Extract civilans from vehicles, rmeoved actions from civilians in vehicles

This commit is contained in:
dixon13
2015-12-23 00:19:41 -07:00
parent d36543d3a9
commit 1aa192f7e0
5 changed files with 36 additions and 5 deletions

View File

@ -148,6 +148,13 @@ class CfgVehicles {
showDisabled = 0;
priority = 2.5;
};
class ACE_Unload {
displayName = CSTRING(ExtractFromVehicle);
condition = QUOTE([ARR_2(_player,_target)] call DFUNC(canInteractWithCivilianVehicle));
statement = QUOTE([ARR_2(_target,vehicle _target)] call EFUNC(common,unloadPersonLocal));
showDisabled = 0;
priority = 2.6;
}
};
class ACE_Torso {
@ -485,7 +492,7 @@ class CfgVehicles {
};
};
};
class StaticMGWeapon: StaticWeapon {};
class HMG_01_base_F: StaticMGWeapon {};