diff --git a/addons/medical/functions/fnc_handleDamage_caching.sqf b/addons/medical/functions/fnc_handleDamage_caching.sqf index 8476c09542..9760770d71 100644 --- a/addons/medical/functions/fnc_handleDamage_caching.sqf +++ b/addons/medical/functions/fnc_handleDamage_caching.sqf @@ -69,7 +69,6 @@ if (_unit getVariable [QGVAR(isFalling), false]) then { _projectile = "falling"; _this set [4, "falling"]; }; -diag_log format["[handleDamage_caching] Projectile: %1; Velocity: %2 m/s; SelectionName: %3; newDamage: %4", _projectile, (velocity _unit) select 2, _selectionName, _newDamage]; // Finished with the current frame, reset variables // Note: sometimes handleDamage spans over 2 or even 3 frames. diff --git a/addons/medical/functions/fnc_handleDamage_wounds.sqf b/addons/medical/functions/fnc_handleDamage_wounds.sqf index e0a0d984ff..70eeb74f9d 100644 --- a/addons/medical/functions/fnc_handleDamage_wounds.sqf +++ b/addons/medical/functions/fnc_handleDamage_wounds.sqf @@ -28,7 +28,6 @@ _typeOfDamage = _this select 4; _openWounds = _unit getvariable[QGVAR(openWounds), []]; _woundID = _unit getvariable[QGVAR(lastUniqueWoundID), 1]; -diag_log format ["HandleDamageWounds,%1,%2,%3,%4", _selectionName, _damage, _typeOfDamage, _woundID]; _extensionOutput = "ace_medical" callExtension format ["HandleDamageWounds,%1,%2,%3,%4", _selectionName, _damage, _typeOfDamage, _woundID]; _painToAdd = 0;