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switch sides of add/drop left/right
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@ -15,8 +15,8 @@ _fosData = GVAR(FOSData);
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if !(_this select 0) then {
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private "_digits";
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// of abscissa
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_digits = [_fosData, 0] call FUNC(convertToTexturesFOS);
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// of ordinate
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_digits = [_fosData, 1] call FUNC(convertToTexturesFOS);
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(_dlgVector displayCtrl 1310) ctrlSetText (_digits select 0);
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(_dlgVector displayCtrl 1311) ctrlSetText (_digits select 1);
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@ -24,8 +24,8 @@ if !(_this select 0) then {
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(_dlgVector displayCtrl 1313) ctrlSetText (_digits select 3);
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(_dlgVector displayCtrl 1314) ctrlSetText (_digits select 4);
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// of ordinate
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_digits = [_fosData, 1] call FUNC(convertToTexturesFOS);
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// of abscissa
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_digits = [_fosData, 0] call FUNC(convertToTexturesFOS);
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(_dlgVector displayCtrl 1315) ctrlSetText (_digits select 0);
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(_dlgVector displayCtrl 1316) ctrlSetText (_digits select 1);
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