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Disable medical AI for remote controlled AI
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@ -13,7 +13,7 @@
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#include "script_component.hpp"
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// Player will have to do this manually of course
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if (isPlayer _this) exitWith {};
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if ([_this] call EFUNC(common,isPlayer)) exitWith {};
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// Can't heal self when unconscious
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if (_this getVariable ["ACE_isUnconscious", false]) exitWith {};
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// Check if we're still treating
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