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Adding useful TRACE statement
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@ -14,6 +14,7 @@
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*
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* Public: No
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*/
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TRACE_1("",_this);
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params [
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["_projectile", objNull, [objNull]]
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];
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@ -25,7 +26,7 @@ if (_ammo isEqualTo "" || {isNull _projectile}) exitWith {
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};
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private _shouldFrag = _ammo call FUNC(shouldFrag);
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if (_doFrag) then {
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if (_shouldFrag && GVAR(enabled)) then {
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_projectile addEventHandler [
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"Explode",
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{
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