add displayName to blown off turret object

This commit is contained in:
commy2 2016-09-18 12:19:29 +02:00
parent 2b4c5f9c49
commit 1c4cd81680
2 changed files with 18 additions and 2 deletions

View File

@ -11,15 +11,17 @@ class CfgVehicles {
class ThingX;
class GVAR(Turret_MBT_01): ThingX {
author = ECSTRING(common,ACETeam);
_generalMacro = QGVAR(TurretDummy);
_generalMacro = QGVAR(Turret_MBT_01);
scope = 1;
displayName = CSTRING(generic_turret_wreck);
model = "\A3\Structures_F\Wrecks\Wreck_Slammer_turret_F.p3d";
icon = "\A3\armor_f_gamma\MBT_01\Data\ui\map_slammer_mk4_ca.paa";
};
class GVAR(Turret_MBT_02): ThingX {
author = ECSTRING(common,ACETeam);
_generalMacro = QGVAR(TurretDummy);
_generalMacro = QGVAR(Turret_MBT_02);
scope = 1;
displayName = CSTRING(generic_turret_wreck);
model = "\A3\Structures_F\Wrecks\Wreck_T72_turret_F.p3d";
icon = "\A3\armor_f_gamma\MBT_02\Data\UI\map_MBT_02_ca.paa";
};

View File

@ -13,5 +13,19 @@
<Czech>Povolí explozi munice a její následné ničivé efekty.</Czech>
<Russian>Включает воспламенение и сопутствующие эффекты повреждения техники.</Russian>
</Key>
<Key ID="STR_ACE_CookOff_generic_turret_wreck">
<Original>Wreck (Turret)</Original>
<French>Épave (tourelle)</French>
<Spanish>Restos (torreta)</Spanish>
<Italian>Rottami (torretta)</Italian>
<Polish>Wrak (wieżyczka)</Polish>
<Russian>Обломки (башня)</Russian>
<German>Wrack (Geschützturm)</German>
<Czech>Vrak (věž)</Czech>
<English>Wreck (Turret)</English>
<Portuguese>Ruínas (torre)</Portuguese>
<Korean>잔해(포탑)</Korean>
<Japanese>残骸(タレット)</Japanese>
</Key>
</Package>
</Project>