Move module to ACE_Logistics category, removed single interact point

This commit is contained in:
IngoKauffmann 2015-11-24 21:30:08 +01:00
parent fd2fd3241e
commit 1a6730340c

View File

@ -15,30 +15,23 @@
#define MACRO_REARM_TRUCK_ACTIONS \
class ACE_Actions : ACE_Actions { \
class ACE_MainActions : ACE_MainActions { \
class GVAR(Rearm) { \
displayName = CSTRING(Rearm); \
class GVAR(TakeAmmo) { \
displayName = CSTRING(TakeAmmo); \
distance = REARM_ACTION_DISTANCE; \
condition = "true"; \
statement = ""; \
condition = QUOTE(_this call FUNC(canTakeAmmo)); \
insertChildren = QUOTE(_target call FUNC(addRearmActions)); \
exceptions[] = {"isNotInside"}; \
showDisabled = 0; \
priority = 2; \
icon = PATHTOF(ui\icon_rearm_interact.paa); \
class GVAR(TakeAmmo) { \
displayName = CSTRING(TakeAmmo); \
distance = REARM_ACTION_DISTANCE; \
condition = QUOTE(_this call FUNC(canTakeAmmo)); \
insertChildren = QUOTE(_target call FUNC(addRearmActions)); \
exceptions[] = {"isNotInside"}; \
icon = PATHTOF(ui\icon_rearm_interact.paa); \
}; \
class GVAR(StoreAmmo) { \
displayName = CSTRING(StoreAmmo); \
distance = REARM_ACTION_DISTANCE; \
condition = QUOTE(_this call FUNC(canStoreAmmo)); \
statement = QUOTE(_this call FUNC(storeAmmo)); \
exceptions[] = {"isNotInside"}; \
icon = PATHTOF(ui\icon_rearm_interact.paa); \
}; \
}; \
class GVAR(StoreAmmo) { \
displayName = CSTRING(StoreAmmo); \
distance = REARM_ACTION_DISTANCE; \
condition = QUOTE(_this call FUNC(canStoreAmmo)); \
statement = QUOTE(_this call FUNC(storeAmmo)); \
exceptions[] = {"isNotInside"}; \
icon = PATHTOF(ui\icon_rearm_interact.paa); \
}; \
}; \
};
@ -49,7 +42,7 @@ class CfgVehicles {
scope = 2;
displayName = CSTRING(RearmSettings_Module_DisplayName);
icon = QUOTE(PATHTOF(ui\icon_module_rearm.paa));
category = "ACE";
category = "ACE_Logistics";
function = QFUNC(moduleRearmSettings);
functionPriority = 1;
isGlobal = 0;
@ -184,21 +177,14 @@ class CfgVehicles {
EGVAR(cargo,size) = 1;
class ACE_Actions {
class ACE_MainActions {
displayName = CSTRING(Rearm);
displayName = CSTRING(PickUpAmmo);
distance = REARM_ACTION_DISTANCE;
condition = "true";
statement = "";
condition = QUOTE(_this call FUNC(canTakeAmmo));
statement = QUOTE(_this call FUNC(grabAmmo));
exceptions[] = {"isNotInside"};
showDisabled = 0;
priority = 2;
icon = PATHTOF(ui\icon_rearm_interact.paa);
class GVAR(PickUpAmmo) {
displayName = CSTRING(PickUpAmmo);
distance = REARM_ACTION_DISTANCE;
condition = QUOTE(_this call FUNC(canTakeAmmo));
statement = QUOTE(_this call FUNC(grabAmmo));
exceptions[] = {"isNotInside"};
icon = PATHTOF(ui\icon_rearm_interact.paa);
};
};
};
};