diff --git a/addons/gestures/CfgVehicles.hpp b/addons/gestures/CfgVehicles.hpp
index cfc4ae0ac7..019cffdb45 100644
--- a/addons/gestures/CfgVehicles.hpp
+++ b/addons/gestures/CfgVehicles.hpp
@@ -10,6 +10,7 @@ class CfgVehicles {
showDisabled = 1;
priority = 3.5;
icon = PATHTOF(UI\gestures_ca.paa);
+
class GVAR(Advance) {
displayName = CSTRING(BIgestureAdvance);
condition = QUOTE(canStand _target);
@@ -17,7 +18,6 @@ class CfgVehicles {
showDisabled = 1;
priority = 1.9;
};
-
class GVAR(Go) {
displayName = CSTRING(BIgestureGo);
condition = QUOTE(canStand _target);
@@ -25,7 +25,6 @@ class CfgVehicles {
showDisabled = 1;
priority = 1.8;
};
-
class GVAR(Follow) {
displayName = CSTRING(BIgestureFollow);
condition = QUOTE(canStand _target);
@@ -33,7 +32,6 @@ class CfgVehicles {
showDisabled = 1;
priority = 1.7;
};
-
class GVAR(Up) {
displayName = CSTRING(BIgestureUp);
condition = QUOTE(canStand _target);
@@ -41,7 +39,6 @@ class CfgVehicles {
showDisabled = 1;
priority = 1.5;
};
-
class GVAR(CeaseFire) {
displayName = CSTRING(BIgestureCeaseFire);
condition = QUOTE(canStand _target);
@@ -49,7 +46,6 @@ class CfgVehicles {
showDisabled = 1;
priority = 1.3;
};
-
class GVAR(Freeze) {
displayName = CSTRING(BIgestureFreeze);
condition = QUOTE(canStand _target);
@@ -57,7 +53,6 @@ class CfgVehicles {
showDisabled = 1;
priority = 1.2;
};
-
class GVAR(Forward) {
displayName = CSTRING(forward);
condition = QUOTE(canStand _target && GVAR(ReloadMutex));
@@ -65,7 +60,6 @@ class CfgVehicles {
showDisabled = 1;
priority = 1.9;
};
-
class GVAR(Regroup) {
displayName = CSTRING(regroup);
condition = QUOTE(canStand _target && GVAR(ReloadMutex));
@@ -73,7 +67,6 @@ class CfgVehicles {
showDisabled = 1;
priority = 1.8;
};
-
class GVAR(Stop) {
displayName = CSTRING(stop);
condition = QUOTE(canStand _target && GVAR(ReloadMutex));
@@ -81,7 +74,6 @@ class CfgVehicles {
showDisabled = 1;
priority = 1.7;
};
-
class GVAR(Cover) {
displayName = CSTRING(cover);
condition = QUOTE(canStand _target && GVAR(ReloadMutex));
@@ -89,7 +81,6 @@ class CfgVehicles {
showDisabled = 1;
priority = 1.6;
};
-
class GVAR(Point) {
displayName = CSTRING(point);
condition = QUOTE(canStand _target && GVAR(ReloadMutex));
@@ -97,7 +88,6 @@ class CfgVehicles {
showDisabled = 1;
priority = 1.5;
};
-
class GVAR(Engage) {
displayName = CSTRING(engage);
condition = QUOTE(canStand _target && GVAR(ReloadMutex));
@@ -105,7 +95,6 @@ class CfgVehicles {
showDisabled = 1;
priority = 1.4;
};
-
class GVAR(Hold) {
displayName = CSTRING(hold);
condition = QUOTE(canStand _target && GVAR(ReloadMutex));
@@ -113,7 +102,6 @@ class CfgVehicles {
showDisabled = 1;
priority = 1.3;
};
-
class GVAR(Warning) {
displayName = CSTRING(warning);
condition = QUOTE(canStand _target && GVAR(ReloadMutex));
@@ -121,7 +109,6 @@ class CfgVehicles {
showDisabled = 1;
priority = 1.2;
};
-
/*
class class GVAR(Yes) {
displayName = ECSTRING(common,Yes);
diff --git a/addons/gestures/stringtable.xml b/addons/gestures/stringtable.xml
index 1485575915..cc9b776cd1 100644
--- a/addons/gestures/stringtable.xml
+++ b/addons/gestures/stringtable.xml
@@ -1,12 +1,18 @@
-
+
ACE Gestures
ACE Gesten
ACE Gesty
+ ACE Posunky
+ ACE Signaux
+ ACE Kézjelek
+ ACE Gesti
+ ACE Gestos
+ ACE Жесты
+ ACE Gestos
-
Gestures
Gesten
@@ -19,7 +25,6 @@
Gestos
Gesti
-
Advance
Vordringen
@@ -32,7 +37,6 @@
Avançar
Avanzare
-
Go
Los
@@ -45,7 +49,6 @@
Mover-se
Muoversi
-
Follow
Folgen
@@ -58,7 +61,6 @@
Seguir
Seguire
-
Up
Aufstehen
@@ -71,7 +73,6 @@
Acima
Alzarsi
-
Cease Fire
Feuer einstellen
@@ -84,7 +85,6 @@
Cessar Fogo
Cessare il Fuoco
-
Point
Zeigen
@@ -97,7 +97,6 @@
Apontar
Puntare a
-
Freeze
Keine Bewegung
@@ -110,7 +109,6 @@
Alto
Fermi
-
Stop
@@ -118,7 +116,6 @@
Stop
Stop
-
Cover
@@ -132,7 +129,6 @@
Proteger-se
Copertura
-
Rally up
@@ -140,7 +136,6 @@
Sammeln
Zbiórka
-
Move forward
@@ -148,14 +143,12 @@
Vorwärts Bewegen
Naprzód
-
Engage
Engager
Atak
-
Point
@@ -163,7 +156,6 @@
Zeigen
Wskaż
-
Hold
@@ -171,7 +163,6 @@
Anhalten
Wstrzymać
-
Warning
@@ -179,5 +170,29 @@
Achtung
Uwaga
+
+ Hi
+ Hallo
+ Hola
+ Witaj
+ Ahoj
+ Salut
+ Привет
+ Helló
+ Olá
+ Ciao
+
+
+ Attack
+ Angreifen
+ Atacar
+ Do ataku
+ Zaútočit
+ Attaquer
+ Атаковать
+ Támadás
+ Atacar
+ Attaccare
+
-
+
\ No newline at end of file
diff --git a/addons/interaction/CfgVehicles.hpp b/addons/interaction/CfgVehicles.hpp
index dfe4f2025e..66fca6582e 100644
--- a/addons/interaction/CfgVehicles.hpp
+++ b/addons/interaction/CfgVehicles.hpp
@@ -271,112 +271,6 @@ class CfgVehicles {
hotkey = "M";
};
};
-
- class ACE_Gestures {
- displayName = CSTRING(Gestures);
- condition = "canStand _target";
- statement = "";
- showDisabled = 1;
- priority = 3.5;
- icon = PATHTOF(UI\gestures_ca.paa);
- hotkey = "G";
-
- /*class ACE_Gesture_Advance {
- displayName = CSTRING(Gestures_Attack);
- condition = "canStand _target";
- statement = "_target playActionNow 'gestureAttack';";
- showDisabled = 1;
- priority = 2.0;
- };*/
- class ACE_Gesture_Advance {
- displayName = CSTRING(Gestures_Advance);
- condition = QUOTE(canStand _target);
- statement = QUOTE(_target playActionNow 'gestureAdvance';);
- showDisabled = 1;
- priority = 1.9;
- hotkey = "1";
- };
- class ACE_Gesture_Go {
- displayName = CSTRING(Gestures_Go);
- condition = QUOTE(canStand _target);
- statement = QUOTE(_target playActionNow ([ARR_2('gestureGo','gestureGoB')] select floor random 2););
- showDisabled = 1;
- priority = 1.8;
- hotkey = "2";
- };
- class ACE_Gesture_Follow {
- displayName = CSTRING(Gestures_Follow);
- condition = QUOTE(canStand _target);
- statement = QUOTE(_target playActionNow 'gestureFollow';);
- showDisabled = 1;
- priority = 1.7;
- hotkey = "3";
- };
- /*class ACE_Gesture_Point {
- displayName = CSTRING(Gestures_Point);
- condition = QUOTE(canStand _target);
- statement = QUOTE(_target playActionNow 'gesturePoint';);
- showDisabled = 1;
- priority = 1.6;
- };*/
- class ACE_Gesture_Up {
- displayName = CSTRING(Gestures_Up);
- condition = QUOTE(canStand _target);
- statement = QUOTE(_target playActionNow 'gestureUp';);
- showDisabled = 1;
- priority = 1.5;
- hotkey = "4";
- };
- class ACE_Gesture_Cover {
- displayName = CSTRING(Gestures_Cover);
- condition = QUOTE(canStand _target);
- statement = QUOTE(_target playActionNow 'gestureCover';);
- showDisabled = 1;
- priority = 1.4;
- hotkey = "5";
- };
- class ACE_Gesture_CeaseFire {
- displayName = CSTRING(Gestures_Cease_Fire);
- condition = QUOTE(canStand _target);
- statement = QUOTE(_target playActionNow 'gestureCeaseFire';);
- showDisabled = 1;
- priority = 1.3;
- hotkey = "6";
- };
- class ACE_Gesture_Freeze {
- displayName = CSTRING(Gestures_Freeze);
- condition = QUOTE(canStand _target);
- statement = QUOTE(_target playActionNow 'gestureFreeze';);
- showDisabled = 1;
- priority = 1.2;
- hotkey = "7";
- };
- class ACE_Gesture_Yes {
- displayName = ECSTRING(common,Yes);
- condition = QUOTE(canStand _target);
- statement = QUOTE(_target playActionNow ([ARR_2('gestureYes','gestureNod')] select floor random 2););
- showDisabled = 1;
- priority = 1.1;
- hotkey = "8";
- };
- class ACE_Gesture_No {
- displayName = ECSTRING(common,No);
- condition = QUOTE(canStand _target);
- statement = QUOTE(_target playActionNow 'gestureNo';);
- showDisabled = 1;
- priority = 1.0;
- hotkey = "9";
- };
- class ACE_Gesture_Hi {
- displayName = CSTRING(Gestures_Hi);
- condition = QUOTE(canStand _target);
- statement = QUOTE(_target playActionNow ([ARR_3('gestureHi','gestureHiB','gestureHiC')] select floor random 3););
- showDisabled = 1;
- priority = 0.9;
- hotkey = "0";
- };
- };
-
class ACE_Equipment {
displayName = CSTRING(Equipment);
condition = QUOTE(true);
diff --git a/addons/interaction/UI/gestures_ca.paa b/addons/interaction/UI/gestures_ca.paa
deleted file mode 100644
index b237d73edf..0000000000
Binary files a/addons/interaction/UI/gestures_ca.paa and /dev/null differ
diff --git a/addons/interaction/stringtable.xml b/addons/interaction/stringtable.xml
index 13383f8088..8309ada07a 100644
--- a/addons/interaction/stringtable.xml
+++ b/addons/interaction/stringtable.xml
@@ -253,138 +253,6 @@
<< Voltar
<< Indietro
-
- Gestures
- Gesten
- Gestos
- Gesty
- Posunky
- Signaux
- Жесты
- Kézjelek
- Gestos
- Gesti
-
-
- Attack
- Angreifen
- Atacar
- Do ataku
- Zaútočit
- Attaquer
- Атаковать
- Támadás
- Atacar
- Attaccare
-
-
- Advance
- Vordringen
- Avanzar
- Naprzód
- Postoupit
- Avancer
- Продвигаться
- Előre
- Avançar
- Avanzare
-
-
- Go
- Los
- Adelante
- Szybko
- Jít
- Aller
- Идти
- Mozgás
- Mover-se
- Muoversi
-
-
- Follow
- Folgen
- Seguirme
- Za mną
- Následovat
- Suivre
- Следовать
- Utánam
- Seguir
- Seguire
-
-
- Point
- Zeigen
- Señalar
- Wskazać
- Ukázat
- Pointer
- Точка
- Mutat
- Apontar
- Puntare a
-
-
- Up
- Aufstehen
- Arriba
- Do góry
- Vztyk
- Debout
- Вверх
- Fel
- Acima
- Alzarsi
-
-
- Cover
- Deckung
- Cubrirse
- Do osłony
- Krýt se
- A couvert
- Укрыться
- Fedezékbe
- Proteger-se
- Copertura
-
-
- Cease Fire
- Feuer einstellen
- Alto el fuego
- Wstrzymać ogień
- Zastavit palbu
- Halte au feu
- Прекратить огонь
- Tüzet szüntess
- Cessar Fogo
- Cessare il Fuoco
-
-
- Freeze
- Keine Bewegung
- Alto
- Stać
- Stát
- Halte
- Замереть
- Állj
- Alto
- Fermi
-
-
- Hi
- Hallo
- Hola
- Witaj
- Ahoj
- Salut
- Привет
- Helló
- Olá
- Ciao
-
Put weapon on back
Waffe wegstecken