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Config improvements
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parent
86fbe3c423
commit
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@ -2,17 +2,18 @@ class CfgVehicles {
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class UserTexture1m_F;
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class UserTexture1m_F;
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class ACE_tagWall0 : UserTexture1m_F {
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class ACE_tagWall0 : UserTexture1m_F {
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hiddenSelectionsTextures[] = {"\z\ace\addons\tagging\UI\tag0.paa"};
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hiddenSelectionsTextures[] = {"\z\ace\addons\tagging\UI\tag0.paa"};
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scope = 1;
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};
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};
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class ACE_tagWall1 : UserTexture1m_F {
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class ACE_tagWall1 : ACE_tagWall0 {
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hiddenSelectionsTextures[] = {"\z\ace\addons\tagging\UI\tag1.paa"};
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hiddenSelectionsTextures[] = {"\z\ace\addons\tagging\UI\tag1.paa"};
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};
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};
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class ACE_tagWall2 : UserTexture1m_F {
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class ACE_tagWall2 : ACE_tagWall0 {
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hiddenSelectionsTextures[] = {"\z\ace\addons\tagging\UI\tag2.paa"};
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hiddenSelectionsTextures[] = {"\z\ace\addons\tagging\UI\tag2.paa"};
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};
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};
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class ACE_tagWall3 : UserTexture1m_F {
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class ACE_tagWall3 : ACE_tagWall0 {
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hiddenSelectionsTextures[] = {"\z\ace\addons\tagging\UI\tag3.paa"};
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hiddenSelectionsTextures[] = {"\z\ace\addons\tagging\UI\tag3.paa"};
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};
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};
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class ACE_tagWall4 : UserTexture1m_F {
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class ACE_tagWall4 : ACE_tagWall0 {
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hiddenSelectionsTextures[] = {"\z\ace\addons\tagging\UI\tag4.paa"};
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hiddenSelectionsTextures[] = {"\z\ace\addons\tagging\UI\tag4.paa"};
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};
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};
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@ -27,9 +28,30 @@ class CfgVehicles {
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showDisabled = 0;
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showDisabled = 0;
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priority = 3;
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priority = 3;
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icon = QUOTE(PATHTOF(UI\iconTagging.paa));
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icon = QUOTE(PATHTOF(UI\iconTagging.paa));
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hotkey = "T";
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};
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};
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};
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};
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};
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};
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};
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};
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class Item_Base_F;
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class ACE_Item_Spraypaint: Item_Base_F {
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author = "BaerMitUmlaut";
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scope = 2;
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scopeCurator = 2;
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displayName = CSTRING(spraypaint);
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vehicleClass = "Items";
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class TransportWeapons {
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class ACE_Spraypaint {
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name = "ACE_Spraypaint";
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count = 1;
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};
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};
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};
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class Box_NATO_Support_F;
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class ACE_Box_Misc: Box_NATO_Support_F {
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class TransportItems {
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MACRO_ADDITEM(ACE_Spraypaint,5);
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};
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};
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};
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};
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@ -3,8 +3,9 @@ class CfgWeapons {
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class InventoryItem_Base_F;
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class InventoryItem_Base_F;
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class ACE_Spraypaint : ACE_ItemCore {
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class ACE_Spraypaint : ACE_ItemCore {
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author = "BaerMitUmlaut";
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displayname = CSTRING(spraypaint);
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displayname = CSTRING(spraypaint);
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descriptionshort = CSTRING(descSpraypaint);
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descriptionShort = CSTRING(descSpraypaint);
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picture = QUOTE(PATHTOF(UI\itemSpraypaint.paa));
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picture = QUOTE(PATHTOF(UI\itemSpraypaint.paa));
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scope = 2;
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scope = 2;
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class ItemInfo: InventoryItem_Base_F {
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class ItemInfo: InventoryItem_Base_F {
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@ -2,8 +2,8 @@
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class CfgPatches {
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class CfgPatches {
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class ADDON {
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class ADDON {
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units[] = {};
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units[] = {"ACE_tagWall0", "ACE_tagWall1", "ACE_tagWall2", "ACE_tagWall3", "ACE_tagWall4", "ACE_Item_Spraypaint"};
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weapons[] = {};
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weapons[] = {"ACE_Spraypaint"};
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requiredVersion = REQUIRED_VERSION;
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requiredVersion = REQUIRED_VERSION;
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requiredAddons[] = {"ace_interaction"};
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requiredAddons[] = {"ace_interaction"};
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author[] = {"BaerMitUmlaut"};
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author[] = {"BaerMitUmlaut"};
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