_show = _this select 1;
|
||||
_icon = _this select 2;
|
||||
_color = _this select 3;
|
||||
_timeAlive = if (count _this > 4) then {_this select 4} else {DEFAULT_TIME};
|
||||
|
||||
disableSerialization;
|
||||
_list = missionNamespace getvariable [QGVAR(displayIconList),[]];
|
||||
|
||||
_refresh = {
|
||||
private ["_allControls"];
|
||||
// Refreshing of all icons..
|
||||
_allControls = missionNamespace getvariable [QGVAR(displayIconListControls), []];
|
||||
{
|
||||
ctrlDelete _x;
|
||||
}foreach _allControls;
|
||||
|
||||
_allControls = [];
|
||||
|
||||
private ["_ctrl", "_setting"];
|
||||
_setting = missionNamespace getvariable[QGVAR(settingFeedbackIcons), 0];
|
||||
if (_setting > 0) then {
|
||||
{
|
||||
// +19000 because we want to make certain we are using free IDCs..
|
||||
_ctrl = ((findDisplay 46) ctrlCreate ["RscPicture", _foreachIndex + 19000]);
|
||||
_position = switch (_setting) do {
|
||||
case TOP_RIGHT_DOWN: {[X_POS_ICONS, Y_POS_ICONS + (_foreachIndex * DIFFERENCE_ICONS), ICON_WIDTH, ICON_WIDTH]};
|
||||
case TOP_RIGHT_LEFT: {[X_POS_ICONS_SECOND - ((_foreachIndex+3) * DIFFERENCE_ICONS), Y_POS_ICONS_SECOND - (ICON_WIDTH / 2), ICON_WIDTH, ICON_WIDTH]};
|
||||
case TOP_LEFT_DOWN: {[LEFT_SIDE + (0.5 * ICON_WIDTH), Y_POS_ICONS + (_foreachIndex * DIFFERENCE_ICONS), ICON_WIDTH, ICON_WIDTH]};
|
||||
case TOP_LEFT_RIGHT: {[LEFT_SIDE + (0.5 * ICON_WIDTH) - ((_foreachIndex+3) * DIFFERENCE_ICONS), Y_POS_ICONS_SECOND, ICON_WIDTH, ICON_WIDTH]};
|
||||
default {[X_POS_ICONS, Y_POS_ICONS + (_foreachIndex * DIFFERENCE_ICONS), ICON_WIDTH, ICON_WIDTH]};
|
||||
};
|
||||
_ctrl ctrlSetPosition _position;
|
||||
_ctrl ctrlsetText (_x select 1);
|
||||
_ctrl ctrlSetTextColor (_x select 2);
|
||||
_ctrl ctrlCommit 0;
|
||||
_allControls pushback _ctrl;
|
||||
}foreach (missionNamespace getvariable [QGVAR(displayIconList),[]]);
|
||||
};
|
||||
missionNamespace setvariable [QGVAR(displayIconListControls), _allControls];
|
||||
};
|
||||
|
||||
if (_show) then {
|
||||
if ({(_x select 0 == _iconId)} count _list == 0) then {
|
||||
_list pushback [_iconId, _icon, _color, time];
|
||||
} else {
|
||||
{
|
||||
if (_x select 0 == _iconId) exitwith {
|
||||
_list set [_foreachIndex, [_iconId, _icon, _color, time]];
|
||||
};
|
||||
}foreach _list;
|
||||
};
|
||||
missionNamespace setvariable [QGVAR(displayIconList), _list];
|
||||
call _refresh;
|
||||
|
||||
if (_timeAlive >= 0) then {
|
||||
[{
|
||||
[_this select 0, false, "", [0,0,0], 0] call FUNC(displayIcon);
|
||||
}, [_iconId], _timeAlive, _timeAlive] call EFUNC(common,waitAndExecute);
|
||||
};
|
||||
|
||||
} else {
|
||||
if ({(_x select 0 == _iconId)} count _list == 1) then {
|
||||
private "_newList";
|
||||
_newList = [];
|
||||
{
|
||||
if (_x select 0 != _iconId) then {
|
||||
_newList pushback _x;
|
||||
};
|
||||
}foreach _list;
|
||||
|
||||
missionNamespace setvariable [QGVAR(displayIconList), _newList];
|
||||
call _refresh;
|
||||
};
|
||||
};
|
@ -19,10 +19,10 @@ _type = [_this, 2, 0, [0]] call BIS_fnc_Param;
|
||||
_icon = [_this, 3, "",[""]] call BIS_fnc_Param;
|
||||
|
||||
if (_title != "") then {
|
||||
DISPLAY_LAYER cutRsc [QGVAR(RSC_DISPLAY_INFORMATION),"PLAIN"];
|
||||
DISPLAY_LAYER cutRsc ['ACE_RscDisplayInformation',"PLAIN"];
|
||||
|
||||
disableSerialization;
|
||||
_display = uiNamespace getvariable QGVAR(RSC_DISPLAY_INFORMATION);
|
||||
_display = uiNamespace getvariable 'ACE_RscDisplayInformation';
|
||||
if (!isnil "_display") then {
|
||||
_headerCtrl = _display displayCtrl 1;
|
||||
_headerCtrl ctrlSetText _title;
|
@ -18,10 +18,10 @@ _content = [_this, 1, "",[""]] call BIS_fnc_Param;
|
||||
_type = [_this, 2, 0, [0]] call BIS_fnc_Param;
|
||||
|
||||
if (_title != "" && _content != "") then {
|
||||
DISPLAY_LAYER cutRsc [QGVAR(RSC_DISPLAY_MESSAGE),"PLAIN"];
|
||||
DISPLAY_LAYER cutRsc ['ACE_RscDisplayMessage',"PLAIN"];
|
||||
|
||||
disableSerialization;
|
||||
_display = uiNamespace getvariable QGVAR(RSC_DISPLAY_MESSAGE);
|
||||
_display = uiNamespace getvariable 'ACE_RscDisplayMessage';
|
||||
if (!isnil "_display") then {
|
||||
_headerCtrl = _display displayCtrl 1;
|
||||
_contentCtrl = _display displayCtrl 2;
|
||||
@ -29,6 +29,7 @@ if (_title != "" && _content != "") then {
|
||||
_headerCtrl ctrlSetText _title;
|
||||
_contentCtrl ctrlSetText _content;
|
||||
|
||||
// TODO get a font that has the same width characters for all. Ask Jaynus.
|
||||
_contentAmountOfChars = count (toArray _content);
|
||||
_pos = ctrlPosition _contentCtrl;
|
||||
_pos set [2, _contentAmountOfChars * ((((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)/ 3.3) max (safeZoneW / 11)];
|
@ -36,10 +36,10 @@ _perFrameFunction = {
|
||||
PARAMS_2(_parameters,_pfhID);
|
||||
EXPLODE_8_PVT(_parameters,_args,_onFinish,_onFail,_condition,_player,_startTime,_totalTime,_exceptions);
|
||||
private ["_elapsedTime", "_errorCode"];
|
||||
|
||||
|
||||
_elapsedTime = time - _startTime;
|
||||
_errorCode = -1;
|
||||
|
||||
|
||||
if (isNull (uiNamespace getVariable [QGVAR(ctrlProgressBar), controlNull])) then {
|
||||
_errorCode = 1;
|
||||
} else {
|
||||
|
@ -42,6 +42,6 @@ if (isPlayer _reciever) then {
|
||||
|
||||
}foreach _content;
|
||||
|
||||
[_title,_content,_type] call EFUNC(gui,displayInformation);
|
||||
[_title,_content,_type] call EFUNC(common,displayInformation);
|
||||
};
|
||||
};
|
@ -41,6 +41,6 @@ if (isPlayer _reciever) then {
|
||||
}foreach _parameters;
|
||||
_content = format _localizationArray;
|
||||
|
||||
[_title,_content,_type] call EFUNC(gui,displayMessage);
|
||||
[_title,_content,_type] call EFUNC(common,displayMessage);
|
||||
};
|
||||
};
|
@ -315,6 +315,12 @@
|
||||
<Polish>Ignoruj prośby wysłane przez innych graczy. Akceptacji wymagają między innymi akcje używania / współdzielenia wyposażenia, wykonywania określonych czynności.</Polish>
|
||||
<Spanish>Rechazar Peticiones de otros jugadores. Pueden ser solicitudes para usar / compartir equipamiento, realizar ciertas acciones.</Spanish>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_Common_SettingFeedbackIconsName">
|
||||
<English>Feedback icons</English>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_Common_SettingFeedbackIconsDesc">
|
||||
<English>Select the position of or disable the feedback icons on your screen. These icons will show to provide extra feedback on your character status and actions performed.</English>
|
||||
</Key>
|
||||
</Package>
|
||||
|
||||
</Project>
|
@ -1,11 +0,0 @@
|
||||
class Extended_PreInit_EventHandlers {
|
||||
class ADDON {
|
||||
init = QUOTE( call compile preprocessFileLineNumbers QUOTE(QUOTE(PATHTOF(XEH_preInit.sqf))) );
|
||||
};
|
||||
};
|
||||
|
||||
class Extended_PostInit_EventHandlers {
|
||||
class ADDON {
|
||||
init = QUOTE( call compile preprocessFileLineNumbers QUOTE(QUOTE(PATHTOF(XEH_postInit.sqf))) );
|
||||
};
|
||||
};
|
@ -1,2 +0,0 @@
|
||||
#include "UI\define.hpp"
|
||||
#include "UI\RscTitles.hpp"
|
@ -1,11 +0,0 @@
|
||||
ace_gui
|
||||
=======
|
||||
|
||||
to be scrapped.
|
||||
|
||||
|
||||
## Maintainers
|
||||
|
||||
The people responsible for merging changes to this component or answering potential questions.
|
||||
|
||||
- [Glowbal](https://github.com/Glowbal)
|
@ -1,179 +0,0 @@
|
||||
|
||||
#define RIGHT_SIDE (safezoneW + safezoneX)
|
||||
#define LEFT_SIDE safezoneX
|
||||
#define TOP_SIDE safeZoneY
|
||||
#define BOTTOM_SIDE (safeZoneH + safezoneY)
|
||||
|
||||
#define ICON_WIDTH (1.75 * (((safezoneW / safezoneH) min 1.2) / 40))
|
||||
#define X_POS_ICONS RIGHT_SIDE - (1.1 * ICON_WIDTH)
|
||||
#define Y_POS_ICONS TOP_SIDE + (2.2 * ICON_WIDTH)
|
||||
#define DIFFERENCE_ICONS (1.1 * ICON_WIDTH)
|
||||
|
||||
class RscTitles {
|
||||
class GVAR(iconsDisplay) {
|
||||
duration = 1e+011;
|
||||
idd = 1111;
|
||||
movingenable = 0;
|
||||
onLoad = QUOTE(uiNamespace setVariable [ARR_2(QUOTE(QGVAR(iconsDisplay)), _this select 0)]);
|
||||
class controlsBackground {
|
||||
class icon_1: ACE_gui_backgroundBase {
|
||||
text = "";
|
||||
colorText[] = {0.0,1.0,0.0,0.4};
|
||||
idc = 10501;
|
||||
x = X_POS_ICONS;
|
||||
y = Y_POS_ICONS + (0 * DIFFERENCE_ICONS);
|
||||
w = ICON_WIDTH;
|
||||
h = ICON_WIDTH;
|
||||
};
|
||||
class icon_2: icon_1 {
|
||||
idc = 10502;
|
||||
y = Y_POS_ICONS + (1 * DIFFERENCE_ICONS);
|
||||
};
|
||||
class icon_3: icon_1 {
|
||||
idc = 10503;
|
||||
y = Y_POS_ICONS + (2 * DIFFERENCE_ICONS);
|
||||
};
|
||||
class icon_4: icon_1 {
|
||||
idc = 10504;
|
||||
y = Y_POS_ICONS + (3 * DIFFERENCE_ICONS);
|
||||
};
|
||||
class icon_5: icon_1 {
|
||||
idc = 10505;
|
||||
y = Y_POS_ICONS + (4 * DIFFERENCE_ICONS);
|
||||
};
|
||||
class icon_6: icon_1 {
|
||||
idc = 10506;
|
||||
y = Y_POS_ICONS + (5 * DIFFERENCE_ICONS);
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class GVAR(RSC_PROGRESSBAR_LOADING) {
|
||||
idd = -1;
|
||||
onLoad = QUOTE(uiNamespace setVariable [ARR_2(QUOTE(QGVAR(RSC_PROGRESSBAR_LOADING)), _this select 0)]);
|
||||
fadein = 0;
|
||||
fadeout = 0;
|
||||
duration = 10e10;
|
||||
class Controls {
|
||||
class background: ACE_gui_backgroundBase {
|
||||
idc = -1;
|
||||
colorBackground[] = {0,0,0,1};
|
||||
colorText[] = {1, 1, 1, 1};
|
||||
x = "1 * (((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
|
||||
y = "29 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - (((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
|
||||
w = "38 * (((safezoneW / safezoneH) min 1.2) / 40)";
|
||||
h = "0.4 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
|
||||
text = "#(argb,8,8,3)color(0,0,0,0.4)";
|
||||
};
|
||||
|
||||
class Progress: ACE_gui_RscProgress {
|
||||
idc = 6;
|
||||
x = "1 * (((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
|
||||
y = "29 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - (((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
|
||||
w = "38 * (((safezoneW / safezoneH) min 1.2) / 40)";
|
||||
h = "0.4 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
|
||||
colorFrame[] = {0,0,0,0};
|
||||
colorBar[] = {0.27,0.5,0.31,0.6};
|
||||
texture = "#(argb,8,8,3)color(1,1,1,0.7)";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
class GVAR(RSC_DISPLAY_MESSAGE) {
|
||||
duration = 7;
|
||||
idd = 86411;
|
||||
movingenable = 0;
|
||||
onLoad = QUOTE(uiNamespace setVariable [ARR_2(QUOTE(QGVAR(RSC_DISPLAY_MESSAGE)), _this select 0)]);
|
||||
fadein = 0;
|
||||
class controlsBackground {
|
||||
class header: ACE_gui_staticBase {
|
||||
idc = 1;
|
||||
type = CT_STATIC;
|
||||
x = "safezoneX + (safezoneW / 10)";
|
||||
y = "safezoneY + (30 * (safeZoneH / 40))";
|
||||
w = "(safeZoneW / 10)";
|
||||
h = "(safeZoneH / 40)";
|
||||
style = ST_LEFT;
|
||||
font = FontCSE;
|
||||
SizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
|
||||
colorText[] = {0.85, 0.85, 0.85, 1.0};
|
||||
colorBackground[] = {0, 0, 0, 0.9};
|
||||
text = "";
|
||||
};
|
||||
class text: header {
|
||||
idc = 2;
|
||||
y = "safezoneY + (31 * (safeZoneH / 40))";
|
||||
w = "(safeZoneW / 10) * 1.3";
|
||||
colorText[] = {0.0, 0.0, 0.0, 1.0};
|
||||
colorBackground[] = {1, 1, 1, 0.9};
|
||||
text = "";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class GVAR(RSC_DISPLAY_INFORMATION) {
|
||||
duration = 15;
|
||||
idd = 86412;
|
||||
movingenable = 0;
|
||||
onLoad = QUOTE(uiNamespace setVariable [ARR_2(QUOTE(QGVAR(RSC_DISPLAY_INFORMATION)), _this select 0)]);
|
||||
fadein = 0;
|
||||
class controlsBackground {
|
||||
class header: ACE_gui_staticBase {
|
||||
idc = 1;
|
||||
type = CT_STATIC;
|
||||
x = "safezoneX + (safezoneW / 10)";
|
||||
y = "safezoneY + (6 * (safeZoneH / 40))";
|
||||
w = "(safeZoneW / 10)";
|
||||
h = "(safeZoneH / 40)";
|
||||
style = ST_LEFT;
|
||||
font = FontCSE;
|
||||
SizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
|
||||
colorText[] = {0.85, 0.85, 0.85, 1.0};
|
||||
colorBackground[] = {0, 0, 0, 0.9};
|
||||
text = "";
|
||||
};
|
||||
class text: header {
|
||||
idc = 2;
|
||||
y = "safezoneY + (7.1 * (safeZoneH / 40))";
|
||||
w = "(safeZoneW / 10) * 1.3";
|
||||
colorText[] = {0.0, 0.0, 0.0, 1.0};
|
||||
colorBackground[] = {1, 1, 1, 0.9};
|
||||
text = "";
|
||||
};
|
||||
class text2: text {
|
||||
idc = 3;
|
||||
y = "safezoneY + (8.2 * (safeZoneH / 40))";
|
||||
};
|
||||
class text3: text {
|
||||
idc = 4;
|
||||
y = "safezoneY + (9.3 * (safeZoneH / 40))";
|
||||
};
|
||||
class text4: text {
|
||||
idc = 5;
|
||||
y = "safezoneY + (10.4 * (safeZoneH / 40))";
|
||||
};
|
||||
class text5: text {
|
||||
idc = 6;
|
||||
y = "safezoneY + (11.5 * (safeZoneH / 40))";
|
||||
};
|
||||
|
||||
|
||||
class icon: ACE_gui_backgroundBase {
|
||||
type = CT_STATIC;
|
||||
idc = 10;
|
||||
style = ST_PICTURE;
|
||||
colorBackground[] = {0,0,0,1};
|
||||
colorText[] = {1, 1, 1, 1};
|
||||
font = FontCSE;
|
||||
text = "";
|
||||
sizeEx = 0.032;
|
||||
x = "safezoneX + (safezoneW / 10)";
|
||||
y = "safezoneY + (4 * (safeZoneH / 40))";
|
||||
w = "(safeZoneH / 40)*2";
|
||||
h = "(safeZoneH / 40)*2";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
};
|
@ -1,11 +0,0 @@
|
||||
/**
|
||||
* XEH_postInit.sqf
|
||||
* @Descr: N/A
|
||||
* @Author: Glowbal
|
||||
*
|
||||
* @Arguments: []
|
||||
* @Return:
|
||||
* @PublicAPI: false
|
||||
*/
|
||||
|
||||
#include "script_component.hpp"
|
@ -1,25 +0,0 @@
|
||||
/**
|
||||
* XEH_preInit.sqf
|
||||
* @Descr: N/A
|
||||
* @Author: Glowbal
|
||||
*
|
||||
* @Arguments: []
|
||||
* @Return:
|
||||
* @PublicAPI: false
|
||||
*/
|
||||
|
||||
#include "script_component.hpp"
|
||||
|
||||
ADDON = false;
|
||||
|
||||
PREP(loadingBar);
|
||||
PREP(displayInformation);
|
||||
PREP(displayMessage);
|
||||
PREP(blurScreen);
|
||||
PREP(displayIcon);
|
||||
PREP(sendHintTo);
|
||||
PREP(sendMessageTo);
|
||||
PREP(sendDisplayInformationTo);
|
||||
PREP(sendDisplayMessageTo);
|
||||
|
||||
ADDON = true;
|
@ -1,27 +0,0 @@
|
||||
|
||||
#include "script_component.hpp"
|
||||
|
||||
class CfgPatches {
|
||||
class ADDON {
|
||||
units[] = {};
|
||||
weapons[] = {};
|
||||
requiredVersion = REQUIRED_VERSION;
|
||||
requiredAddons[] = {"ACE_main"};
|
||||
version = VERSION;
|
||||
author[] = {$STR_ACE_Common_ACETeam};
|
||||
authorUrl = "http://csemod.com"; // TODO website link?
|
||||
};
|
||||
};
|
||||
class CfgAddons {
|
||||
class PreloadAddons {
|
||||
class ADDON {
|
||||
list[] = {QUOTE(ADDON)};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
#include "CfgEventHandlers.hpp"
|
||||
|
||||
// TODO Port over the UI defines
|
||||
#include "GUI.hpp"
|
||||
#include "empty.hpp"
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@ -1,21 +0,0 @@
|
||||
#include "\z\ace\addons\gui\UI\define.hpp"
|
||||
|
||||
class ACE_common_empty_screen {
|
||||
idd = 679123;
|
||||
onLoad = "uiNamespace setVariable [""ACE_common_empty_screen"", _this select 0]";
|
||||
onUnload = "if (missionNamespace getvariable [""ACE_common_DISABLE_USER_INPUT_SCREEN"", false)]) then { createDialog ""ACE_common_empty_screen""; }";
|
||||
class controlsBackground {
|
||||
class background : ACE_gui_backgroundBase {
|
||||
idc = 1;
|
||||
x = safezoneX;
|
||||
y = safezoneY;
|
||||
w = safezoneW;
|
||||
h = safezoneH;
|
||||
text = "";
|
||||
moving = 0;
|
||||
};
|
||||
};
|
||||
|
||||
class controls {
|
||||
};
|
||||
};
|
@ -1,79 +0,0 @@
|
||||
/**
|
||||
* fn_gui_displayIcon.sqf
|
||||
* @Descr:
|
||||
* @Author: Glowbal
|
||||
*
|
||||
* @Arguments: []
|
||||
* @Return:
|
||||
* @PublicAPI: true
|
||||
*
|
||||
* @Example ["myID", true, QUOTE(PATHTOF(data\icon_group.paa)), [1,1,1,1]] call ace_gui_fnc_displayIcon;
|
||||
*/
|
||||
|
||||
#include "script_component.hpp"
|
||||
|
||||
#define MAX_N_ICONS 6
|
||||
|
||||
private ["_iconId", "_show", "_icon", "_spot", "_idc", "_display","_next_IDC", "_nextText"];
|
||||
_iconId = _this select 0;
|
||||
_show = _this select 1;
|
||||
_icon = _this select 2;
|
||||
_color = _this select 3;
|
||||
|
||||
disableSerialization;
|
||||
_list = missionNamespace getvariable [QGVAR(displayIconList),[]];
|
||||
_display = uiNamespace getvariable QGVAR(iconsDisplay);
|
||||
|
||||
if (isNil "_display") then {
|
||||
// Display the icons
|
||||
11401 cutRsc [QGVAR(iconsDisplay),"PLAIN"];
|
||||
_display = uiNamespace getvariable QGVAR(iconsDisplay);
|
||||
};
|
||||
|
||||
if (_show) then {
|
||||
if ({(_x select 0 == _iconId)} count _list == 0) then {
|
||||
_list pushback [_iconId, _icon, _color];
|
||||
} else {
|
||||
{
|
||||
if (_x select 0 == _iconId) exitwith {
|
||||
_list set [_foreachIndex, [_iconId, _icon, _color]];
|
||||
};
|
||||
}foreach _list;
|
||||
};
|
||||
|
||||
missionNamespace setvariable [QGVAR(displayIconList), _list];
|
||||
|
||||
{
|
||||
if (_x select 0 == _iconId) exitwith {
|
||||
_idc = 10501 + _foreachIndex;
|
||||
_ctrl = _display displayCtrl _idc;
|
||||
_ctrl ctrlsetText _icon;
|
||||
_ctrl ctrlSetTextColor _color;
|
||||
};
|
||||
}foreach _list;
|
||||
} else {
|
||||
if ({(_x select 0 == _iconId)} count _list == 1) then {
|
||||
_newList = [];
|
||||
{
|
||||
if (_x select 0 != _iconId) then {
|
||||
_newList pushback _x;
|
||||
};
|
||||
}foreach _list;
|
||||
|
||||
missionNamespace setvariable [QGVAR(displayIconList), _newList];
|
||||
|
||||
for "_i" from 0 to (MAX_N_ICONS - 1) /* step +1 */ do {
|
||||
_idc = 10501 + _i;
|
||||
_ctrl = _display displayCtrl _idc;
|
||||
_ctrl ctrlsetText "";
|
||||
_ctrl ctrlSetTextColor [1,1,1,1];
|
||||
};
|
||||
|
||||
{
|
||||
_idc = 10501 + _foreachIndex;
|
||||
_ctrl = _display displayCtrl _idc;
|
||||
_ctrl ctrlsetText (_x select 1);
|
||||
_ctrl ctrlSetTextColor (_x select 2);
|
||||
}foreach _newList;
|
||||
};
|
||||
};
|
@ -1,64 +0,0 @@
|
||||
/**
|
||||
* fn_gui_loadingbar.sqf
|
||||
* @Descr: Displays a loading bar and halts script until loading bar has finished
|
||||
* @Author: Glowbal
|
||||
*
|
||||
* @Arguments: [timeToWait NUMBER, condition CODE (Optional), onSuccess CODE (Optional), onFailure CODE (Optional), arguments ARRAY (Optional)]
|
||||
* @Return: BOOl Returns true if loading bar has fully finished. Otherwise false
|
||||
* @PublicAPI: true
|
||||
*/
|
||||
|
||||
#include "script_component.hpp"
|
||||
|
||||
private ["_timeToWait","_cond","_onfailure","_onSuccess","_args"];
|
||||
_timeToWait = _this select 0;
|
||||
_cond = [_this, 1, {true}, [{true}]] call BIS_fnc_Param;
|
||||
_onSuccess = [_this, 2, {}, [{}]] call BIS_fnc_Param;
|
||||
_onfailure = [_this, 3, {}, [{}]] call BIS_fnc_Param;
|
||||
_args = [_this, 4, [], [[]]] call BIS_fnc_Param;
|
||||
|
||||
|
||||
if (_timeToWait > 0) exitwith {
|
||||
GVAR(LOADING_BAR_STATUS) = 0;
|
||||
disableSerialization;
|
||||
1534 cutRsc [QGVAR(RSC_PROGRESSBAR_LOADING),"plain"];
|
||||
[{
|
||||
private ["_args","_timeToWait","_start","_cond","_onSuccess","_onfailure","_params"];
|
||||
_args = _this select 0;
|
||||
|
||||
_start = _args select 0;
|
||||
_timeToWait = _args select 1;
|
||||
_cond = _args select 2;
|
||||
_onSuccess = _args select 3;
|
||||
_onfailure = _args select 4;
|
||||
_params = _args select 5;
|
||||
|
||||
if !(_params call _cond) exitwith {
|
||||
[(_this select 1)] call cba_fnc_removePerFrameHandler;
|
||||
1534 cutText ["","plain"];
|
||||
_params call _onfailure;
|
||||
};
|
||||
|
||||
if (GVAR(LOADING_BAR_STATUS) >= 1) exitwith {
|
||||
[(_this select 1)] call cba_fnc_removePerFrameHandler;
|
||||
1534 cutText ["","plain"];
|
||||
_params call _onSuccess;
|
||||
};
|
||||
private "_dialog";
|
||||
disableSerialization;
|
||||
_dialog = uiNamespace getvariable QGVAR(RSC_PROGRESSBAR_LOADING);
|
||||
|
||||
GVAR(LOADING_BAR_STATUS) = (diag_tickTime - _start) / _timeToWait;
|
||||
(_dialog displayCtrl 6) progressSetPosition GVAR(LOADING_BAR_STATUS);
|
||||
|
||||
}, 0, [diag_tickTime, _timeToWait, _cond, _onSuccess, _onfailure, _args]] call CBA_fnc_addPerFrameHandler;
|
||||
true;
|
||||
};
|
||||
|
||||
if (_args call _cond) exitwith {
|
||||
_args call _onSuccess;
|
||||
true;
|
||||
};
|
||||
|
||||
_args call _onfailure;
|
||||
false;
|
@ -1,26 +0,0 @@
|
||||
/**
|
||||
* fn_sendHintTo.sqf
|
||||
* @Descr: Sends a hint to player unit across network
|
||||
* @Author: Glowbal
|
||||
*
|
||||
* @Arguments: [reciever OBJECT, message STRING]
|
||||
* @Return: void
|
||||
* @PublicAPI: true
|
||||
*/
|
||||
|
||||
#include "script_component.hpp"
|
||||
|
||||
private ["_reciever","_message"];
|
||||
_reciever = _this select 0;
|
||||
_message = _this select 1;
|
||||
|
||||
if (isPlayer _reciever) then {
|
||||
if (!local _reciever) then {
|
||||
[_this, QUOTE(FUNC(sendHintTo)), _reciever, false] call EFUNC(common,execRemoteFnc);
|
||||
} else {
|
||||
if (isLocalized _message) then {
|
||||
_message = localize _message;
|
||||
};
|
||||
hintsilent format ["%1",_message];
|
||||
};
|
||||
};
|
@ -1,31 +0,0 @@
|
||||
/**
|
||||
* fn_sendMessageTo.sqf
|
||||
* @Descr: Sends a chat message to player unit across the network
|
||||
* @Author: Glowbal
|
||||
*
|
||||
* @Arguments: [reciever OBJECT, message STRING]
|
||||
* @Return: void
|
||||
* @PublicAPI: true
|
||||
*/
|
||||
|
||||
#include "script_component.hpp"
|
||||
|
||||
private ["_reciever","_message"];
|
||||
_reciever = _this select 0;
|
||||
_message = _this select 1;
|
||||
|
||||
|
||||
if (isPlayer _reciever) then {
|
||||
if (!local _reciever) then {
|
||||
[_this, QUOTE(FUNC(sendMessageTo)), _reciever, false] call EFUNC(common,execRemoteFnc);
|
||||
} else {
|
||||
if (isnil QGVAR(LOGIC_OBJECT)) exitwith {
|
||||
// need to create an object instead
|
||||
};
|
||||
|
||||
if (isLocalized _message) then {
|
||||
_message = localize _message;
|
||||
};
|
||||
GVAR(LOGIC_OBJECT) globalChat format ["%1",_message];
|
||||
};
|
||||
};
|
@ -1,12 +0,0 @@
|
||||
#define COMPONENT GUI
|
||||
#include "\z\ace\addons\main\script_mod.hpp"
|
||||
|
||||
#ifdef DEBUG_ENABLED_GUI
|
||||
#define DEBUG_MODE_FULL
|
||||
#endif
|
||||
|
||||
#ifdef DEBUG_SETTINGS_GUI
|
||||
#define DEBUG_SETTINGS DEBUG_SETTINGS_GUI
|
||||
#endif
|
||||
|
||||
#include "\z\ace\addons\main\script_macros.hpp"
|
@ -1,12 +0,0 @@
|
||||
#define COMPONENT GUI
|
||||
#include "\z\ace\addons\main\script_mod.hpp"
|
||||
|
||||
#ifdef DEBUG_ENABLED_GUI
|
||||
#define DEBUG_MODE_FULL
|
||||
#endif
|
||||
|
||||
#ifdef DEBUG_SETTINGS_GUI
|
||||
#define DEBUG_SETTINGS DEBUG_SETTINGS_GUI
|
||||
#endif
|
||||
|
||||
#include "\z\ace\addons\main\script_macros.hpp"
|
@ -1,7 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<Project name="ACE3">
|
||||
<Package name="ACE_gui">
|
||||
<Container ID="GUI">
|
||||
</Container>
|
||||
</Package>
|
||||
</Project>
|
@ -7,7 +7,7 @@ class CfgPatches
|
||||
units[] = {"ACE_medical_supply_crate_cms", "ACE_bandage_basicItem","ACE_packing_bandageItem","ACE_bandageElasticItem","ACE_tourniquetItem","ACE_splintItem","ACE_morphineItem","ACE_atropineItem","ACE_epinephrineItem","ACE_plasma_ivItem","ACE_plasma_iv_500Item","ACE_plasma_iv250Item","ACE_blood_ivItem","ACE_blood_iv_500Item","ACE_blood_iv_250Item","ACE_saline_ivItem","ACE_saline_iv_500Item","ACE_saline_iv_250Item","ACE_quikclotItem","ACE_nasopharyngeal_tubeItem","ACE_opaItem","ACE_liquidSkinItem","ACE_chestsealItem","ACE_personal_aid_kitItem"};
|
||||
weapons[] = {"ACE_surgical_kit"};
|
||||
requiredVersion = REQUIRED_VERSION;
|
||||
requiredAddons[] = {"ACE_gui","ACE_common"};
|
||||
requiredAddons[] = {"ACE_common"};
|
||||
version = VERSION;
|
||||
author[] = {$STR_ACE_Common_ACETeam, "Glowbal"};
|
||||
authorUrl = "http://csemod.com";
|
||||
|
@ -51,7 +51,7 @@ if ([_caller] call FUNC(isMedic)) then {
|
||||
|
||||
_title = format["STR_ACE_CHECK_BLOODPRESSURE"];
|
||||
_content = ["STR_ACE_CHECK_BLOODPRESSURE_CHECKED_MEDIC", _output];
|
||||
[_caller, _title, _content, 0,[[_unit] call EFUNC(common,getName), round(_bloodPressureHigh),round(_bloodPressureLow)] ] call EFUNC(gui,sendDisplayInformationTo);
|
||||
[_caller, _title, _content, 0,[[_unit] call EFUNC(common,getName), round(_bloodPressureHigh),round(_bloodPressureLow)] ] call EFUNC(common,sendDisplayInformationTo);
|
||||
|
||||
if (_logOutPut != "") then {
|
||||
[_unit,"examine",format["%1 checked Blood Pressure: %2",[_caller] call EFUNC(common,getName),_logOutPut]] call FUNC(addToQuickViewLog);
|
||||
|
@ -19,7 +19,7 @@ if ([_caller] call FUNC(isSetTreatmentMutex)) exitwith {};
|
||||
|
||||
_title = format["STR_ACE_CHECK_PULSE"];
|
||||
_content = ["STR_ACE_CHECK_PULSE_CONTENT"];
|
||||
[_caller, _title, _content] call EFUNC(gui,sendDisplayInformationTo);
|
||||
[_caller, _title, _content] call EFUNC(common,sendDisplayInformationTo);
|
||||
|
||||
_caller setvariable [QGVAR(StartingPositionHandleTreatment), getPos _caller];
|
||||
[2 + round(random(1)),
|
||||
@ -32,8 +32,8 @@ _caller setvariable [QGVAR(StartingPositionHandleTreatment), getPos _caller];
|
||||
[_caller,false] call FUNC(treatmentMutex);
|
||||
}, // on success
|
||||
{
|
||||
[(_this select 0), "STR_ACE_CANCELED", ["STR_ACE_ACTION_CANCELED","STR_ACE_YOU_MOVED_AWAY"]] call EFUNC(gui,sendDisplayInformationTo);
|
||||
[(_this select 0), "STR_ACE_CANCELED", ["STR_ACE_ACTION_CANCELED","STR_ACE_YOU_MOVED_AWAY"]] call EFUNC(common,sendDisplayInformationTo);
|
||||
[(_this select 0),false] call FUNC(treatmentMutex);
|
||||
}, // on failure
|
||||
[_caller, _target] // arguments
|
||||
] call EFUNC(gui,loadingBar);
|
||||
] call EFUNC(common,loadingBar);
|
||||
|
@ -19,7 +19,7 @@ if ([_caller] call FUNC(isSetTreatmentMutex)) exitwith {};
|
||||
|
||||
_title = format["STR_ACE_CHECK_BLOODPRESSURE"];
|
||||
_content = ["STR_ACE_CHECK_BLOODPRESSURE_CONTENT"];
|
||||
[_caller, _title, _content] call EFUNC(gui,sendDisplayInformationTo);
|
||||
[_caller, _title, _content] call EFUNC(common,sendDisplayInformationTo);
|
||||
|
||||
_caller setvariable [QGVAR(StartingPositionHandleTreatment), getPos _caller];
|
||||
[2 + round(random(1)),
|
||||
@ -32,9 +32,9 @@ _caller setvariable [QGVAR(StartingPositionHandleTreatment), getPos _caller];
|
||||
[_caller,false] call FUNC(treatmentMutex);
|
||||
}, // on success
|
||||
{
|
||||
[(_this select 0), "STR_ACE_CANCELED", ["STR_ACE_ACTION_CANCELED","STR_ACE_YOU_MOVED_AWAY"]] call EFUNC(gui,sendDisplayInformationTo);
|
||||
[(_this select 0), "STR_ACE_CANCELED", ["STR_ACE_ACTION_CANCELED","STR_ACE_YOU_MOVED_AWAY"]] call EFUNC(common,sendDisplayInformationTo);
|
||||
[(_this select 0),false] call FUNC(treatmentMutex);
|
||||
}, // on failure
|
||||
[_caller, _target] // arguments
|
||||
] call EFUNC(gui,loadingBar);
|
||||
] call EFUNC(common,loadingBar);
|
||||
|
||||
|
@ -87,9 +87,9 @@ _caller setvariable [QGVAR(StartingPositionHandleTreatment), getPos _caller];
|
||||
|
||||
}, // on success
|
||||
{
|
||||
[(_this select 0), "STR_ACE_CANCELED", ["STR_ACE_ACTION_CANCELED","STR_ACE_YOU_MOVED_AWAY"]] call EFUNC(gui,sendDisplayInformationTo);
|
||||
[(_this select 0), "STR_ACE_CANCELED", ["STR_ACE_ACTION_CANCELED","STR_ACE_YOU_MOVED_AWAY"]] call EFUNC(common,sendDisplayInformationTo);
|
||||
[(_this select 0), false] call FUNC(treatmentMutex);
|
||||
[(_this select 0), objNull,[0, 0, 0]] call EFUNC(common,carryObj);
|
||||
}, // on failure
|
||||
[_caller, _unit, _killOnDrop] // arguments
|
||||
] call EFUNC(gui,loadingBar);
|
||||
] call EFUNC(common,loadingBar);
|
@ -44,7 +44,7 @@ if (_heartRate > 1.0) then {
|
||||
|
||||
_title = "STR_ACE_CHECK_PULSE";
|
||||
_content = ["STR_ACE_CHECK_PULSE_CHECKED_MEDIC",_heartRateOutput];
|
||||
[_caller, _title, _content, 0, [[_unit] call EFUNC(common,getName), round(_heartRate)]] call EFUNC(gui,sendDisplayInformationTo);
|
||||
[_caller, _title, _content, 0, [[_unit] call EFUNC(common,getName), round(_heartRate)]] call EFUNC(common,sendDisplayInformationTo);
|
||||
|
||||
if (_logOutPut != "") then {
|
||||
[_unit,"examine",format["%1 checked Heart Rate: %2",[_caller] call EFUNC(common,getName),_logOutPut]] call FUNC(addToQuickViewLog);
|
||||
|
@ -19,7 +19,7 @@ if ([_caller] call FUNC(isSetTreatmentMutex)) exitwith {};
|
||||
|
||||
_title = format["STR_ACE_CHECK_RESPONSE"];
|
||||
_content = ["STR_ACE_CHECK_RESPONSE_CONTENT"];
|
||||
[_caller, _title, _content] call EFUNC(gui,sendDisplayInformationTo);
|
||||
[_caller, _title, _content] call EFUNC(common,sendDisplayInformationTo);
|
||||
|
||||
_caller setvariable [QGVAR(StartingPositionHandleTreatment), getPos _caller];
|
||||
[2 + round(random(1)),
|
||||
@ -38,14 +38,14 @@ _caller setvariable [QGVAR(StartingPositionHandleTreatment), getPos _caller];
|
||||
|
||||
_title = format["STR_ACE_CHECK_RESPONSE"];
|
||||
_content = [format[localize "STR_ACE_CHECK_REPONSE_YOU_CHECKED",[_target] call EFUNC(common,getName)],_output];
|
||||
[_caller, _title, _content] call EFUNC(gui,sendDisplayInformationTo);
|
||||
[_caller, _title, _content] call EFUNC(common,sendDisplayInformationTo);
|
||||
[_target,"examine",_output] call FUNC(addToQuickViewLog);
|
||||
|
||||
[_caller,false] call FUNC(treatmentMutex);
|
||||
}, // on success
|
||||
{
|
||||
[(_this select 0), "STR_ACE_CANCELED", ["STR_ACE_ACTION_CANCELED","STR_ACE_YOU_MOVED_AWAY"]] call EFUNC(gui,sendDisplayInformationTo);
|
||||
[(_this select 0), "STR_ACE_CANCELED", ["STR_ACE_ACTION_CANCELED","STR_ACE_YOU_MOVED_AWAY"]] call EFUNC(common,sendDisplayInformationTo);
|
||||
[(_this select 0),false] call FUNC(treatmentMutex);
|
||||
}, // on failure
|
||||
[_caller, _target] // arguments
|
||||
] call EFUNC(gui,loadingBar);
|
||||
] call EFUNC(common,loadingBar);
|
||||
|
@ -94,9 +94,9 @@ _caller setvariable [QGVAR(StartingPositionHandleTreatment), getPos _caller];
|
||||
|
||||
}, // on success
|
||||
{
|
||||
[(_this select 0), "STR_ACE_CANCELED", ["STR_ACE_ACTION_CANCELED","STR_ACE_YOU_MOVED_AWAY"]] call EFUNC(gui,sendDisplayInformationTo);
|
||||
[(_this select 0), "STR_ACE_CANCELED", ["STR_ACE_ACTION_CANCELED","STR_ACE_YOU_MOVED_AWAY"]] call EFUNC(common,sendDisplayInformationTo);
|
||||
[(_this select 0), false] call FUNC(treatmentMutex);
|
||||
[(_this select 0), objNull,[0, 0, 0]] call EFUNC(common,carryObj);
|
||||
}, // on failure
|
||||
[_caller, _unit, _killOnDrop] // arguments
|
||||
] call EFUNC(gui,loadingBar);
|
||||
] call EFUNC(common,loadingBar);
|
||||
|
@ -53,10 +53,10 @@ _caller setvariable [QGVAR(StartingPositionHandleTreatment), getPos _caller];
|
||||
[_caller,false] call FUNC(treatmentMutex);
|
||||
}, // on success
|
||||
{
|
||||
[(_this select 0), "STR_ACE_CANCELED", ["STR_ACE_ACTION_CANCELED","STR_ACE_YOU_MOVED_AWAY"]] call EFUNC(gui,sendDisplayInformationTo);
|
||||
[(_this select 0), "STR_ACE_CANCELED", ["STR_ACE_ACTION_CANCELED","STR_ACE_YOU_MOVED_AWAY"]] call EFUNC(common,sendDisplayInformationTo);
|
||||
[(_this select 0),false] call FUNC(treatmentMutex);
|
||||
}, // on failure
|
||||
[_caller, _target, _selectionName] // arguments
|
||||
] call EFUNC(gui,loadingBar);
|
||||
] call EFUNC(common,loadingBar);
|
||||
|
||||
|
||||
|
@ -19,7 +19,7 @@ if (!(isPlayer _healer) && GVAR(setting_allowAIFullHeal) && !([_unit] call EFUNC
|
||||
[_unit, QGVAR(bandagedWounds),[[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0]]] call EFUNC(common,setDefinedVariable);
|
||||
|
||||
if (_unit != _healer) then {
|
||||
[_unit,"STR_ACE_BANDAGED","STR_ACE_IS_BANDAGING_YOU", 0, [[_healer] call EFUNC(common,getName)]] call EFUNC(gui,sendDisplayMessageTo);
|
||||
[_unit,"STR_ACE_BANDAGED","STR_ACE_IS_BANDAGING_YOU", 0, [[_healer] call EFUNC(common,getName)]] call EFUNC(common,sendDisplayMessageTo);
|
||||
};
|
||||
[_unit,"treatment",format["%1 has patched up the patient",[_healer] call EFUNC(common,getName)]] call FUNC(addActivityToLog);
|
||||
|
||||
|
@ -19,7 +19,7 @@ _removeItem = _this select 3;
|
||||
|
||||
if (!local _target) exitwith{};
|
||||
|
||||
[_target,"STR_ACE_AIRWAY","STR_ACE_IS_TREATING_YOUR_AIRWAY",0, [([_caller] call EFUNC(common,getName))]] call EFUNC(gui,sendDisplayMessageTo);
|
||||
[_target,"STR_ACE_AIRWAY","STR_ACE_IS_TREATING_YOUR_AIRWAY",0, [([_caller] call EFUNC(common,getName))]] call EFUNC(common,sendDisplayMessageTo);
|
||||
[_target,_removeItem] call FUNC(addToTriageList);
|
||||
|
||||
|
||||
|
@ -24,7 +24,7 @@ if (!local _target) exitwith{
|
||||
};
|
||||
|
||||
if (_caller != _target) then {
|
||||
[_target,"STR_ACE_BANDAGING", "STR_ACE_IS_BANDAGING_YOU", 0, [[_treatingPerson] call EFUNC(common,getName)]] call EFUNC(gui,sendDisplayMessageTo);
|
||||
[_target,"STR_ACE_BANDAGING", "STR_ACE_IS_BANDAGING_YOU", 0, [[_treatingPerson] call EFUNC(common,getName)]] call EFUNC(common,sendDisplayMessageTo);
|
||||
};
|
||||
|
||||
[_target,_removeItem] call FUNC(addToTriageList);
|
||||
|
@ -56,7 +56,7 @@ _caller setvariable [QGVAR(StartingPositionHandleTreatment), getPos _caller];
|
||||
}, // on success
|
||||
{
|
||||
private ["_caller","_target", "_selectionName", "_prevAnim"];
|
||||
[(_this select 0), "STR_ACE_CANCELED", ["STR_ACE_ACTION_CANCELED","STR_ACE_YOU_MOVED_AWAY"]] call EFUNC(gui,sendDisplayInformationTo);
|
||||
[(_this select 0), "STR_ACE_CANCELED", ["STR_ACE_ACTION_CANCELED","STR_ACE_YOU_MOVED_AWAY"]] call EFUNC(common,sendDisplayInformationTo);
|
||||
|
||||
if (_prevAnim != "") then {
|
||||
[_caller,_prevAnim, 0] call EFUNC(common,doAnimation);
|
||||
@ -66,6 +66,6 @@ _caller setvariable [QGVAR(StartingPositionHandleTreatment), getPos _caller];
|
||||
["Medical_treatmentCompleted", [_caller, _target, _selectionName, _removeItem]] call ace_common_fnc_localEvent;
|
||||
}, // on failure
|
||||
[_caller, _target, _selectionName, _removeItem, _prevAnim] // arguments
|
||||
] call EFUNC(gui,loadingBar);
|
||||
] call EFUNC(common,loadingBar);
|
||||
|
||||
true;
|
@ -23,7 +23,7 @@ _selectionName = _this select 2;
|
||||
_removeItem = _this select 3;
|
||||
_prevAnim = _this select 4;
|
||||
|
||||
[_caller,"STR_ACE_STITCHING","STR_ACE_START_STITCHING_INJURIES", 0, [[_injuredPerson] call EFUNC(common,getName),_selectionName]] call EFUNC(gui,sendDisplayMessageTo);
|
||||
[_caller,"STR_ACE_STITCHING","STR_ACE_START_STITCHING_INJURIES", 0, [[_injuredPerson] call EFUNC(common,getName),_selectionName]] call EFUNC(common,sendDisplayMessageTo);
|
||||
|
||||
_bandagedWounds = [_injuredPerson,QGVAR(bandagedWounds)] call EFUNC(common,getDefinedVariable);
|
||||
_bodyPartN = [_selectionName] call FUNC(getBodyPartNumber);
|
||||
@ -46,12 +46,12 @@ _caller setvariable [QGVAR(lastStichPerformed), diag_tickTime];
|
||||
_prevAnim = _args select 4;
|
||||
|
||||
if ((vehicle _caller != _caller) || ((getPos _caller) distance (_caller getvariable GVAR(ORIGINAL_POSITION_PLAYER))) >= 1) then {
|
||||
[(_this select 0), "STR_ACE_CANCELED", ["STR_ACE_ACTION_CANCELED","STR_ACE_YOU_MOVED_AWAY"]] call EFUNC(gui,sendDisplayInformationTo);
|
||||
[(_this select 0), "STR_ACE_CANCELED", ["STR_ACE_ACTION_CANCELED","STR_ACE_YOU_MOVED_AWAY"]] call EFUNC(common,sendDisplayInformationTo);
|
||||
|
||||
if (_prevAnim != "") then {
|
||||
[_caller,_prevAnim, 0] call EFUNC(common,doAnimation);
|
||||
};
|
||||
[QGVAR(treatmentIconID), false, QUOTE(PATHTOF(data\icons\icon_advanced_treatment.paa)), [1,1,1,1]] call EFUNC(gui,displayIcon);
|
||||
[QGVAR(treatmentIconID), false, QUOTE(PATHTOF(data\icons\icon_advanced_treatment.paa)), [1,1,1,1]] call EFUNC(common,displayIcon);
|
||||
["Medical_handleTreatment_Stitching", [_caller, _target, _selectionName, _removeItem, false]] call ace_common_fnc_localEvent;
|
||||
["Medical_treatmentCompleted", [_caller, _target, _selectionName, _removeItem]] call ace_common_fnc_localEvent;
|
||||
|
||||
@ -83,7 +83,7 @@ _caller setvariable [QGVAR(lastStichPerformed), diag_tickTime];
|
||||
if (_prevAnim != "") then {
|
||||
[_caller,_prevAnim, 0] call EFUNC(common,doAnimation);
|
||||
};
|
||||
[QGVAR(treatmentIconID), false, QUOTE(PATHTOF(data\icons\icon_advanced_treatment.paa)), [1,1,1,1]] call EFUNC(gui,displayIcon);
|
||||
[QGVAR(treatmentIconID), false, QUOTE(PATHTOF(data\icons\icon_advanced_treatment.paa)), [1,1,1,1]] call EFUNC(common,displayIcon);
|
||||
["Medical_handleTreatment_Stitching", [_caller, _target, _selectionName, _removeItem, true]] call ace_common_fnc_localEvent;
|
||||
["Medical_treatmentCompleted", [_caller, _target, _selectionName, _removeItem]] call ace_common_fnc_localEvent;
|
||||
|
||||
@ -99,6 +99,6 @@ _caller setvariable [QGVAR(lastStichPerformed), diag_tickTime];
|
||||
{}, // on success
|
||||
{}, // on failure
|
||||
[_caller] // arguments
|
||||
] call EFUNC(gui,loadingBar);
|
||||
] call EFUNC(common,loadingBar);
|
||||
|
||||
true;
|
@ -42,7 +42,7 @@ _caller setvariable [QGVAR(StartingPositionHandleTreatment), getPos _caller];
|
||||
[_caller,_prevAnim, 0] call EFUNC(common,doAnimation);
|
||||
};
|
||||
|
||||
[QGVAR(treatmentIconID), false, "", [1,1,1,1]] call EFUNC(gui,displayIcon);
|
||||
[QGVAR(treatmentIconID), false, "", [1,1,1,1]] call EFUNC(common,displayIcon);
|
||||
["Medical_handleTreatment_FullHeal", [_caller, _target, _selectionName, _removeItem, true]] call ace_common_fnc_localEvent;
|
||||
["Medical_treatmentCompleted", [_caller, _target, _selectionName, _removeItem]] call ace_common_fnc_localEvent;
|
||||
}, // on success
|
||||
@ -54,18 +54,18 @@ _caller setvariable [QGVAR(StartingPositionHandleTreatment), getPos _caller];
|
||||
_removeItem = _this select 3;
|
||||
_prevAnim = _this select 4;
|
||||
|
||||
[(_this select 0), "STR_ACE_CANCELED", ["STR_ACE_ACTION_CANCELED","STR_ACE_YOU_MOVED_AWAY"]] call EFUNC(gui,sendDisplayInformationTo);
|
||||
[(_this select 0), "STR_ACE_CANCELED", ["STR_ACE_ACTION_CANCELED","STR_ACE_YOU_MOVED_AWAY"]] call EFUNC(common,sendDisplayInformationTo);
|
||||
|
||||
if (_prevAnim != "") then {
|
||||
[_caller,_prevAnim, 0] call EFUNC(common,doAnimation);
|
||||
};
|
||||
|
||||
[QGVAR(treatmentIconID), false, "", [1,1,1,1]] call EFUNC(gui,displayIcon);
|
||||
[QGVAR(treatmentIconID), false, "", [1,1,1,1]] call EFUNC(common,displayIcon);
|
||||
["Medical_handleTreatment_FullHeal", [_caller, _target, _selectionName, _removeItem, false]] call ace_common_fnc_localEvent;
|
||||
["Medical_treatmentCompleted", [_caller, _target, _selectionName, _removeItem]] call ace_common_fnc_localEvent;
|
||||
}, // on failure
|
||||
[_caller, _target, _selectionName, _removeItem, _prevAnim] // arguments
|
||||
] call EFUNC(gui,loadingBar);
|
||||
] call EFUNC(common,loadingBar);
|
||||
|
||||
|
||||
if (!(_unit getvariable [QEGVAR(common,isDead),false]) && alive _unit) then {
|
||||
|
@ -31,7 +31,7 @@ if (vehicle _caller == _caller && (vehicle _target == _target) && !(stance _call
|
||||
|
||||
if (ACE_player == _caller) then {
|
||||
// Displaying the treatment icon action
|
||||
[QGVAR(treatmentIconID), true, QUOTE(PATHTOF(data\icons\icon_advanced_treatment.paa)), [1,1,1,1]] call EFUNC(gui,displayIcon);
|
||||
[QGVAR(treatmentIconID), true, QUOTE(PATHTOF(data\icons\icon_advanced_treatment.paa)), [1,1,1,1]] call EFUNC(common,displayIcon);
|
||||
};
|
||||
|
||||
_isHandled = switch (_removeItem) do {
|
||||
@ -77,7 +77,7 @@ _isHandled = switch (_removeItem) do {
|
||||
_selectionName = _this select 2;
|
||||
_removeItem = _this select 3;
|
||||
_prevAnim = _this select 4;
|
||||
[(_this select 0), "STR_ACE_CANCELED", ["STR_ACE_ACTION_CANCELED","STR_ACE_YOU_MOVED_AWAY"]] call EFUNC(gui,sendDisplayInformationTo);
|
||||
[(_this select 0), "STR_ACE_CANCELED", ["STR_ACE_ACTION_CANCELED","STR_ACE_YOU_MOVED_AWAY"]] call EFUNC(common,sendDisplayInformationTo);
|
||||
|
||||
if (_prevAnim != "") then {
|
||||
[_caller,_prevAnim, 0] call EFUNC(common,doAnimation);
|
||||
@ -87,7 +87,7 @@ _isHandled = switch (_removeItem) do {
|
||||
["Medical_treatmentCompleted", [_caller, _target, _selectionName, _removeItem]] call ace_common_fnc_localEvent;
|
||||
}, // on failure
|
||||
[_caller, _target, _selectionName, _removeItem, _prevAnim] // arguments
|
||||
] call EFUNC(gui,loadingBar);
|
||||
] call EFUNC(common,loadingBar);
|
||||
true;
|
||||
};
|
||||
};
|
||||
|
@ -31,7 +31,7 @@ if (_part == 0 || _part == 1) exitwith {
|
||||
|
||||
if (ACE_player == _caller) then {
|
||||
// Displaying the treatment icon action
|
||||
[QGVAR(treatmentIconID), true, QUOTE(PATHTOF(data\icons\icon_airway_management.paa)), [1,1,1,1]] call EFUNC(gui,displayIcon);
|
||||
[QGVAR(treatmentIconID), true, QUOTE(PATHTOF(data\icons\icon_airway_management.paa)), [1,1,1,1]] call EFUNC(common,displayIcon);
|
||||
};
|
||||
|
||||
// Get the current position for the treatment person
|
||||
@ -57,7 +57,7 @@ if (_part == 0 || _part == 1) exitwith {
|
||||
}, // on success
|
||||
{
|
||||
private ["_caller","_target", "_selectionName", "_prevAnim"];
|
||||
[(_this select 0), "STR_ACE_CANCELED", ["STR_ACE_ACTION_CANCELED","STR_ACE_YOU_MOVED_AWAY"]] call EFUNC(gui,sendDisplayInformationTo);
|
||||
[(_this select 0), "STR_ACE_CANCELED", ["STR_ACE_ACTION_CANCELED","STR_ACE_YOU_MOVED_AWAY"]] call EFUNC(common,sendDisplayInformationTo);
|
||||
|
||||
if (_prevAnim != "") then {
|
||||
[_caller,_prevAnim, 0] call EFUNC(common,doAnimation);
|
||||
@ -67,7 +67,7 @@ if (_part == 0 || _part == 1) exitwith {
|
||||
["Medical_treatmentCompleted", [_caller, _target, _selectionName, _removeItem]] call ace_common_fnc_localEvent;
|
||||
}, // on failure
|
||||
[_caller, _target, _selectionName, _removeItem, _prevAnim] // arguments
|
||||
] call EFUNC(gui,loadingBar);
|
||||
] call EFUNC(common,loadingBar);
|
||||
true;
|
||||
};
|
||||
// TODO display message to caller
|
||||
|
@ -39,11 +39,11 @@ if (ACE_player == _caller) then {
|
||||
|
||||
};
|
||||
default {
|
||||
[_caller, "STR_ACE_BANDAGING", "STR_ACE_APPLY_BANDAGE", 0, [[_target] call EFUNC(common,getName), _selectionName]] call EFUNC(gui,sendDisplayMessageTo);
|
||||
[_caller, "STR_ACE_BANDAGING", "STR_ACE_APPLY_BANDAGE", 0, [[_target] call EFUNC(common,getName), _selectionName]] call EFUNC(common,sendDisplayMessageTo);
|
||||
};
|
||||
};
|
||||
// Displaying the treatment icon action
|
||||
[QGVAR(treatmentIconID), true, QUOTE(PATHTOF(data\icons\bandage_fracture_small.paa)), [1,1,1,1]] call EFUNC(gui,displayIcon);
|
||||
[QGVAR(treatmentIconID), true, QUOTE(PATHTOF(data\icons\bandage_fracture_small.paa)), [1,1,1,1]] call EFUNC(common,displayIcon);
|
||||
};
|
||||
|
||||
// Get the current position for the treatment person
|
||||
@ -83,7 +83,7 @@ if (isnil QGVAR(setting_bandageWaitingTime)) then {
|
||||
}, // on success
|
||||
{
|
||||
private ["_caller","_target","_selectedData", "_selectionName", "_prevAnim"];
|
||||
[(_this select 0), "STR_ACE_CANCELED", ["STR_ACE_ACTION_CANCELED","STR_ACE_YOU_MOVED_AWAY"]] call EFUNC(gui,sendDisplayInformationTo);
|
||||
[(_this select 0), "STR_ACE_CANCELED", ["STR_ACE_ACTION_CANCELED","STR_ACE_YOU_MOVED_AWAY"]] call EFUNC(common,sendDisplayInformationTo);
|
||||
|
||||
if (_prevAnim != "") then {
|
||||
[_caller,_prevAnim, 0] call EFUNC(common,doAnimation);
|
||||
@ -92,6 +92,6 @@ if (isnil QGVAR(setting_bandageWaitingTime)) then {
|
||||
["Medical_treatmentCompleted", [_caller, _target, _selectionName, _removeItem]] call ace_common_fnc_localEvent;
|
||||
}, // on failure
|
||||
[_caller, _target, _selectionName, _removeItem, _prevAnim] // arguments
|
||||
] call EFUNC(gui,loadingBar);
|
||||
] call EFUNC(common,loadingBar);
|
||||
|
||||
true;
|
@ -28,7 +28,7 @@ if (vehicle _caller == _caller && (vehicle _target == _target) && !(stance _call
|
||||
|
||||
if (ACE_player == _caller) then {
|
||||
// Displaying the treatment icon action
|
||||
[QGVAR(treatmentIconID), true, QUOTE(PATHTOF(data\icons\medication_small.paa)), [1,1,1,1]] call EFUNC(gui,displayIcon);
|
||||
[QGVAR(treatmentIconID), true, QUOTE(PATHTOF(data\icons\medication_small.paa)), [1,1,1,1]] call EFUNC(common,displayIcon);
|
||||
};
|
||||
|
||||
// Get the current position for the treatment person
|
||||
@ -54,7 +54,7 @@ _caller setvariable [QGVAR(StartingPositionHandleTreatment), getPos _caller];
|
||||
}, // on success
|
||||
{
|
||||
private ["_caller","_target", "_selectionName", "_prevAnim"];
|
||||
[(_this select 0), "STR_ACE_CANCELED", ["STR_ACE_ACTION_CANCELED","STR_ACE_YOU_MOVED_AWAY"]] call EFUNC(gui,sendDisplayInformationTo);
|
||||
[(_this select 0), "STR_ACE_CANCELED", ["STR_ACE_ACTION_CANCELED","STR_ACE_YOU_MOVED_AWAY"]] call EFUNC(common,sendDisplayInformationTo);
|
||||
|
||||
if (_prevAnim != "") then {
|
||||
[_caller,_prevAnim, 0] call EFUNC(common,doAnimation);
|
||||
@ -64,6 +64,6 @@ _caller setvariable [QGVAR(StartingPositionHandleTreatment), getPos _caller];
|
||||
["Medical_treatmentCompleted", [_caller, _target, _selectionName, _removeItem]] call ace_common_fnc_localEvent;
|
||||
}, // on failure
|
||||
[_caller, _target, _selectionName, _removeItem, _prevAnim] // arguments
|
||||
] call EFUNC(gui,loadingBar);
|
||||
] call EFUNC(common,loadingBar);
|
||||
|
||||
true;
|
||||
|
@ -46,7 +46,7 @@ if (GVAR(setting_AdvancedLevel) == -1) exitwith{};
|
||||
GVAR(isEnabled) = true;
|
||||
|
||||
|
||||
waituntil{!isnil "ACE_gui" && !isnil "ACE_common"};
|
||||
waituntil{!isnil "ACE_common"};
|
||||
|
||||
|
||||
if (GVAR(setting_AdvancedLevel) > 0) then {
|
||||
|
@ -21,7 +21,6 @@ private ["_logic","_setting","_objects", "_medicsLoadout", "_nonMedics", "_code"
|
||||
_logic = [_this,0,objNull,[objNull]] call BIS_fnc_param;
|
||||
if (!isNull _logic) then {
|
||||
_setting = _logic getvariable ["equipment",0];
|
||||
waituntil {!isnil "ACE_gui"}; // ensure the player unit is available.
|
||||
waituntil {time>0};
|
||||
|
||||
_start = diag_tickTime;
|
||||
|
@ -23,4 +23,4 @@ if (primaryWeapon _caller == "ACE_FakePrimaryWeapon") then {
|
||||
[_caller,false] call FUNC(treatmentMutex);
|
||||
|
||||
// TODO: BUG: if AI finishes treatment, it will also hide the icon for the player
|
||||
[QGVAR(treatmentIconID), false, "", [1,1,1,1]] call EFUNC(gui,displayIcon);
|
||||
[QGVAR(treatmentIconID), false, "", [1,1,1,1]] call EFUNC(common,displayIcon);
|
||||
|
@ -1 +1 @@
|
||||
#include "\z\ace\addons\gui\UI\define.hpp"
|
||||
#include "\z\ace\addons\common\define.hpp"
|
@ -1,8 +1,8 @@
|
||||
class GVAR(medicalMenu) {
|
||||
idd = 314412;
|
||||
movingEnable = true;
|
||||
onLoad = QUOTE(uiNamespace setVariable [ARR_2(QUOTE(QGVAR(medicalMenu)), _this select 0)]; [ARR_2(QUOTE(QGVAR(id)), true)] call EFUNC(gui,blurScreen); [_this select 0] call FUNC(onMenuOpen););
|
||||
onUnload = QUOTE([ARR_2(QUOTE(QGVAR(id)), false)] call EFUNC(gui,blurScreen); [ARR_2(QUOTE(QGVAR(onMenuOpen)), 'onEachFrame')] call BIS_fnc_removeStackedEventHandler;);
|
||||
onLoad = QUOTE(uiNamespace setVariable [ARR_2(QUOTE(QGVAR(medicalMenu)), _this select 0)]; [ARR_2(QUOTE(QGVAR(id)), true)] call EFUNC(common,blurScreen); [_this select 0] call FUNC(onMenuOpen););
|
||||
onUnload = QUOTE([ARR_2(QUOTE(QGVAR(id)), false)] call EFUNC(common,blurScreen); [ARR_2(QUOTE(QGVAR(onMenuOpen)), 'onEachFrame')] call BIS_fnc_removeStackedEventHandler;);
|
||||
class controlsBackground {
|
||||
class HeaderBackground: ACE_gui_backgroundBase{
|
||||
idc = -1;
|
||||
|
Loading…
Reference in New Issue
Block a user