diff --git a/addons/gforces/ACE_Settings.hpp b/addons/gforces/ACE_Settings.hpp new file mode 100644 index 0000000000..617adb21da --- /dev/null +++ b/addons/gforces/ACE_Settings.hpp @@ -0,0 +1,8 @@ +class ACE_Settings { + class GVAR(enabledFor) { + displayName = CSTRING(enabledFor_displayName); + typeName = "SCALAR"; + value = 2; + values[] = {ECSTRING(Common,Disabled), CSTRING(enabledFor_onlyAircraft), ECSTRING(Common,Enabled)}; + }; +}; diff --git a/addons/gforces/XEH_PREP.hpp b/addons/gforces/XEH_PREP.hpp index 1d3d8dac05..d7ef509174 100644 --- a/addons/gforces/XEH_PREP.hpp +++ b/addons/gforces/XEH_PREP.hpp @@ -1,2 +1,2 @@ - +PREP(addPFEH); PREP(pfhUpdateGForces); diff --git a/addons/gforces/XEH_postInit.sqf b/addons/gforces/XEH_postInit.sqf index 23abe8e826..d1df112606 100644 --- a/addons/gforces/XEH_postInit.sqf +++ b/addons/gforces/XEH_postInit.sqf @@ -2,14 +2,38 @@ if (!hasInterface) exitWith {}; -// Setup ppEffect -GVAR(GForces_CC) = ppEffectCreate ["ColorCorrections", 4215]; -GVAR(GForces_CC) ppEffectEnable true; -GVAR(GForces_CC) ppEffectForceInNVG true; -GVAR(GForces_CC) ppEffectAdjust [1,1,0,[0,0,0,1],[0,0,0,0],[1,1,1,1],[10,10,0,0,0,0.1,0.5]]; -GVAR(GForces_CC) ppEffectCommit 0.4; +GVAR(pfID) = -1; -GVAR(lastUpdateTime) = 0; -GVAR(oldVel) = [0,0,0]; +["SettingsInitialized", { + TRACE_1("SettingsInitialized eh",GVAR(enabledFor)); -[DFUNC(pfhUpdateGForces), 0, []] call CBA_fnc_addPerFrameHandler; + if (GVAR(enabledFor) == 0) exitWith {}; //Module has no effect if enabledFor is "None" + if (GVAR(enabledFor) == 2) exitWith { //PFEH is always on when enabledFor is "All" + [] call FUNC(addPFEH); + TRACE_1("adding perm PFEH",GVAR(pfID)); + }; + + //PFEH only runs when player is in a type "Air" vehicle when enabledFor is "Aircraft" + + if ((!isNull (vehicle ACE_player)) && {(vehicle ACE_player) isKindOf "Air"}) then { //"playerVehicleChanged" can happen before "settingInit" + [] call FUNC(addPFEH); + TRACE_1("adding temp PFEH [start in]",GVAR(pfID)); + }; + ["playerVehicleChanged", { + params ["", "_vehicle"]; + TRACE_2("playerVehicleChanged",_vehicle,typeOf _vehicle); + if (_vehicle isKindOf "Air") then { + if (GVAR(pfID) == -1) then { + [] call FUNC(addPFEH); + TRACE_1("adding temp PFEH",GVAR(pfID)); + }; + } else { + if (GVAR(pfID) != -1) then { + TRACE_1("removing temp PFEH",GVAR(pfID)); + ppEffectDestroy GVAR(GForces_CC); + [GVAR(pfID)] call CBA_fnc_removePerFrameHandler; + GVAR(pfID) = -1; + }; + }; + }] call EFUNC(common,addEventHandler); +}] call EFUNC(common,addEventHandler); diff --git a/addons/gforces/functions/fnc_addPFEH.sqf b/addons/gforces/functions/fnc_addPFEH.sqf new file mode 100644 index 0000000000..50311c3a06 --- /dev/null +++ b/addons/gforces/functions/fnc_addPFEH.sqf @@ -0,0 +1,29 @@ +/* + * Author: KoffeinFlummi and esteldunedain + * Adds the PFEH + * + * Argument: + * None + * + * Return value: + * None + * + * Public: No + */ +#include "script_component.hpp" + +//Reset forces array +GVAR(GForces) = []; +GVAR(GForces_Index) = 0; + +// Setup ppEffect +GVAR(GForces_CC) = ppEffectCreate ["ColorCorrections", 4215]; +GVAR(GForces_CC) ppEffectEnable true; +GVAR(GForces_CC) ppEffectForceInNVG true; +GVAR(GForces_CC) ppEffectAdjust [1,1,0,[0,0,0,1],[0,0,0,0],[1,1,1,1],[10,10,0,0,0,0.1,0.5]]; +GVAR(GForces_CC) ppEffectCommit 0.4; + +GVAR(lastUpdateTime) = 0; +GVAR(oldVel) = [0,0,0]; + +GVAR(pfID) = [DFUNC(pfhUpdateGForces), 0, []] call CBA_fnc_addPerFrameHandler; diff --git a/addons/gforces/functions/fnc_pfhUpdateGForces.sqf b/addons/gforces/functions/fnc_pfhUpdateGForces.sqf index dd569781e7..dc6f11ee39 100644 --- a/addons/gforces/functions/fnc_pfhUpdateGForces.sqf +++ b/addons/gforces/functions/fnc_pfhUpdateGForces.sqf @@ -13,14 +13,14 @@ */ #include "script_component.hpp" -EXPLODE_2_PVT(_this,_params,_pfhId); - // Update the g-forces at constant mission time intervals (taking accTime into account) if ((ACE_time - GVAR(lastUpdateTime)) < INTERVAL) exitWith {}; GVAR(lastUpdateTime) = ACE_time; if (isNull ACE_player || !(alive ACE_player)) exitWith {}; +BEGIN_COUNTER(everyInterval); + private _newVel = velocity (vehicle ACE_player); private _accel = ((_newVel vectorDiff GVAR(oldVel)) vectorMultiply (1 / INTERVAL)) vectorAdd [0, 0, 9.8]; // Cap maximum G's to +- 10 to avoid g-effects when the update is low fps. @@ -91,3 +91,5 @@ if !(ACE_player getVariable ["ACE_isUnconscious", false]) then { }; GVAR(GForces_CC) ppEffectCommit INTERVAL; + +END_COUNTER(everyInterval); diff --git a/addons/gforces/stringtable.xml b/addons/gforces/stringtable.xml new file mode 100644 index 0000000000..ee57af2f86 --- /dev/null +++ b/addons/gforces/stringtable.xml @@ -0,0 +1,15 @@ + + + + + Gforces Effects + Gforces Effekte + Efectos Gforces + + + Only Aircraft + Nur Luftfahrzeug + Sólo Aeronave + + + \ No newline at end of file