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Merge pull request #1994 from acemod/improveHeadbugfix
Improve headbugfix
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commit
1ba4de7520
@ -37,6 +37,13 @@
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};
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}] call FUNC(addEventhandler);
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["HeadbugFixUsed", {
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PARAMS_2(_profileName,_animation);
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diag_log text format ["[ACE] Headbug Used: Name: %1, Animation: %2", _profileName, _animation];
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}] call FUNC(addEventHandler);
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//~~~~~Get Map Data~~~~~
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//Find MGRS zone and 100km grid for current map
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[] call FUNC(getMGRSdata);
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@ -10,21 +10,33 @@
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#include "script_component.hpp"
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private ["_pos","_dir","_anim"];
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if (player != vehicle player || {(player getvariable ["ace_isUnconscious", false])}) exitWith {};
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titleCut ["", "BLACK"];
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_pos = getposATL player;
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_dir = getDir player;
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_anim = animationState player;
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// create invisible headbug fix vehicle
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_ACE_HeadbugFix = createVehicle ["ACE_Headbug_Fix", getposATL player, [], 0, "NONE"];
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_ACE_HeadbugFix setDir _dir;
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player moveInAny _ACE_HeadbugFix;
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sleep 1.0;
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unassignVehicle player;
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player action ["Eject", vehicle player];
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sleep 1.0;
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deleteVehicle _ACE_HeadbugFix;
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player setposATL _pos;
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player setDir _dir;
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titleCut ["", "PLAIN"];
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_anim = animationState ACE_player;
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["HeadbugFixUsed", [profileName, _anim]] call FUNC(serverEvent);
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["HeadbugFixUsed", [profileName, _anim]] call FUNC(localEvent);
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if (ACE_player != vehicle ACE_player || { !([ACE_player, objNull, ["isNotSitting"]] call FUNC(canInteractWith)) } ) exitWith {false};
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_pos = getposATL ACE_player;
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_dir = getDir ACE_player;
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titleCut ["", "BLACK"];
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[ACE_Player, "headBugFix"] call FUNC(hideUnit);
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// create invisible headbug fix vehicle
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_ACE_HeadbugFix = "ACE_Headbug_Fix" createVehicleLocal _pos;
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_ACE_HeadbugFix setDir _dir;
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ACE_player moveInAny _ACE_HeadbugFix;
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sleep 0.1;
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unassignVehicle ACE_player;
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ACE_player action ["Eject", vehicle ACE_player];
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ACE_player setDir _dir;
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ACE_player setposATL _pos;
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sleep 1.0;
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deleteVehicle _ACE_HeadbugFix;
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[ACE_Player, "headBugFix"] call FUNC(unhideUnit);
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titleCut ["", "PLAIN"];
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true
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