Code cleanup of Disarming module

This commit is contained in:
jokoho48 2015-08-09 05:18:26 +02:00
parent 2b3c936e99
commit 156609aab2
12 changed files with 71 additions and 66 deletions

View File

@ -1,4 +1,4 @@
#include "script_component.hpp"
["DisarmDropItems", {_this call FUNC(eventTargetStart)}] call EFUNC(common,addEventHandler);
["DisarmDebugCallback", {_this call FUNC(eventCallerFinish)}] call EFUNC(common,addEventHandler);
["DisarmDropItems", FUNC(eventTargetStart)] call EFUNC(common,addEventHandler);
["DisarmDebugCallback", FUNC(eventCallerFinish)] call EFUNC(common,addEventHandler);

View File

@ -1,5 +1,6 @@
/*
* Author: PabstMirror
*
* Checks the conditions for being able to disarm a unit
*
* Arguments:
@ -15,17 +16,17 @@
*/
#include "script_component.hpp"
PARAMS_1(_target);
private ["_animationStateCfgMoves", "_putDownAnim"];
params ["_target"];
//Check animationState for putDown anim
//This ensures the unit doesn't have to actualy do any animation to drop something
//This should always be true for the 3 possible status effects that allow disarming
_animationStateCfgMoves = getText (configFile >> "CfgMovesMaleSdr" >> "States" >> (animationState _target) >> "actions");
if (_animationStateCfgMoves == "") exitWith {false};
if (_animationStateCfgMoves == "") exitWith { false };
_putDownAnim = getText (configFile >> "CfgMovesBasic" >> "Actions" >> _animationStateCfgMoves >> "PutDown");
if (_putDownAnim != "") exitWith {false};
if (_putDownAnim != "") exitWith { false };
(alive _target) &&

View File

@ -1,5 +1,6 @@
/*
* Author: PabstMirror
*
* Checks the conditions for being able to disarm a unit
*
* Arguments:
@ -16,7 +17,7 @@
*/
#include "script_component.hpp"
PARAMS_2(_player,_target);
params ["_player", "_target"];
([_target] call FUNC(canBeDisarmed)) &&
([_target] call FUNC(canBeDisarmed)) &&
{([_player, _target, []] call EFUNC(common,canInteractWith))}

View File

@ -1,5 +1,6 @@
/*
* Author: PabstMirror
*
* Makes a unit drop items
*
* Arguments:
@ -22,13 +23,11 @@
private ["_fncSumArray", "_return", "_holder", "_dropPos", "_targetMagazinesStart", "_holderMagazinesStart", "_xClassname", "_xAmmo", "_targetMagazinesEnd", "_holderMagazinesEnd", "_holderItemsStart", "_targetItemsStart", "_addToCrateClassnames", "_addToCrateCount", "_index", "_holderItemsEnd", "_targetItemsEnd", "_holderIsEmpty"];
PARAMS_3(_caller,_target,_listOfItemsToRemove);
DEFAULT_PARAM(3,_doNotDropAmmo,false); //By default units drop all weapon mags when dropping a weapon
params ["_caller", "_target", "_listOfItemsToRemove", ["_doNotDropAmmo", false, [false]]]; //By default units drop all weapon mags when dropping a weapon
_fncSumArray = {
_return = 0;
{_return = _return + _x;} forEach (_this select 0);
{_return = _return + _x;} count (_this select 0);
_return
};
@ -48,7 +47,7 @@ if (!_doNotDropAmmo) then {
if ((_x getVariable [QGVAR(disarmUnit), objNull]) == _target) exitWith {
_holder = _x;
};
} forEach ((getpos _target) nearObjects [DISARM_CONTAINER, 3]);
} count ((getpos _target) nearObjects [DISARM_CONTAINER, 3]);
};
//Create a new weapon holder
@ -124,7 +123,7 @@ _addToCrateCount = [];
_addToCrateCount pushBack 1;
};
};
} forEach _targetItemsStart;
} count _targetItemsStart;
//Add the items to the holder (combined to reduce addItemCargoGlobal calls)
{

View File

@ -1,5 +1,6 @@
/*
* Author: PabstMirror
*
* Recieves a possible error code from FUNC(eventTargetFinish)
*
* Arguments:
@ -17,7 +18,7 @@
*/
#include "script_component.hpp"
PARAMS_3(_caller,_target,_errorMsg);
params ["_caller", "_target", "_errorMsg"];
if (_caller != ACE_player) exitWith {};

View File

@ -1,5 +1,6 @@
/*
* Author: PabstMirror
*
* After FUNC(disarmDropItems) has completed, passing a possible error code.
* Passes that error back to orginal caller.
*
@ -18,7 +19,7 @@
*/
#include "script_component.hpp"
PARAMS_3(_caller,_target,_errorMsg);
params ["_caller", "_target", "_errorMsg"];
if (_errorMsg != "") then {
diag_log text format ["[ACE_Disarming] %1 - eventTargetFinish: %2", ACE_time, _this];

View File

@ -1,5 +1,6 @@
/*
* Author: PabstMirror
*
* Disarm Event Handler, Starting func, called on the target.
* If target has to remove uniform/vest, this will add all uniform/vest items to the drop list.
*
@ -18,7 +19,7 @@
*/
#include "script_component.hpp"
PARAMS_3(_caller,_target,_listOfObjectsToRemove);
params ["_caller", "_target", "_listOfObjectsToRemove"];
private "_itemsToAdd";
@ -30,12 +31,12 @@ _itemsToAdd = [];
if (_x == (vest _target)) then {
_itemsToAdd = _itemsToAdd + (vestItems _target);
};
} forEach _listOfObjectsToRemove;
} count _listOfObjectsToRemove;
{
if (!(_x in _listOfObjectsToRemove)) then {
_listOfObjectsToRemove pushBack _x;
};
} forEach _itemsToAdd;
} count _itemsToAdd;
[_caller, _target, _listOfObjectsToRemove] call FUNC(disarmDropItems);

View File

@ -1,5 +1,6 @@
/*
* Author: PabstMirror
*
* Helper function to get all gear of a container
*
* Arguments:
@ -15,15 +16,17 @@
*/
#include "script_component.hpp"
PARAMS_1(_target);
params ["_target"];
private ["_allGear"];
_allGear = [[],[]];
_items = [];
_counts = [];
{
(_allGear select 0) append (_x select 0);
(_allGear select 1) append (_x select 1);
} forEach [(getWeaponCargo _target), (getItemCargo _target), (getMagazineCargo _target), (getBackpackCargo _target)];
_x params ["_item", "_count"];
_item append _item;
_count append _count;
} count [(getWeaponCargo _target), (getItemCargo _target), (getMagazineCargo _target), (getBackpackCargo _target)];
_allGear
[_items,_counts] // Return

View File

@ -1,5 +1,6 @@
/*
* Author: PabstMirror
*
* Helper function to get all gear of a unit.
*
* Arguments:
@ -15,7 +16,7 @@
*/
#include "script_component.hpp"
PARAMS_1(_target);
params ["_target"];
private ["_allItems", "_classnamesCount", "_index", "_uniqueClassnames"];
@ -49,6 +50,6 @@ _classnamesCount = [];
_uniqueClassnames pushBack _x;
_classnamesCount pushBack 1;
};
} forEach _allItems;
} count _allItems;
[_uniqueClassnames, _classnamesCount]

View File

@ -1,5 +1,6 @@
/*
* Author: PabstMirror
*
* Opens the disarm dialog (allowing a person to remove items)
*
* Arguments:
@ -15,21 +16,9 @@
* Public: No
*/
#include "script_component.hpp"
#define TEXTURES_RANKS [ \
"", \
"\A3\Ui_f\data\GUI\Cfg\Ranks\private_gs.paa", \
"\A3\Ui_f\data\GUI\Cfg\Ranks\corporal_gs.paa", \
"\A3\Ui_f\data\GUI\Cfg\Ranks\sergeant_gs.paa", \
"\A3\Ui_f\data\GUI\Cfg\Ranks\lieutenant_gs.paa", \
"\A3\Ui_f\data\GUI\Cfg\Ranks\captain_gs.paa", \
"\A3\Ui_f\data\GUI\Cfg\Ranks\major_gs.paa", \
"\A3\Ui_f\data\GUI\Cfg\Ranks\colonel_gs.paa" \
]
PARAMS_2(_caller,_target);
params ["_caller", "_target"];
private "_display";
#define DEFUALTPATH "\A3\Ui_f\data\GUI\Cfg\Ranks\%1_gs.paa"
//Sanity Checks
if (_caller != ACE_player) exitwith {ERROR("Player isn't caller?");};
if (!([_player, _target] call FUNC(canPlayerDisarmUnit))) exitWith {ERROR("Can't Disarm Unit");};
@ -47,8 +36,8 @@ GVAR(disarmTarget) = _target;
//Setup Drop Event (on right pannel)
(_display displayCtrl 632) ctrlAddEventHandler ["LBDrop", {
if (isNull GVAR(disarmTarget)) exitWith {};
PARAMS_5(_ctrl,_xPos,_yPos,_idc,_itemInfo);
EXPLODE_3_PVT((_itemInfo select 0),_displayText,_value,_data);
params ["_ctrl", "_xPos", "_yPos", "_idc", "_itemInfo"];
(_itemInfo select 0) params ["_displayText", "_value", "_data"];
if (isNull GVAR(disarmTarget)) exitWith {ERROR("disarmTarget is null");};
@ -60,18 +49,18 @@ GVAR(disarmTarget) = _target;
//Setup PFEH
[{
private ["_groundContainer", "_targetContainer", "_playerName", "_rankPicture", "_rankIndex", "_targetUniqueItems", "_holderUniqueItems", "_holder"];
private ["_groundContainer", "_targetContainer", "_playerName", "_icon", "_rankPicture", "_targetUniqueItems", "_holderUniqueItems", "_holder"];
disableSerialization;
EXPLODE_2_PVT(_this,_args,_pfID);
EXPLODE_3_PVT(_args,_player,_target,_display);
params ["_args", "_idPFH"];
_args params ["_player", "_target", "_display"];
if ((!([_player, _target] call FUNC(canPlayerDisarmUnit))) ||
{isNull _display} ||
{_player != ACE_player}) then {
[_pfID] call CBA_fnc_removePerFrameHandler;
[_idPFH] call CBA_fnc_removePerFrameHandler;
GVAR(disarmTarget) = objNull;
if (!isNull _display) then {closeDialog 0;}; //close dialog if still open
if (!isNull _display) then { closeDialog 0; }; //close dialog if still open
} else {
_groundContainer = _display displayCtrl 632;
@ -80,8 +69,9 @@ GVAR(disarmTarget) = _target;
_rankPicture = _display displayCtrl 1203;
//Show rank and name (just like BIS's inventory)
_rankIndex = ((["PRIVATE", "CORPORAL", "SERGEANT", "LIEUTENANT", "CAPTAIN", "MAJOR", "COLONEL"] find (rank _target)) + 1);
_rankPicture ctrlSetText (TEXTURES_RANKS select _rankIndex);
_icon = format [DEFUALTPATH, toLower (rank _target)];
if (_icon isEqualTo DEFUALTPATH) then {_icon = ""};
_rankPicture ctrlSetText _icon;
_playerName ctrlSetText ([GVAR(disarmTarget)] call EFUNC(common,getName));
//Clear both inventory lists:
@ -98,7 +88,7 @@ GVAR(disarmTarget) = _target;
if ((_x getVariable [QGVAR(disarmUnit), objNull]) == _target) exitWith {
_holder = _x;
};
} forEach ((getpos _target) nearObjects [DISARM_CONTAINER, 3]);
} count ((getpos _target) nearObjects [DISARM_CONTAINER, 3]);
//If a holder exists, show it's inventory
if (!isNull _holder) then {

View File

@ -1,5 +1,6 @@
/*
* Author: PabstMirror
*
* Shows a list of inventory items in a listBox control.
*
* Arguments:
@ -17,11 +18,12 @@
#include "script_component.hpp"
disableSerialization;
PARAMS_2(_listBoxCtrl,_itemsCountArray);
private ["_classname", "_count", "_displayName", "_picture"];
params ["_listBoxCtrl", "_itemsCountArray"];
{
private "_configPath";
_displayName = "";
_picture = "";
@ -31,21 +33,25 @@ private ["_classname", "_count", "_displayName", "_picture"];
if ((_classname != DUMMY_ITEM) && {_classname != "ACE_FakePrimaryWeapon"}) then { //Don't show the dummy potato or fake weapon
switch (true) do {
case (isClass (configFile >> "CfgWeapons" >> _classname)): {
_displayName = getText (configFile >> "CfgWeapons" >> _classname >> "displayName");
_picture = getText (configFile >> "CfgWeapons" >> _classname >> "picture");
case (isClass (configFile >> "CfgWeapons" >> _classname)): {
_configPath = (configFile >> "CfgWeapons");
_displayName = getText (_configPath >> _classname >> "displayName");
_picture = getText (_configPath >> _classname >> "picture");
};
case (isClass (configFile >> "CfgMagazines" >> _classname)): {
_displayName = getText (configFile >> "CfgMagazines" >> _classname >> "displayName");
_picture = getText (configFile >> "CfgMagazines" >> _classname >> "picture");
case (isClass (configFile >> "CfgMagazines" >> _classname)): {
_configPath = (configFile >> "CfgMagazines");
_displayName = getText (_configPath >> _classname >> "displayName");
_picture = getText (_configPath >> _classname >> "picture");
};
case (isClass (configFile >> "CfgVehicles" >> _classname)): {
_displayName = getText (configFile >> "CfgVehicles" >> _classname >> "displayName");
_picture = getText (configFile >> "CfgVehicles" >> _classname >> "picture");
case (isClass (configFile >> "CfgVehicles" >> _classname)): {
_configPath = (configFile >> "CfgVehicles");
_displayName = getText (_configPath >> _classname >> "displayName");
_picture = getText (_configPath >> _classname >> "picture");
};
case (isClass (configFile >> "CfgGlasses" >> _classname)): {
_displayName = getText (configFile >> "CfgGlasses" >> _classname >> "displayName");
_picture = getText (configFile >> "CfgGlasses" >> _classname >> "picture");
case (isClass (configFile >> "CfgGlasses" >> _classname)): {
_configPath = (configFile >> "CfgGlasses");
_displayName = getText (_configPath >> _classname >> "displayName");
_picture = getText (_configPath >> _classname >> "picture");
};
default {
ERROR(format ["[%1] - bad classname", _classname]);

View File

@ -1,5 +1,6 @@
/*
* Author: PabstMirror
*
* Verifies magazines moved with exact ammo counts preserved.
* Arrays will be in format from magazinesAmmo/magazinesAmmoCargo
* e.g.: [["30Rnd_65x39_caseless_mag",15], ["30Rnd_65x39_caseless_mag",30]]
@ -36,6 +37,6 @@ _problem = false;
_index = _beginingArray find _x;
if (_index == -1) exitWith {_problem = true;};
_beginingArray deleteAt _index;
} forEach (_endA + _endB);
} count (_endA + _endB);
(!_problem) && {_beginingArray isEqualTo []}