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Extract civilans from vehicles, rmeoved actions from civilians in vehicles
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@ -148,6 +148,13 @@ class CfgVehicles {
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showDisabled = 0;
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priority = 2.5;
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};
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class ACE_Unload {
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displayName = CSTRING(ExtractFromVehicle);
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condition = QUOTE([ARR_2(_player,_target)] call DFUNC(canInteractWithCivilianVehicle));
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statement = QUOTE([ARR_2(_target,vehicle _target)] call EFUNC(common,unloadPersonLocal));
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showDisabled = 0;
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priority = 2.6;
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}
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};
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class ACE_Torso {
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@ -485,7 +492,7 @@ class CfgVehicles {
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};
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};
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};
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class StaticMGWeapon: StaticWeapon {};
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class HMG_01_base_F: StaticMGWeapon {};
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