mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
Merge pull request #377 from KoffeinFlummi/142light
142 directional light for map effects
This commit is contained in:
@ -63,7 +63,7 @@ if (_lightSource isKindOf "CAManBase") then {
|
||||
_lightLevel = (linearConversion [0, 30, _distance, 1, 0, true]) * (linearConversion [_innerAngle, _outerAngle, _angle, 1, 0, true]);
|
||||
|
||||
} else {
|
||||
// handle any object, strcutures, cars, tanks, etc.
|
||||
// handle any object, strcutures, cars, tanks, etc. @todo campfires, burning vehicles
|
||||
|
||||
private "_lights";
|
||||
_lights = [_lightSource] call FUNC(getTurnedOnLights);
|
||||
|
Reference in New Issue
Block a user