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Fixed scope adjustment conflicting with vehicle weapon zeroing
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@ -16,7 +16,7 @@
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PARAMS_3(_unit,_turretAndDirection,_majorStep);
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if (vehicle _unit != _unit) exitWith {false};
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if (!(_unit isKindOf "Man")) exitWith {false};
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private ["_weaponIndex", "_zeroing", "_optic", "_increment", "_maxVertical", "_maxHorizontal", "_elevation", "_windage", "_zero", "_adjustment"];
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