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Added note concerning BIS_fnc_guiMessage
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@ -22,6 +22,7 @@ private ["_config", "_configEnabled", "_deployTime", "_unitsToDeploy", "_deployG
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if (isNull _vehicle || {!(_vehicle isKindOf "Helicopter")}) exitWith {
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if (isNull _vehicle || {!(_vehicle isKindOf "Helicopter")}) exitWith {
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if (hasInterface) then {
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if (hasInterface) then {
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// Note: BIS_fnc_guiMessage causes a CTD with call, so spawn is used instead.
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["deployAI was called with an invalid or non-existant vehicle.", QFUNC(deployAI)] spawn BIS_fnc_guiMessage;
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["deployAI was called with an invalid or non-existant vehicle.", QFUNC(deployAI)] spawn BIS_fnc_guiMessage;
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};
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};
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ACE_LOGERROR('FUNC(deployAI): deployAI was called with an invalid or non-existant vehicle.');
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ACE_LOGERROR('FUNC(deployAI): deployAI was called with an invalid or non-existant vehicle.');
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