diff --git a/addons/advanced_ballistics/functions/fnc_displayProtractor.sqf b/addons/advanced_ballistics/functions/fnc_displayProtractor.sqf index 4449a89a28..17d5077117 100644 --- a/addons/advanced_ballistics/functions/fnc_displayProtractor.sqf +++ b/addons/advanced_ballistics/functions/fnc_displayProtractor.sqf @@ -28,7 +28,7 @@ if (currentWeapon ACE_player != primaryWeapon ACE_player) exitWith { true }; [] spawn { 2 cutText ["", "PLAIN"]; - GVAR(WindInfo) = false; + EGVAR(weather,WindInfo) = false; 0 cutText ["", "PLAIN"]; GVAR(Protractor) = true; diff --git a/addons/weather/functions/fnc_displayWindInfo.sqf b/addons/weather/functions/fnc_displayWindInfo.sqf index e32bd0e530..c345bea01b 100644 --- a/addons/weather/functions/fnc_displayWindInfo.sqf +++ b/addons/weather/functions/fnc_displayWindInfo.sqf @@ -26,7 +26,7 @@ if (vehicle ACE_player != ACE_player) exitWith { true }; [] spawn { 2 cutText ["", "PLAIN"]; - GVAR(Protractor) = false; + EGVAR(advanced_ballistics,Protractor) = false; 1 cutText ["", "PLAIN"]; GVAR(WindInfo) = true;