Menu now opens for ACE_player instead of player

This commit is contained in:
Thomas Kooi 2015-01-22 13:33:12 +01:00
parent 0c221c2912
commit 183b36d55e

View File

@ -30,15 +30,15 @@ if (count _this > 0) then {
} else { } else {
_interactionTarget = cursortarget; _interactionTarget = cursortarget;
if (isNull _interactionTarget) then { if (isNull _interactionTarget) then {
_interactionTarget = player; _interactionTarget = ACE_player;
}; };
if (_interactionTarget distance player > 5 || !(_interactionTarget isKindOf "CaManBase")) then { if (_interactionTarget distance ACE_player > 5 || !(_interactionTarget isKindOf "CaManBase")) then {
_interactionTarget = player; _interactionTarget = ACE_player;
}; };
}; };
if (isNull _interactionTarget) then { if (isNull _interactionTarget) then {
_interactionTarget = player; _interactionTarget = ACE_player;
}; };
GVAR(INTERACTION_TARGET) = _interactionTarget; GVAR(INTERACTION_TARGET) = _interactionTarget;
createDialog QGVAR(medicalMenu); createDialog QGVAR(medicalMenu);