Enabled DAGR, Kestrel4500, Laser switching, Mag Repack, Markers, MicroDAGR, NVG Adjusting and Check Ammo while Sitting

This commit is contained in:
jonpas 2015-06-13 22:08:13 +02:00
parent 254b386805
commit 1eeca28a3d
12 changed files with 19 additions and 19 deletions

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@ -1,7 +1,7 @@
["ACE3 Equipment", QGVAR(ATragMXDialogKey), localize LSTRING(ATragMXDialogKey),
{
// Conditions: canInteract
if !([ACE_player, objNull, ["notOnMap", "isNotInside"]] call EFUNC(common,canInteractWith)) exitWith {false};
if !([ACE_player, objNull, ["notOnMap", "isNotInside", "isNotSitting"]] call EFUNC(common,canInteractWith)) exitWith {false};
if (GVAR(active)) exitWith {
closeDialog 0;
false
@ -21,7 +21,7 @@ _conditonCode = {
};
_toggleCode = {
// Conditions: canInteract
if !([ACE_player, objNull, ["notOnMap", "isNotInside"]] call EFUNC(common,canInteractWith)) exitWith {};
if !([ACE_player, objNull, ["notOnMap", "isNotInside", "isNotSitting"]] call EFUNC(common,canInteractWith)) exitWith {};
if (GVAR(active)) exitWith {
closeDialog 0;
};

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@ -10,7 +10,7 @@ class CfgVehicles {
showDisabled = 0;
priority = 0.1;
icon = QUOTE(PATHTOF(UI\DAGR_Icon.paa));
exceptions[] = {"isNotInside"};
exceptions[] = {"isNotInside", "isNotSitting"};
class GVAR(toggle) {
displayName = "Toggle DAGR";
condition = QUOTE([ARR_2(_player,'ACE_DAGR')] call EFUNC(common,hasItem));
@ -18,7 +18,7 @@ class CfgVehicles {
showDisabled = 0;
priority = 0.2;
icon = QUOTE(PATHTOF(UI\DAGR_Icon.paa));
exceptions[] = {"notOnMap", "isNotInside"};
exceptions[] = {"notOnMap", "isNotInside", "isNotSitting"};
};
};
};

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@ -2,7 +2,7 @@
["ACE3 Equipment", QGVAR(MenuKey), "Configure DAGR",
{
// Conditions: canInteract
if !([ACE_player, objNull, ["notOnMap", "isNotInside"]] call EFUNC(common,canInteractWith)) exitWith {false};
if !([ACE_player, objNull, ["notOnMap", "isNotInside", "isNotSitting"]] call EFUNC(common,canInteractWith)) exitWith {false};
if !([ACE_player, "ACE_DAGR"] call EFUNC(common,hasItem)) exitWith {false};
// Statement
@ -19,7 +19,7 @@
["ACE3 Equipment", QGVAR(ToggleKey), "Toggle DAGR",
{
// Conditions: canInteract
if !([ACE_player, objNull, ["notOnMap", "isNotInside"]] call EFUNC(common,canInteractWith)) exitWith {false};
if !([ACE_player, objNull, ["notOnMap", "isNotInside", "isNotSitting"]] call EFUNC(common,canInteractWith)) exitWith {false};
if !([ACE_player, "ACE_DAGR"] call EFUNC(common,hasItem)) exitWith {false};
// Statement

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@ -1,7 +1,7 @@
["ACE3 Equipment", QGVAR(KestrelDialogKey), localize LSTRING(KestrelDialogKey),
{
// Conditions: canInteract
if !([ACE_player, objNull, ["notOnMap", "isNotInside"]] call EFUNC(common,canInteractWith)) exitWith {false};
if !([ACE_player, objNull, ["notOnMap", "isNotInside", "isNotSitting"]] call EFUNC(common,canInteractWith)) exitWith {false};
if (GVAR(Kestrel4500)) exitWith {
closeDialog 0;
false
@ -16,7 +16,7 @@
["ACE3 Equipment", QGVAR(DisplayKestrelKey), localize LSTRING(DisplayKestrelKey),
{
// Conditions: canInteract
if !([ACE_player, objNull, ["notOnMap", "isNotInside"]] call EFUNC(common,canInteractWith)) exitWith {false};
if !([ACE_player, objNull, ["notOnMap", "isNotInside", "isNotSitting"]] call EFUNC(common,canInteractWith)) exitWith {false};
// Statement
[] call FUNC(displayKestrel);

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@ -3,7 +3,7 @@
["ACE3 Weapons", QGVAR(switchLaserLightMode), localize LSTRING(switchLaserLight),
{
// Conditions: canInteract
if !([ACE_player, objNull, ["isNotInside"]] call EFUNC(common,canInteractWith)) exitWith {false};
if !([ACE_player, objNull, ["isNotInside", "isNotSitting"]] call EFUNC(common,canInteractWith)) exitWith {false};
// Conditions: specific
if !([ACE_player] call EFUNC(common,canUseWeapon)) exitWith {false};

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@ -26,7 +26,7 @@ EXPLODE_2_PVT(_args,_magazineClassname,_lastAmmoCount);
_fullMagazineCount = getNumber (configfile >> "CfgMagazines" >> _magazineClassname >> "count");
//Don't show anything if player can't interact:
if (!([ACE_player, objNull, ["isNotInside"]] call EFUNC(common,canInteractWith))) exitWith {};
if (!([ACE_player, objNull, ["isNotInside", "isNotSitting"]] call EFUNC(common,canInteractWith))) exitWith {};
_structuredOutputText = if (_errorCode == 0) then {
format ["<t align='center'>%1</t><br/>", (localize LSTRING(RepackComplete))];

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@ -31,7 +31,7 @@ _fullMagazineCount = getNumber (_magazineCfg >> "count");
_isBelt = (isNumber (_magazineCfg >> "ACE_isBelt")) && {(getNumber (_magazineCfg >> "ACE_isBelt")) == 1};
//Check canInteractWith:
if (!([_player, objNull, ["isNotInside"]] call EFUNC(common,canInteractWith))) exitWith {};
if (!([_player, objNull, ["isNotInside", "isNotSitting"]] call EFUNC(common,canInteractWith))) exitWith {};
[_player] call EFUNC(common,goKneeling);
@ -69,5 +69,5 @@ _totalTime,
{_this call FUNC(magazineRepackFinish)},
(localize LSTRING(RepackingMagazine)),
{_this call FUNC(magazineRepackProgress)},
["isNotInside"]
["isNotInside", "isNotSitting"]
] call EFUNC(common,progressBar);

View File

@ -25,7 +25,7 @@
PARAMS_1(_display);
//Can't place markers when can't interact
if (!([ACE_player, objNull, ["notOnMap", "isNotInside"]] call EFUNC(common,canInteractWith))) exitWith {
if (!([ACE_player, objNull, ["notOnMap", "isNotInside", "isNotSitting"]] call EFUNC(common,canInteractWith))) exitWith {
_display closeDisplay 2; //emulate "Cancel" button
};

View File

@ -9,7 +9,7 @@ _conditonCode = {
("ACE_microDAGR" in (items ACE_player))
};
_toggleCode = {
if !([ACE_player, objNull, ["notOnMap", "isNotInside"]] call EFUNC(common,canInteractWith)) exitWith {};
if !([ACE_player, objNull, ["notOnMap", "isNotInside", "isNotSitting"]] call EFUNC(common,canInteractWith)) exitWith {};
[] call FUNC(openDisplay); //toggle display mode
};
_closeCode = {

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@ -26,11 +26,11 @@ case (DISPLAY_MODE_CLOSED): {_returnValue = true}; //Can always close
case (DISPLAY_MODE_HIDDEN): {_returnValue = true}; //Can always hide
case (DISPLAY_MODE_DIALOG): {
_returnValue = ("ACE_microDAGR" in (items ACE_player)) && {[ACE_player, objNull, ["notOnMap", "isNotInside"]] call EFUNC(common,canInteractWith)};
_returnValue = ("ACE_microDAGR" in (items ACE_player)) && {[ACE_player, objNull, ["notOnMap", "isNotInside", "isNotSitting"]] call EFUNC(common,canInteractWith)};
};
case (DISPLAY_MODE_DISPLAY): {
//Can't have minimap up while zoomed in
_returnValue = (cameraview != "GUNNER") && {"ACE_microDAGR" in (items ACE_player)} && {[ACE_player, objNull, ["notOnMap", "isNotInside"]] call EFUNC(common,canInteractWith)};
_returnValue = (cameraview != "GUNNER") && {"ACE_microDAGR" in (items ACE_player)} && {[ACE_player, objNull, ["notOnMap", "isNotInside", "isNotSitting"]] call EFUNC(common,canInteractWith)};
};
};

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@ -40,7 +40,7 @@ GVAR(ppEffectMuzzleFlash) ppEffectCommit 0;
["ACE3 Equipment", QGVAR(IncreaseNVGBrightness), localize LSTRING(IncreaseNVGBrightness),
{
// Conditions: canInteract
if !([ACE_player, objNull, ["isNotEscorting", "isNotInside"]] call EFUNC(common,canInteractWith)) exitWith {false};
if !([ACE_player, objNull, ["isNotEscorting", "isNotInside", "isNotSitting"]] call EFUNC(common,canInteractWith)) exitWith {false};
// Conditions: specific
if ((currentVisionMode ACE_player != 1)) exitWith {false};
@ -54,7 +54,7 @@ GVAR(ppEffectMuzzleFlash) ppEffectCommit 0;
["ACE3 Equipment", QGVAR(DecreaseNVGBrightness), localize LSTRING(DecreaseNVGBrightness),
{
// Conditions: canInteract
if !([ACE_player, objNull, ["isNotEscorting", "isNotInside"]] call EFUNC(common,canInteractWith)) exitWith {false};
if !([ACE_player, objNull, ["isNotEscorting", "isNotInside", "isNotSitting"]] call EFUNC(common,canInteractWith)) exitWith {false};
// Conditions: specific
if ((currentVisionMode ACE_player != 1)) exitWith {false};

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@ -7,7 +7,7 @@ if !(hasInterface) exitWith {};
["ACE3 Weapons", QGVAR(checkAmmo), localize LSTRING(checkAmmo),
{
// Conditions: canInteract
if !([ACE_player, (vehicle ACE_player), ["isNotInside"]] call EFUNC(common,canInteractWith)) exitWith {false};
if !([ACE_player, (vehicle ACE_player), ["isNotInside", "isNotSitting"]] call EFUNC(common,canInteractWith)) exitWith {false};
// Conditions: specific
if !([ACE_player] call EFUNC(common,canUseWeapon) || {(vehicle ACE_player) isKindOf "StaticWeapon"}) exitWith {false};