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Rewrite rectify. Medical - Add vehicle hint when loading unconscious (#6822)
* Rewrite rectify. Medical - Add vehicle hint when loading unconscious * Fix copy paste
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@ -32,5 +32,11 @@ if ([_target] call EFUNC(medical_status,isBeingDragged)) then {
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};
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private _vehicle = [_caller, _target, _vehicle] call EFUNC(common,loadPerson);
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if (!isNull _vehicle) then {
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private _hint = LSTRING(loadedInto);
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private _itemName = [_target, false, true] call EFUNC(common,getName);
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private _vehicleName = getText (configFile >> "CfgVehicles" >> typeOf _vehicle >> "displayName");
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[[_hint, _itemName, _vehicleName], 3.0] call EFUNC(common,displayTextStructured);
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};
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_vehicle
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@ -3247,6 +3247,22 @@
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<Chinesesimp>将伤者背出</Chinesesimp>
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<Chinese>將傷者背出</Chinese>
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</Key>
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<Key ID="STR_ACE_Medical_treatment_loadedInto">
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<English>%1<br/>loaded into<br/>%2</English>
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<Spanish>%1<br/>cargado en<br/>%2</Spanish>
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<French>%1<br/>chargé dans<br/>%2</French>
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<German>%1<br/>in<br/>%2 verladen</German>
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<Polish>%1<br/>załadowano do<br/>%2</Polish>
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<Czech>%1<br/>naloženo do<br/>%2</Czech>
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<Portuguese>%1<br/>carregado em<br/>%2</Portuguese>
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<Italian>%1<br/>caricato su<br/>%2</Italian>
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<Hungarian>%1<br/>berakodva ide:<br/>%2</Hungarian>
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<Russian>%1<br/>загружен в<br/>%2</Russian>
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<Japanese>%1<br/>は<br/>%2へ積み込まれました</Japanese>
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<Korean>%1<br/>는<br/>%2 에 실림</Korean>
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<Chinese>%1<br/>裝載至<br/>%2</Chinese>
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<Chinesesimp>%1<br/>装载至<br/>%2</Chinesesimp>
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</Key>
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<Key ID="STR_ACE_Medical_treatment_PlaceInBodyBag">
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<English>Place body in bodybag</English>
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<Spanish>Colocar cuerpo en bolsa para cadáveres</Spanish>
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