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https://github.com/acemod/ACE3.git
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added movable markers option (#5397)
* added movable markers option * added restrictions * added local events * formatting + small fixes * Events for start and end modified + small adjusts * minor fixes * lazy eval * Alt as modifier key * Update XEH_postInit.sqf * Skip UI EH on headless
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17
addons/markers/ACE_Settings.hpp
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17
addons/markers/ACE_Settings.hpp
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@ -0,0 +1,17 @@
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class ACE_Settings {
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class GVAR(movableMarkersEnabled) {
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category = CSTRING(Module_DisplayName);
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value = 0;
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typeName = "BOOL";
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displayName = CSTRING(MovableMarkers_DisplayName);
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description = CSTRING(MovableMarkers_Description);
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};
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class GVAR(moveRestriction) {
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category = CSTRING(Module_DisplayName);
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value = 0;
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typeName = "SCALAR";
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displayName = CSTRING(MoveRestriction_DisplayName);
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description = CSTRING(MoveRestriction_Description);
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values[] = {CSTRING(MoveRestriction_All), CSTRING(MoveRestriction_Admins), CSTRING(MoveRestriction_GroupLeaders), CSTRING(MoveRestriction_GroupLeadersAndAdmins)};
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};
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};
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48
addons/markers/CfgVehicles.hpp
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48
addons/markers/CfgVehicles.hpp
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@ -0,0 +1,48 @@
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class CfgVehicles {
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class ACE_Module;
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class ACE_ModuleMarkers: ACE_Module {
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author = ECSTRING(common,ACETeam);
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category = "ACE";
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displayName = CSTRING(Module_DisplayName);
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function = QFUNC(initModule);
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scope = 2;
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isGlobal = 1;
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isSingular = 1;
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icon = QPATHTOF(UI\Icon_Module_Markers_ca.paa);
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class Arguments {
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class MovableMarkersEnabled {
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displayName = CSTRING(MovableMarkers_DisplayName);
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description = CSTRING(MovableMarkers_Description);
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typeName = "BOOL";
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defaultValue = 0;
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};
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class MoveRestriction {
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displayName = CSTRING(MoveRestriction_DisplayName);
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description = CSTRING(MoveRestriction_Description);
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typeName = "NUMBER";
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class values {
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class all {
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name = CSTRING(MoveRestriction_All);
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value = MOVE_RESTRICTION_ALL;
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default = MOVE_RESTRICTION_ALL;
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};
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class admins {
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name = CSTRING(MoveRestriction_Admins);
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value = MOVE_RESTRICTION_ADMINS;
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};
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class groupLeaders {
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name = CSTRING(MoveRestriction_GroupLeaders);
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value = MOVE_RESTRICTION_GROUP_LEADERS;
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};
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class groupLeadersAndAdmins {
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name = CSTRING(MoveRestriction_GroupLeadersAndAdmins);
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value = MOVE_RESTRICTION_GROUP_LEADERS_ADMINS;
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};
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};
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};
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};
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class ModuleDescription {
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description = CSTRING(Module_Description);
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};
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};
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};
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BIN
addons/markers/UI/Icon_Module_Markers_ca.paa
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BIN
addons/markers/UI/Icon_Module_Markers_ca.paa
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Binary file not shown.
@ -11,3 +11,8 @@ PREP(placeMarker);
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PREP(sendMarkersJIP);
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PREP(setMarkerJIP);
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PREP(setMarkerNetwork);
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PREP(movePFH);
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PREP(onMouseButtonDownMap);
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PREP(onMouseButtonUpMap);
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PREP(initModule);
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PREP(canMoveMarker);
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@ -18,3 +18,28 @@ GVAR(currentMarkerPosition) = [];
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GVAR(currentMarkerAngle) = 0;
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GVAR(currentMarkerColorConfigName) = "";
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GVAR(currentMarkerConfigName) = "";
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// set marker pos local on every computer (prevent markers visible for everyone)
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[QGVAR(applyMarkerPosLocal), {
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params["_marker", "_pos"];
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_marker setMarkerPosLocal _pos;
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if (isServer) then {
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private _index = (GETGVAR(allMapMarkers,[])) find _marker; // case-sensitive, but should be fine
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if (_index < 0) exitWith {ERROR_1("Could not find data for %1", _marker);};
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private _data = GVAR(allMapMarkersProperties) select _index;
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_data set [2, _pos];
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};
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}] call CBA_fnc_addEventHandler;
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["ace_settingsInitialized", {
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if (GVAR(movableMarkersEnabled)) then {
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if (!hasInterface) exitWith {};
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[{
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!isNull (findDisplay 12)
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}, {
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(findDisplay 12 displayCtrl 51) ctrlAddEventHandler ["MouseButtonDown", FUNC(onMouseButtonDownMap)];
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(findDisplay 12 displayCtrl 51) ctrlAddEventHandler ["MouseButtonUp", FUNC(onMouseButtonUpMap)];
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}] call CBA_fnc_waitUntilAndExecute;
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};
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}] call CBA_fnc_addEventHandler;
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@ -15,4 +15,7 @@ class CfgPatches {
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};
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#include "CfgEventHandlers.hpp"
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#include "ACE_Settings.hpp"
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#include "CfgVehicles.hpp"
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#include "InsertMarker.hpp"
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28
addons/markers/functions/fnc_canMoveMarker.sqf
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28
addons/markers/functions/fnc_canMoveMarker.sqf
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@ -0,0 +1,28 @@
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/*
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* Author: chris579
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* Checks whether the player can move markers.
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*
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* Arguments:
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* None
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*
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* Return Value:
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* Whether the player can move markers <BOOL>
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*
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* Example:
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* [] call ace_markers_fnc_canMoveMarker
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*
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* Public: No
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*/
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#include "script_component.hpp"
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switch (GVAR(moveRestriction)) do {
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case MOVE_RESTRICTION_ALL: { true };
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case MOVE_RESTRICTION_ADMINS: { IS_ADMIN };
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case MOVE_RESTRICTION_GROUP_LEADERS: {
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leader group ACE_player == ACE_player
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};
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case MOVE_RESTRICTION_GROUP_LEADERS_ADMINS: {
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(leader group ACE_player == ACE_player) || IS_ADMIN
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};
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default { true };
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};
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21
addons/markers/functions/fnc_initModule.sqf
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21
addons/markers/functions/fnc_initModule.sqf
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@ -0,0 +1,21 @@
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/*
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* Author: chris579
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* Initializes the Markers Module.
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*
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* Arguments:
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* 0: Logic <Object>
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*
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* Return Value:
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* None
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*
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* Example:
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* [LOGIC] call ACE_markers_fnc_initModule
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*
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* Public: No
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*/
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#include "script_component.hpp"
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params ["_logic"];
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[_logic, QGVAR(movableMarkersEnabled), "MovableMarkersEnabled"] call EFUNC(common,readSettingFromModule);
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[_logic, QGVAR(moveRestriction), "MoveRestriction"] call EFUNC(common,readSettingFromModule);
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38
addons/markers/functions/fnc_movePFH.sqf
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38
addons/markers/functions/fnc_movePFH.sqf
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@ -0,0 +1,38 @@
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/*
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* Author: chris579
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* When the marker is being moved.
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*
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* Arguments:
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* 0: Marker data <ARRAY>
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* 1: PFH ID <NUMBER>
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*
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* Return Value:
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* None
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*
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* Example:
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* [[MARKER], 5] call ace_markers_fnc_movePFH
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*
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* Public: No
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*/
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#include "script_component.hpp"
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params ["_args", "_idPFH"];
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_args params ["_marker"];
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if (isNull (findDisplay 12 displayCtrl 51) || {!(player getVariable [QGVAR(moveInProgress), false])}) exitWith {
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[_idPFH] call CBA_fnc_removePerFrameHandler;
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private _origin = ACE_player getVariable [QGVAR(movedMarkerOrigin), getMarkerPos _marker];
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if !([QGVAR(markerMoveEnded), [ACE_player, _marker, _origin, getMarkerPos _marker]] call CBA_fnc_localEvent) exitWith {
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_marker setMarkerPosLocal _origin;
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};
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[QGVAR(applyMarkerPosLocal), [_marker, getMarkerPos _marker]] call CBA_fnc_globalEvent;
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_marker setMarkerAlphaLocal (ACE_player getVariable [QGVAR(movedMarkerAlpha), 1]);
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EGVAR(map_gestures,enabled) = ACE_player getVariable [QGVAR(mapGesturesSetting), false];
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(findDisplay 12 displayCtrl 51) ctrlMapCursor ["Track", "Track"];
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};
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_marker setMarkerPosLocal ((findDisplay 12 displayCtrl 51) posScreenToWorld getMousePosition);
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53
addons/markers/functions/fnc_onMouseButtonDownMap.sqf
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53
addons/markers/functions/fnc_onMouseButtonDownMap.sqf
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@ -0,0 +1,53 @@
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/*
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* Author: chris579
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* Triggered when a mouse button is pressed on the map.
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*
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* Arguments:
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* 0: Map Control the EVH was assigned to <CONTROL>
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* 1: Button code <NUMBER>
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* 2: Position of x <NUMBER>
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* 3: Position of y <NUMBER>
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* 4: State of Shift <BOOL>
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* 5: State of Ctrl <BOOL>
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* 6: State of Alt <BOOL>
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*
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* Return Value:
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* None
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*
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* Example:
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* [CONTROL, 2, 0, 0, true, false, false] call ace_markers_fnc_onMouseButtonDownMap
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*
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* Public: No
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*/
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#include "script_component.hpp"
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params ["_mapCtrl", "_button", "_x", "_y", "_shift", "_ctrl", "_alt"];
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if (_button != 0) exitWith {};
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private _mouseOver = ctrlMapMouseOver _mapCtrl;
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if (count _mouseOver == 2) then {
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if ((_mouseOver select 0) == "marker") then {
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private _markerName = _mouseOver select 1;
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if (_markerName find "_USER_DEFINED" != -1) then {
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if (!_ctrl && !_shift && _alt && ([] call FUNC(canMoveMarker))) then {
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// move marker
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_mapCtrl ctrlMapCursor ["Track", "Move"];
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if !([QGVAR(markerMoveStarted), [ACE_player, _markerName, getMarkerPos _markerName]] call CBA_fnc_localEvent) exitWith {};
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ACE_player setVariable [QGVAR(movedMarkerOrigin), getMarkerPos _markerName];
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ACE_player setVariable [QGVAR(movedMarkerAlpha), markerAlpha _markerName];
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ACE_player setVariable [QGVAR(moveInProgress), true];
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ACE_player setVariable [QGVAR(mapGesturesSetting), EGVAR(map_gestures,enabled)];
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EGVAR(map_gestures,enabled) = false;
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_markerName setMarkerAlphaLocal 0.5;
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[FUNC(movePFH), 0, [_markerName]] call CBA_fnc_addPerFrameHandler;
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};
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};
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};
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};
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21
addons/markers/functions/fnc_onMouseButtonUpMap.sqf
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21
addons/markers/functions/fnc_onMouseButtonUpMap.sqf
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@ -0,0 +1,21 @@
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/*
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* Author: chris579
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* Triggered when a mouse button is released on the map.
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*
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* Arguments:
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* 0: Map Control the evh was assigned to <CONTROL>
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* 1: Button code <NUMBER>
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*
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* Return Value:
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* None
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*
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* Example:
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* [CONTROL, 2] call ace_markers_fnc_onMouseButtonUpMap
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*
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* Public: No
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*/
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#include "script_component.hpp"
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params ["_mapCtrl", "_button"];
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player setVariable [QGVAR(moveInProgress), false];
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localize "str_channel_vehicle", \
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localize "str_channel_direct" \
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]
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#define MOVE_RESTRICTION_ALL 0
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#define MOVE_RESTRICTION_ADMINS 1
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#define MOVE_RESTRICTION_GROUP_LEADERS 2
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#define MOVE_RESTRICTION_GROUP_LEADERS_ADMINS 3
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@ -17,5 +17,45 @@
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<Chinesesimp>方位: %1°</Chinesesimp>
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<Chinese>方位: %1°</Chinese>
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</Key>
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<Key ID="STR_ACE_Markers_Module_DisplayName">
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<English>Markers</English>
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<German>Markierungen</German>
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</Key>
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<Key ID="STR_ACE_Markers_Module_Description">
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<English>This module allows you to customize markers placement.</English>
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<German>Dieses Modul ermöglicht die Steuerung der Platzierung von Markierungen.</German>
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</Key>
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<Key ID="STR_ACE_Markers_MovableMarkers_DisplayName">
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<English>Movable markers</English>
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<German>Bewegbare Markierungen</German>
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</Key>
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<Key ID="STR_ACE_Markers_MovableMarkers_Description">
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<English>Should map markers placed by players be movable?</English>
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<German>Sollen Markierungen, die von Spielern platziert wurden, verschiebbar sein?</German>
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</Key>
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<Key ID="STR_ACE_Markers_MoveRestriction_DisplayName">
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<English>Move restriction</English>
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<German>Verschiebungsrestriktion</German>
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</Key>
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<Key ID="STR_ACE_Markers_MoveRestriction_Description">
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<English>Apply move restrictions so that not every player is able to move markers.</English>
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<German>Restriktionen, damit nicht jeder Spieler Marker verschieben kann</German>
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</Key>
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<Key ID="STR_ACE_Markers_MoveRestriction_All">
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<English>All players</English>
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<German>Alle Spieler</German>
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</Key>
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<Key ID="STR_ACE_Markers_MoveRestriction_Admins">
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<English>Admins</English>
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<German>Admins</German>
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</Key>
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<Key ID="STR_ACE_Markers_MoveRestriction_GroupLeaders">
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<English>Group leaders</English>
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<German>Gruppenführer</German>
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</Key>
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<Key ID="STR_ACE_Markers_MoveRestriction_GroupLeadersAndAdmins">
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<English>Group leaders and Admins</English>
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<German>Gruppenführer und Admins</German>
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</Key>
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</Package>
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</Project>
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