Menu now opens for ACE_player instead of player

This commit is contained in:
Thomas Kooi 2015-01-22 13:33:12 +01:00
parent 0c221c2912
commit 183b36d55e

View File

@ -30,15 +30,15 @@ if (count _this > 0) then {
} else {
_interactionTarget = cursortarget;
if (isNull _interactionTarget) then {
_interactionTarget = player;
_interactionTarget = ACE_player;
};
if (_interactionTarget distance player > 5 || !(_interactionTarget isKindOf "CaManBase")) then {
_interactionTarget = player;
if (_interactionTarget distance ACE_player > 5 || !(_interactionTarget isKindOf "CaManBase")) then {
_interactionTarget = ACE_player;
};
};
if (isNull _interactionTarget) then {
_interactionTarget = player;
_interactionTarget = ACE_player;
};
GVAR(INTERACTION_TARGET) = _interactionTarget;
createDialog QGVAR(medicalMenu);