mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
more common code cleanup
This commit is contained in:
parent
13b487e13b
commit
1a4ebdac51
@ -273,11 +273,30 @@ GVAR(OldInventoryDisplayIsOpen) = nil; //@todo check this
|
|||||||
GVAR(OldZeusDisplayIsOpen) = false;
|
GVAR(OldZeusDisplayIsOpen) = false;
|
||||||
GVAR(OldIsCamera) = false;
|
GVAR(OldIsCamera) = false;
|
||||||
|
|
||||||
|
// clean up playerChanged eventhandler from preinit and put it in the same PFH as the other events to reduce overhead and guarantee advantageous execution order
|
||||||
|
if (!isNil QGVAR(PreInit_playerChanged_PFHID)) then {
|
||||||
|
[GVAR(PreInit_playerChanged_PFHID)] call CBA_fnc_removePerFrameHandler;
|
||||||
|
GVAR(PreInit_playerChanged_PFHID) = nil;
|
||||||
|
};
|
||||||
|
|
||||||
// PFH to raise varios events
|
// PFH to raise varios events
|
||||||
[{
|
[{
|
||||||
BEGIN_COUNTER(stateChecker);
|
BEGIN_COUNTER(stateChecker);
|
||||||
private "_data"; // reuse one variable to reduce number of variables that have to be set to private each frame
|
private "_data"; // reuse one variable to reduce number of variables that have to be set to private each frame
|
||||||
|
|
||||||
|
// "playerChanged" event
|
||||||
|
_data = call FUNC(player);
|
||||||
|
if !(_data isEqualTo GVAR(OldPlayerVehicle)) then {
|
||||||
|
private "_oldPlayer";
|
||||||
|
_oldPlayer = ACE_player;
|
||||||
|
|
||||||
|
ACE_player = _data;
|
||||||
|
uiNamespace setVariable ["ACE_player", _data];
|
||||||
|
|
||||||
|
// Raise ACE event locally
|
||||||
|
["playerChanged", [ACE_player, _oldPlayer]] call FUNC(localEvent);
|
||||||
|
};
|
||||||
|
|
||||||
// "playerVehicleChanged" event
|
// "playerVehicleChanged" event
|
||||||
_data = vehicle ACE_player;
|
_data = vehicle ACE_player;
|
||||||
if !(_data isEqualTo GVAR(OldPlayerVehicle)) then {
|
if !(_data isEqualTo GVAR(OldPlayerVehicle)) then {
|
||||||
|
@ -306,11 +306,11 @@ if (isServer) then {
|
|||||||
call FUNC(loadSettingsOnServer);
|
call FUNC(loadSettingsOnServer);
|
||||||
};
|
};
|
||||||
|
|
||||||
ACE_player = player;
|
ACE_player = objNull;
|
||||||
|
|
||||||
if (hasInterface) then {
|
if (hasInterface) then {
|
||||||
// PFH to update the ACE_player variable
|
// PFH to update the ACE_player variable
|
||||||
[{
|
GVAR(PreInit_playerChanged_PFHID) = [{
|
||||||
if !(ACE_player isEqualTo (call FUNC(player))) then {
|
if !(ACE_player isEqualTo (call FUNC(player))) then {
|
||||||
private ["_oldPlayer"];
|
private ["_oldPlayer"];
|
||||||
_oldPlayer = ACE_player;
|
_oldPlayer = ACE_player;
|
||||||
|
Loading…
Reference in New Issue
Block a user