Merge branch 'master' into medical-rewrite
Conflicts: addons/medical/stringtable.xml
@ -4,7 +4,7 @@
|
|||||||
|
|
||||||
<p align="center">
|
<p align="center">
|
||||||
<a href="https://github.com/acemod/ACE3/releases/latest">
|
<a href="https://github.com/acemod/ACE3/releases/latest">
|
||||||
<img src="https://img.shields.io/badge/Version-3.9.0-blue.svg?style=flat-square" alt="ACE3 Version">
|
<img src="https://img.shields.io/badge/Version-3.9.1-blue.svg?style=flat-square" alt="ACE3 Version">
|
||||||
</a>
|
</a>
|
||||||
<a href="https://github.com/acemod/ACE3/issues">
|
<a href="https://github.com/acemod/ACE3/issues">
|
||||||
<img src="https://img.shields.io/github/issues-raw/acemod/ACE3.svg?style=flat-square&label=Issues" alt="ACE3 Issues">
|
<img src="https://img.shields.io/github/issues-raw/acemod/ACE3.svg?style=flat-square&label=Issues" alt="ACE3 Issues">
|
||||||
|
@ -63,10 +63,14 @@
|
|||||||
</Key>
|
</Key>
|
||||||
<Key ID="STR_ACE_CookOff_ammoCookoffDuration_name">
|
<Key ID="STR_ACE_CookOff_ammoCookoffDuration_name">
|
||||||
<English>Ammunition cook off duration</English>
|
<English>Ammunition cook off duration</English>
|
||||||
|
<Polish>Czas trwania samozapłonu amunicji</Polish>
|
||||||
|
<Japanese>弾薬の誘爆持続時間</Japanese>
|
||||||
</Key>
|
</Key>
|
||||||
<Key ID="STR_ACE_CookOff_ammoCookoffDuration_tooltip">
|
<Key ID="STR_ACE_CookOff_ammoCookoffDuration_tooltip">
|
||||||
<English>Multiplier for how long cook off lasts [Setting to 0 will disable ammo cookoff]</English>
|
<English>Multiplier for how long cook off lasts [Setting to 0 will disable ammo cookoff]</English>
|
||||||
<French>Active le et les effets de destructions assosicée aux vehicules.</French>
|
<French>Active le et les effets de destructions assosicée aux vehicules.</French>
|
||||||
|
<Polish>Mnożnik decydujący jak długo ma trwać samozapłon amunicji [Ustawienie na 0 spowoduje wyłącznie samozapłonu]</Polish>
|
||||||
|
<Japanese>誘爆の持続時間を乗数で設定。[0 に設定で誘爆を無効化]</Japanese>
|
||||||
</Key>
|
</Key>
|
||||||
</Package>
|
</Package>
|
||||||
</Project>
|
</Project>
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
#define MAJOR 3
|
#define MAJOR 3
|
||||||
#define MINOR 9
|
#define MINOR 9
|
||||||
#define PATCHLVL 0
|
#define PATCHLVL 1
|
||||||
#define BUILD 16
|
#define BUILD 17
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<Project name="ACE">
|
<Project name="ACE">
|
||||||
<Package name="Medical Menu">
|
<Package name="Medical Menu">
|
||||||
<Key ID="STR_ACE_Medical_Menu_OpenMenu">
|
<Key ID="STR_ACE_Medical_Menu_OpenMenu">
|
||||||
@ -305,7 +305,7 @@
|
|||||||
<German>Setze Status auf der Triagekarte</German>
|
<German>Setze Status auf der Triagekarte</German>
|
||||||
<Russian>Сортировка</Russian>
|
<Russian>Сортировка</Russian>
|
||||||
<Spanish>Seleccionar estado de Triage</Spanish>
|
<Spanish>Seleccionar estado de Triage</Spanish>
|
||||||
<French>Selectioner l'état de triage</French>
|
<French>Sélectionner l'état de triage</French>
|
||||||
<Polish>Wybierz priorytet</Polish>
|
<Polish>Wybierz priorytet</Polish>
|
||||||
<Portuguese>Selecionar estado de triagem</Portuguese>
|
<Portuguese>Selecionar estado de triagem</Portuguese>
|
||||||
<Czech>Vybrat prioritu</Czech>
|
<Czech>Vybrat prioritu</Czech>
|
||||||
@ -318,7 +318,7 @@
|
|||||||
<German>Wähle Kopf</German>
|
<German>Wähle Kopf</German>
|
||||||
<Russian>Выбрать голову</Russian>
|
<Russian>Выбрать голову</Russian>
|
||||||
<Spanish>Seleccionar Cabeza</Spanish>
|
<Spanish>Seleccionar Cabeza</Spanish>
|
||||||
<French>Selectioner la tête</French>
|
<French>Sélectionner la tête</French>
|
||||||
<Polish>Wybierz głowę</Polish>
|
<Polish>Wybierz głowę</Polish>
|
||||||
<Portuguese>Selecionar Cabeça</Portuguese>
|
<Portuguese>Selecionar Cabeça</Portuguese>
|
||||||
<Czech>Vybrat Hlavu</Czech>
|
<Czech>Vybrat Hlavu</Czech>
|
||||||
@ -331,7 +331,7 @@
|
|||||||
<German>Wähle Torso</German>
|
<German>Wähle Torso</German>
|
||||||
<Russian>Выбрать торс</Russian>
|
<Russian>Выбрать торс</Russian>
|
||||||
<Spanish>Seleccionar Torso</Spanish>
|
<Spanish>Seleccionar Torso</Spanish>
|
||||||
<French>Selectioner le torse</French>
|
<French>Sélectionner le torse</French>
|
||||||
<Polish>Wybierz tors</Polish>
|
<Polish>Wybierz tors</Polish>
|
||||||
<Portuguese>Selecionar Torso</Portuguese>
|
<Portuguese>Selecionar Torso</Portuguese>
|
||||||
<Czech>Vybrat Trup</Czech>
|
<Czech>Vybrat Trup</Czech>
|
||||||
@ -344,7 +344,7 @@
|
|||||||
<German>Wähle linken Arm</German>
|
<German>Wähle linken Arm</German>
|
||||||
<Russian>Выбрать левую руку</Russian>
|
<Russian>Выбрать левую руку</Russian>
|
||||||
<Spanish>Seleccionar Brazo Izquierdo</Spanish>
|
<Spanish>Seleccionar Brazo Izquierdo</Spanish>
|
||||||
<French>Selectioner le bras gauche</French>
|
<French>Sélectionner le bras gauche</French>
|
||||||
<Polish>Wybierz lewą rękę</Polish>
|
<Polish>Wybierz lewą rękę</Polish>
|
||||||
<Portuguese>Selecionar Braço Esquerdo</Portuguese>
|
<Portuguese>Selecionar Braço Esquerdo</Portuguese>
|
||||||
<Czech>Vybrat Levou ruku</Czech>
|
<Czech>Vybrat Levou ruku</Czech>
|
||||||
@ -357,7 +357,7 @@
|
|||||||
<German>Wähle rechten Arm</German>
|
<German>Wähle rechten Arm</German>
|
||||||
<Russian>Выбрать правую руку</Russian>
|
<Russian>Выбрать правую руку</Russian>
|
||||||
<Spanish>Seleccionar Brazo Derecho</Spanish>
|
<Spanish>Seleccionar Brazo Derecho</Spanish>
|
||||||
<French>Selectioner le bras droit</French>
|
<French>Sélectionner le bras droit</French>
|
||||||
<Polish>Wybierz prawą rękę</Polish>
|
<Polish>Wybierz prawą rękę</Polish>
|
||||||
<Portuguese>Selecionar Braço Direito</Portuguese>
|
<Portuguese>Selecionar Braço Direito</Portuguese>
|
||||||
<Czech>Vybrat Pravou ruku</Czech>
|
<Czech>Vybrat Pravou ruku</Czech>
|
||||||
@ -370,7 +370,7 @@
|
|||||||
<German>Wähle linkes Bein</German>
|
<German>Wähle linkes Bein</German>
|
||||||
<Russian>Выбрать левую ногу</Russian>
|
<Russian>Выбрать левую ногу</Russian>
|
||||||
<Spanish>Seleccionar Pierna Izquierda</Spanish>
|
<Spanish>Seleccionar Pierna Izquierda</Spanish>
|
||||||
<French>Selectioner la jambe gauche</French>
|
<French>Sélectionner la jambe gauche</French>
|
||||||
<Polish>Wybierz lewą nogę</Polish>
|
<Polish>Wybierz lewą nogę</Polish>
|
||||||
<Portuguese>Selecionar Perna Esquerda</Portuguese>
|
<Portuguese>Selecionar Perna Esquerda</Portuguese>
|
||||||
<Czech>Vybrat Levou nohu</Czech>
|
<Czech>Vybrat Levou nohu</Czech>
|
||||||
@ -383,7 +383,7 @@
|
|||||||
<German>Wähle rechtes Bein</German>
|
<German>Wähle rechtes Bein</German>
|
||||||
<Russian>Выбрать правую ногу</Russian>
|
<Russian>Выбрать правую ногу</Russian>
|
||||||
<Spanish>Seleccionar Pierna Derecha</Spanish>
|
<Spanish>Seleccionar Pierna Derecha</Spanish>
|
||||||
<French>Selectioner la jambe droite</French>
|
<French>Sélectionner la jambe droite</French>
|
||||||
<Polish>Wybierz prawą nogę</Polish>
|
<Polish>Wybierz prawą nogę</Polish>
|
||||||
<Portuguese>Selecionar Perna Direita</Portuguese>
|
<Portuguese>Selecionar Perna Direita</Portuguese>
|
||||||
<Czech>Vybrat Pravou nohu</Czech>
|
<Czech>Vybrat Pravou nohu</Czech>
|
||||||
|
21
addons/microdagr/CfgUIGrids.hpp
Normal file
@ -0,0 +1,21 @@
|
|||||||
|
class CfgUIGrids {
|
||||||
|
class IGUI {
|
||||||
|
class Presets {
|
||||||
|
class Arma3 {
|
||||||
|
class Variables {
|
||||||
|
grid_ACE_microDagr[] = {{"(safezoneX + safezoneW - 11 * (((safezoneW / safezoneH) min 1.2) / 40))","(safezoneY + safezoneH - 15 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25))","(10 * (((safezoneW / safezoneH) min 1.2) / 40))","(10 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25))"},"(((safezoneW / safezoneH) min 1.2) / 40)","((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
class Variables {
|
||||||
|
class grid_ACE_microDagr {
|
||||||
|
displayName = COMPONENT_NAME;
|
||||||
|
description = "ACE MicroDagr";
|
||||||
|
preview = QPATHTOF(ui\IGUI_preview_ca.paa);
|
||||||
|
saveToProfile[] = {0,1,2,3};
|
||||||
|
canResize = 1;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
BIN
addons/microdagr/UI/IGUI_preview_ca.paa
Normal file
@ -18,4 +18,5 @@ class CfgPatches {
|
|||||||
#include "CfgWeapons.hpp"
|
#include "CfgWeapons.hpp"
|
||||||
#include "CfgVehicles.hpp"
|
#include "CfgVehicles.hpp"
|
||||||
#include "gui.hpp"
|
#include "gui.hpp"
|
||||||
|
#include "CfgUIGrids.hpp"
|
||||||
#include "ACE_Settings.hpp"
|
#include "ACE_Settings.hpp"
|
||||||
|
@ -59,10 +59,10 @@ class GVAR(TheDialog) {
|
|||||||
|
|
||||||
|
|
||||||
//Redfine Scaling for the RscTitle
|
//Redfine Scaling for the RscTitle
|
||||||
#define PROFILE_X (profilenamespace getVariable ['IGUI_GRID_GPS_X', 0])
|
#define PROFILE_X (profilenamespace getVariable ['IGUI_grid_ACE_microDagr_X', 0])
|
||||||
#define PROFILE_Y (profilenamespace getVariable ['IGUI_GRID_GPS_Y', 0])
|
#define PROFILE_Y (profilenamespace getVariable ['IGUI_grid_ACE_microDagr_Y', 0])
|
||||||
#define PROFILE_W (profilenamespace getVariable ['IGUI_GRID_GPS_W', 1])
|
#define PROFILE_W (profilenamespace getVariable ['IGUI_grid_ACE_microDagr_W', 1])
|
||||||
#define PROFILE_H ((16/9) * (profilenamespace getVariable ['IGUI_GRID_GPS_W', 1]))
|
#define PROFILE_H ((16/9) * (profilenamespace getVariable ['IGUI_grid_ACE_microDagr_W', 1]))
|
||||||
|
|
||||||
//Need undef's for pboProject
|
//Need undef's for pboProject
|
||||||
#undef X_PART
|
#undef X_PART
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<Project name="ACE">
|
<Project name="ACE">
|
||||||
<Package name="Slideshow">
|
<Package name="Slideshow">
|
||||||
<Key ID="STR_ACE_Slideshow_DisplayName">
|
<Key ID="STR_ACE_Slideshow_DisplayName">
|
||||||
@ -141,9 +141,13 @@
|
|||||||
</Key>
|
</Key>
|
||||||
<Key ID="STR_ACE_Slideshow_SetName_DisplayName">
|
<Key ID="STR_ACE_Slideshow_SetName_DisplayName">
|
||||||
<English>Set Name</English>
|
<English>Set Name</English>
|
||||||
|
<Polish>Ustaw nazwę</Polish>
|
||||||
|
<Japanese>名前設定</Japanese>
|
||||||
</Key>
|
</Key>
|
||||||
<Key ID="STR_ACE_Slideshow_SetName_Description">
|
<Key ID="STR_ACE_Slideshow_SetName_Description">
|
||||||
<English>Name that will be used for main interaction entry (to distinguish multiple slideshows). Default: "Slides"</English>
|
<English>Name that will be used for main interaction entry (to distinguish multiple slideshows). Default: "Slides"</English>
|
||||||
|
<Polish>Nazwa, która będzie użyta w głównym menu interakcji (w celu rozróżnienia różnych slajdów). Domyślnie: "Slides"</Polish>
|
||||||
|
<Japanese>メイン インタラクション エントリで使われる名前を設定します。(複数のスライドショーを区別するため)。標準: "Slides"</Japanese>
|
||||||
</Key>
|
</Key>
|
||||||
<Key ID="STR_ACE_Slideshow_Duration_DisplayName">
|
<Key ID="STR_ACE_Slideshow_Duration_DisplayName">
|
||||||
<English>Slide Duration</English>
|
<English>Slide Duration</English>
|
||||||
|
@ -68,10 +68,7 @@
|
|||||||
<English>Tag</English>
|
<English>Tag</English>
|
||||||
<German>Markieren</German>
|
<German>Markieren</German>
|
||||||
<Spanish>Marcar</Spanish>
|
<Spanish>Marcar</Spanish>
|
||||||
<Polish>Taguj</Polish>
|
|
||||||
<French>Tag</French>
|
|
||||||
<Polish>Oznakuj</Polish>
|
<Polish>Oznakuj</Polish>
|
||||||
<French>Marque</French>
|
|
||||||
<Italian>Marca</Italian>
|
<Italian>Marca</Italian>
|
||||||
<Czech>Označit</Czech>
|
<Czech>Označit</Czech>
|
||||||
<Portuguese>Marcar</Portuguese>
|
<Portuguese>Marcar</Portuguese>
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
|
|
||||||
<p align="center">
|
<p align="center">
|
||||||
<a href="https://github.com/acemod/ACE3/releases">
|
<a href="https://github.com/acemod/ACE3/releases">
|
||||||
<img src="https://img.shields.io/badge/Version-3.9.0-blue.svg?style=flat-square" alt="ACE3 Version">
|
<img src="https://img.shields.io/badge/Version-3.9.1-blue.svg?style=flat-square" alt="ACE3 Version">
|
||||||
</a>
|
</a>
|
||||||
<a href="https://github.com/acemod/ACE3/issues">
|
<a href="https://github.com/acemod/ACE3/issues">
|
||||||
<img src="https://img.shields.io/github/issues-raw/acemod/ACE3.svg?style=flat-square&label=Issues" alt="ACE3 Fehlermeldungen">
|
<img src="https://img.shields.io/github/issues-raw/acemod/ACE3.svg?style=flat-square&label=Issues" alt="ACE3 Fehlermeldungen">
|
||||||
|
@ -3,7 +3,7 @@
|
|||||||
</p>
|
</p>
|
||||||
<p align="center">
|
<p align="center">
|
||||||
<a href="https://github.com/acemod/ACE3/releases">
|
<a href="https://github.com/acemod/ACE3/releases">
|
||||||
<img src="https://img.shields.io/badge/Wersja-3.9.0-blue.svg?style=flat-square" alt="ACE3 Wersja">
|
<img src="https://img.shields.io/badge/Wersja-3.9.1-blue.svg?style=flat-square" alt="ACE3 Wersja">
|
||||||
</a>
|
</a>
|
||||||
<a href="https://github.com/acemod/ACE3/issues">
|
<a href="https://github.com/acemod/ACE3/issues">
|
||||||
<img src="https://img.shields.io/github/issues-raw/acemod/ACE3.svg?label=Zagadnienia&style=flat-square" alt="ACE3 Zagadnienia">
|
<img src="https://img.shields.io/github/issues-raw/acemod/ACE3.svg?label=Zagadnienia&style=flat-square" alt="ACE3 Zagadnienia">
|
||||||
|
@ -9,8 +9,8 @@ ace:
|
|||||||
version:
|
version:
|
||||||
major: 3
|
major: 3
|
||||||
minor: 9
|
minor: 9
|
||||||
patch: 0
|
patch: 1
|
||||||
build: 16
|
build: 17
|
||||||
|
|
||||||
acex:
|
acex:
|
||||||
githubUrl: https://github.com/acemod/ACEX
|
githubUrl: https://github.com/acemod/ACEX
|
||||||
|
@ -11,8 +11,8 @@ ace:
|
|||||||
version:
|
version:
|
||||||
major: 3
|
major: 3
|
||||||
minor: 9
|
minor: 9
|
||||||
patch: 0
|
patch: 1
|
||||||
build: 16
|
build: 17
|
||||||
|
|
||||||
acex:
|
acex:
|
||||||
githubUrl: https://github.com/acemod/ACEX
|
githubUrl: https://github.com/acemod/ACEX
|
||||||
|
BIN
docs/img/scope_module.jpg
Normal file
After Width: | Height: | Size: 199 KiB |
BIN
docs/img/wiki/feature/ab_ingame.png
Normal file
After Width: | Height: | Size: 463 KiB |
BIN
docs/img/wiki/feature/ab_module.jpg
Normal file
After Width: | Height: | Size: 210 KiB |
Before Width: | Height: | Size: 129 KiB |
BIN
docs/img/wiki/feature/atragmx1.png
Normal file
After Width: | Height: | Size: 1.1 MiB |
BIN
docs/img/wiki/feature/atragmx4.png
Normal file
After Width: | Height: | Size: 881 KiB |
BIN
docs/img/wiki/feature/rangecard_menu.jpg
Normal file
After Width: | Height: | Size: 40 KiB |
@ -9,7 +9,7 @@ order: 3
|
|||||||
|
|
||||||
Name | Responsibilities
|
Name | Responsibilities
|
||||||
--- | ---
|
--- | ---
|
||||||
[bux](https://github.com/bux578){:target="_blank"} | Scripting, Testing
|
[bux](https://github.com/bux){:target="_blank"} | Scripting, Testing
|
||||||
[Felix Wiegand](https://github.com/koffeinflummi){:target="_blank"} | Scripting, Model Import
|
[Felix Wiegand](https://github.com/koffeinflummi){:target="_blank"} | Scripting, Model Import
|
||||||
[Glowbal](https://github.com/glowbal){:target="_blank"} | Scripting, UI
|
[Glowbal](https://github.com/glowbal){:target="_blank"} | Scripting, UI
|
||||||
[NouberNou](https://github.com/Noubernou){:target="_blank"} | Coding, Modeling, Performance, SME
|
[NouberNou](https://github.com/Noubernou){:target="_blank"} | Coding, Modeling, Performance, SME
|
||||||
|
@ -15,7 +15,7 @@ version:
|
|||||||
## 1. Overview
|
## 1. Overview
|
||||||
The Advanced Ballistics module improves internal and external ballistics.
|
The Advanced Ballistics module improves internal and external ballistics.
|
||||||
|
|
||||||
## 1.1 Features
|
### 1.1 Features
|
||||||
- Drag modelling based on real-world ballistic coefficients.
|
- Drag modelling based on real-world ballistic coefficients.
|
||||||
- Ambient air density (air pressure, temperature, humidity) affects drag.
|
- Ambient air density (air pressure, temperature, humidity) affects drag.
|
||||||
- Wind affects drag and deflects the trajectory.
|
- Wind affects drag and deflects the trajectory.
|
||||||
@ -31,7 +31,19 @@ The Advanced Ballistics module improves internal and external ballistics.
|
|||||||
|
|
||||||
## 2. Usage
|
## 2. Usage
|
||||||
|
|
||||||
### 2.1 Protractor
|
### 2.1 Enabling Advanced Ballistics
|
||||||
|
|
||||||
|
#### 2.1.1 Editor
|
||||||
|
<img src="{{ site.baseurl }}/img/wiki/feature/ab_module.jpg" width="799" height="620" alt="Advanced Ballistics module" />
|
||||||
|
|
||||||
|
#### 2.1.2 Settings Framework
|
||||||
|
- [Settings Framework]({{ site.baseurl }}/wiki/framework/settings-framework.html)
|
||||||
|
|
||||||
|
#### 2.1.3 Enabled in-game ?
|
||||||
|
- Pick up a [Range Card]({{ site.baseurl }}/wiki/feature/rangecard.html) and open it.
|
||||||
|
<img src="{{ site.baseurl }}/img/wiki/feature/ab_ingame.png" width="1400" height="280" alt="Advanced Ballistics vs Default Ballistic" />
|
||||||
|
|
||||||
|
### 2.2 Protractor
|
||||||
- You need a compatible weapon.
|
- You need a compatible weapon.
|
||||||
- Press <kbd>Ctrl</kbd>+<kbd>⇧ Shift</kbd>+<kbd>K</kbd>.
|
- Press <kbd>Ctrl</kbd>+<kbd>⇧ Shift</kbd>+<kbd>K</kbd>.
|
||||||
- Red line indicates the current inclination angle in degrees.
|
- Red line indicates the current inclination angle in degrees.
|
||||||
|
@ -23,34 +23,34 @@ Horus ATragMX software considers atmospheric conditions, gun data, ammunition, r
|
|||||||
### 2.1 Example with M14 and default 7.62mm 20Rnd Mag
|
### 2.1 Example with M14 and default 7.62mm 20Rnd Mag
|
||||||
|
|
||||||
**Start of the mission:**
|
**Start of the mission:**
|
||||||
- Open the Range Card and check the cartridge, the zeroed distance, the rifle twist,
|
- Open the Range Card and check the cartridge, the zeroed distance, the rifle twist, the muzzle velocity at 15°C and the bore height.
|
||||||
the Muzzle Velocity at 15°C and the Bore Height at the end.
|
|
||||||
|
|
||||||
<img src="{{ site.baseurl }}/img/wiki/feature/atragmx1.jpg" width="431" height="600" alt="RangeCard" />
|
<img src="{{ site.baseurl }}/img/wiki/feature/atragmx1.png" width="1400" height="600" alt="RangeCard" />
|
||||||
|
|
||||||
- Open the AtragMx and the `Atmsphr` column, select `Default` and `Done`.
|
- Open the AtragMx and the `Atmsphr` column, select `Default` and `Done`. (cf manual, p 15)
|
||||||
- `Open Gun` the 7.62x51mm M80 in the `GunList`.
|
- `Open Gun` the 7.62x51mm M80 in the `GunList`. (cf manual, p 25)
|
||||||
- Select `E` (English unit) at the top right.
|
- Select `E` (English unit) at the top right. (cf manual, p 10)
|
||||||
- Open the `Gun` column, check and update the `Bore`, the `Rifle Twist` and `Done`.
|
- Open the `Gun` column, check and update the `Bore`, the `Rifle Twist` and `Done`.
|
||||||
- Select `M` (Metric unit) at the top right.
|
- Select `M` (Metric unit) at the top right.
|
||||||
- Open the `Gun` column, check and update the `Muzzle Velocity`, the `Zero Range` and `Done`.
|
- Open the `Gun` column, check and update the `Muzzle Velocity`, the `Zero Range` and `Done`.
|
||||||
- *The Muzzle Velocity Table will be automatically updated.*
|
- *The Muzzle Velocity Table will be automatically updated.* (cf manual, p 22)
|
||||||
- Optionally, `Save Gun` and `Done` in the `GunList`.
|
- Optionally, `Save Gun` and `Done` in the `GunList`.
|
||||||
|
|
||||||
**In position:**
|
**In position:**
|
||||||
- Update the `Atmsphr` column with the Kestrel and `Done` (Check the new Muzzle Velocity in the `Gun` column).
|
- Update the `Atmsphr` column with the Kestrel and `Done`. (cf manual, p 15)
|
||||||
- Update the `Target` column.
|
- *Check the new `Muzzle Velocity` in the `Gun` column.*
|
||||||
|
- Update the `Target` column. (cf manual, p 16, 30, 32, 33)
|
||||||
- Apply the vertical and horizontal elevations on the scope.
|
- Apply the vertical and horizontal elevations on the scope.
|
||||||
- Control the breath and press.
|
- Control the breath and press.
|
||||||
|
|
||||||
### 2.2 Example with Truing tool
|
### 2.2 Example with Truing tool
|
||||||
|
|
||||||
**Start of the mission:**
|
**Start of the mission:**
|
||||||
- Select `Drag Coef Table` in the `Options` menu.
|
- Select `Drag Coef Table` in the `Options` menu. (cf manual, p 22)
|
||||||
- Add the `ZR` and the `C1` (`Gun` column) in the table and `Done`.
|
- Add the `ZR` and the `C1` (`Gun` column) in the table and `Done`.
|
||||||
|
|
||||||
**In position:**
|
**In position:**
|
||||||
- Open the `Truing Drop` in the `Options` menu.
|
- Open the `Truing Drop` in the `Options` menu. (cf manual, p 23)
|
||||||
- Add the actual `Target Range` in the `SUPER` column and `Calc`.
|
- Add the actual `Target Range` in the `SUPER` column and `Calc`.
|
||||||
- Add the same `Target Range` in the `SUB` column and `Calc`.
|
- Add the same `Target Range` in the `SUB` column and `Calc`.
|
||||||
- Apply the actual scope elevation in the `Drop` field and `Calc`.
|
- Apply the actual scope elevation in the `Drop` field and `Calc`.
|
||||||
@ -63,14 +63,22 @@ the Muzzle Velocity at 15°C and the Bore Height at the end.
|
|||||||
- If a new `Target Range` is applied in the `Target` column, select `Drag Coef Table` in the `Options` menu and `Done`.
|
- If a new `Target Range` is applied in the `Target` column, select `Drag Coef Table` in the `Options` menu and `Done`.
|
||||||
- The ballistic coefficient `C1` and the elevation `Elev` will be recalculated.
|
- The ballistic coefficient `C1` and the elevation `Elev` will be recalculated.
|
||||||
|
|
||||||
<img src="{{ site.baseurl }}/img/wiki/feature/atragmx3.png" width="1123" height="600" alt="Interpolation" />
|
<img src="{{ site.baseurl }}/img/wiki/feature/atragmx3.png" width="1123" height="600" alt="Interpolation" />
|
||||||
|
|
||||||
### 3. Official Manual and Horus Videos
|
### 2.3 Example with overwritten zero distance
|
||||||
|
|
||||||
|
- The `Default zero distance` can be overwritten with the `Scopes module` or the `serverconfig.hpp`.
|
||||||
|
- In this case, the Range Card will be automatically updated, NOT the AtragMx.
|
||||||
|
- Open the `Gun` column, check and update the `Zero Range` and `Done`.
|
||||||
|
|
||||||
|
<img src="{{ site.baseurl }}/img/wiki/feature/atragmx4.png" width="1400" height="600" alt="Default zero distance" />
|
||||||
|
|
||||||
|
## 3. Official Manual and Horus Videos
|
||||||
|
|
||||||
- [Official Manual](https://github.com/acemod/ACE3/blob/master/extras/manual_Horus_ATrag-v385.pdf)
|
- [Official Manual](https://github.com/acemod/ACE3/blob/master/extras/manual_Horus_ATrag-v385.pdf)
|
||||||
- [Horus video part1](https://www.youtube.com/watch?v=pg6oqT5jVds)
|
- [Horus video part1](https://www.youtube.com/watch?v=pg6oqT5jVds)
|
||||||
- [Horus video part2](https://www.youtube.com/watch?v=7SkRnbwoPmw)
|
- [Horus video part2](https://www.youtube.com/watch?v=7SkRnbwoPmw)
|
||||||
|
|
||||||
### 4. Dependencies
|
## 4. Dependencies
|
||||||
|
|
||||||
{% include dependencies_list.md component="atragmx" %}
|
{% include dependencies_list.md component="atragmx" %}
|
||||||
|
@ -12,21 +12,45 @@ version:
|
|||||||
patch: 0
|
patch: 0
|
||||||
---
|
---
|
||||||
|
|
||||||
## Overview
|
## 1. Overview
|
||||||
|
|
||||||
### Sub-feature 1
|
The Kestrel 4500 Pocket Weather Tracker is Kestrel's environmental meter. This is a mini weather station in itself :
|
||||||
Short description of sub-feature 1.
|
- Heading
|
||||||
|
- Wind direction
|
||||||
### Sub-feature 2
|
- Crosswind
|
||||||
Short description of sub-feature 2.
|
- Headwind
|
||||||
|
- Altitude
|
||||||
|
- Barometric pressure
|
||||||
|
- Wet bulb temperature
|
||||||
|
- Relative humidity in %
|
||||||
|
- Dewpoint
|
||||||
|
- Density altitude
|
||||||
|
- Wind chill
|
||||||
|
- Temperature °C
|
||||||
|
- Time and date
|
||||||
|
- Minimum, Maximum and Average values
|
||||||
|
|
||||||
|
|
||||||
## Usage
|
## 2. Usage
|
||||||
|
|
||||||
Short overview of how to use the feature, e.g. menu options, key bindings,
|
### 2.1 Opening the Kestrel
|
||||||
instructions. May not apply to all modules.
|
|
||||||
|
#### 2.1.1 Interaction Menu
|
||||||
|
- Open the self interaction menu <kbd>Ctrl</kbd> + <kbd>⊞ Win</kbd>
|
||||||
|
- Select `Equipment`
|
||||||
|
- Select `Open Kestrel 4500`
|
||||||
|
|
||||||
|
#### 2.1.2 Custom key
|
||||||
|
- `OPTIONS` / `CONTROLS` / `CONFIGURE ADDONS` / `ACE3 Equipment`
|
||||||
|
|
||||||
|
#### 2.1.3 Inventory
|
||||||
|
<img src="{{ site.baseurl }}/img/wiki/feature/abtools_inventory.png" width="900" height="450" alt="Inventory management" />
|
||||||
|
|
||||||
|
|
||||||
## Dependencies
|
## 3. Official Manual
|
||||||
|
- [Official Manual]({{ site.ace.githubUrl }}/blob/master/extras/K4500_Instruction_Manual_English.pdf)
|
||||||
|
|
||||||
|
|
||||||
|
## 4. Dependencies
|
||||||
|
|
||||||
{% include dependencies_list.md component="kestrel4500" %}
|
{% include dependencies_list.md component="kestrel4500" %}
|
||||||
|
@ -16,21 +16,30 @@ version:
|
|||||||
|
|
||||||
Add a range card that updates itself for your weapon and the type of ammo you're using.
|
Add a range card that updates itself for your weapon and the type of ammo you're using.
|
||||||
|
|
||||||
|
|
||||||
## 2. Usage
|
## 2. Usage
|
||||||
|
|
||||||
### 2.1 Opening the range card
|
### 2.1 Opening the range card
|
||||||
|
|
||||||
|
#### 2.1.1 Interaction Menu
|
||||||
- Open the self interaction menu <kbd>Ctrl</kbd> + <kbd>⊞ Win</kbd>
|
- Open the self interaction menu <kbd>Ctrl</kbd> + <kbd>⊞ Win</kbd>
|
||||||
- Select `Equipment`
|
- Select `Equipment`
|
||||||
- Select `Open Range Card`
|
- Select `Open Range Card`
|
||||||
|
|
||||||
|
#### 2.1.2 Custom key
|
||||||
|
- `OPTIONS` / `CONTROLS` / `CONFIGURE ADDONS` / `ACE3 Equipment`
|
||||||
|
|
||||||
|
#### 2.1.3 Inventory
|
||||||
|
<img src="{{ site.baseurl }}/img/wiki/feature/abtools_inventory.png" width="900" height="450" alt="Inventory management" />
|
||||||
|
|
||||||
### 2.2 Using the range card
|
### 2.2 Using the range card
|
||||||
- To use this to it's full potential the use of a `Vector 21` is strongly recommended, a `Kestrel 4500` will also help.
|
- To use this to it's full potential the use of a [Vector 21]({{ site.baseurl }}/wiki/feature/vector.html) is strongly recommended, a [Kestrel 4500]({{ site.baseurl }}/wiki/feature/kestrel4500.html) will also help.
|
||||||
|
- Pull out your rangefinder ([Vector 21]({{ site.baseurl }}/wiki/feature/vector.html) preferred) and get the distance between you and your target.
|
||||||
- Pull out your rangefinder (`Vector 21` preferred) and get the distance between you and your target.
|
|
||||||
|
|
||||||
- Open your rangetable and look under the `Target range` column.
|
- Open your rangetable and look under the `Target range` column.
|
||||||
|
|
||||||
- Move to the `Bullet Drop` column, the drop is in MRADs, you need to compensate for it by adjusting your sight. Example, you want to adjust for a bullet drop of -7.9 MRADs simply adjust your scope 7.9 MRADs vertically. (check [feature scopes]({{ site.baseurl }}/wiki/feature/scopes.html) ) for this.
|
- Move to the `Bullet Drop` column, the drop is in MRADs, you need to compensate for it by adjusting your sight. Example, you want to adjust for a bullet drop of -7.9 MRADs simply adjust your scope 7.9 MRADs vertically. (check [feature scopes]({{ site.baseurl }}/wiki/feature/scopes.html) ) for this.
|
||||||
|
- Possibility to modify, copy and share the range card between spotter and shooter.
|
||||||
|
<img src="{{ site.baseurl }}/img/wiki/feature/rangecard_menu.jpg" width="350" height="350" alt="Range card self interaction menu" />
|
||||||
|
|
||||||
|
|
||||||
## 3. Dependencies
|
## 3. Dependencies
|
||||||
|
|
||||||
|
@ -17,6 +17,7 @@ version:
|
|||||||
### Sniper Scope Adjustment
|
### Sniper Scope Adjustment
|
||||||
Allows snipers to adjust their scopes horizontally and vertically in mils.
|
Allows snipers to adjust their scopes horizontally and vertically in mils.
|
||||||
|
|
||||||
|
|
||||||
## 2. Usage
|
## 2. Usage
|
||||||
|
|
||||||
### 2.1 Adjusting your scope vertically
|
### 2.1 Adjusting your scope vertically
|
||||||
@ -32,6 +33,10 @@ Please not that the following key combinations are ACE3 default key binds.
|
|||||||
- Major adjustment right <kbd>Ctrl</kbd> + <kbd>⇧ Shift</kbd> + <kbd>Page Up</kbd>.
|
- Major adjustment right <kbd>Ctrl</kbd> + <kbd>⇧ Shift</kbd> + <kbd>Page Up</kbd>.
|
||||||
- Major adjustment left <kbd>Ctrl</kbd> + <kbd>⇧ Shift</kbd> + <kbd>page Down</kbd>.
|
- Major adjustment left <kbd>Ctrl</kbd> + <kbd>⇧ Shift</kbd> + <kbd>page Down</kbd>.
|
||||||
|
|
||||||
|
### 2.3 Scopes Module
|
||||||
|
<img src="{{ site.baseurl }}/img/wiki/feature/scope_module.jpg" width="799" height="620" alt="Editor's scopes module" />
|
||||||
|
|
||||||
|
|
||||||
## 3. Dependencies
|
## 3. Dependencies
|
||||||
|
|
||||||
{% include dependencies_list.md component="scopes" %}
|
{% include dependencies_list.md component="scopes" %}
|
||||||
|
4
mod.cpp
@ -1,8 +1,8 @@
|
|||||||
name = "Advanced Combat Environment 3.9.0";
|
name = "Advanced Combat Environment 3.9.1";
|
||||||
picture = "logo_ace3_ca.paa";
|
picture = "logo_ace3_ca.paa";
|
||||||
actionName = "GitHub";
|
actionName = "GitHub";
|
||||||
action = "https://github.com/acemod/ACE3";
|
action = "https://github.com/acemod/ACE3";
|
||||||
description = "ACE3 - Version 3.9.0";
|
description = "ACE3 - Version 3.9.1";
|
||||||
logo = "logo_ace3_ca.paa";
|
logo = "logo_ace3_ca.paa";
|
||||||
logoOver = "logo_ace3_ca.paa";
|
logoOver = "logo_ace3_ca.paa";
|
||||||
tooltip = "ACE3";
|
tooltip = "ACE3";
|
||||||
|