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Remove depreciated spectator hotkey
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cf368f240f
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@ -191,7 +191,6 @@ class GVAR(interface) {
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};
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multiselectEnabled = 0;
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onTreeDblClick = QUOTE([ARR_2('onTreeDblClick',_this)] call FUNC(handleInterface));
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onTreeSelChanged = QUOTE([ARR_2('onTreeSelChanged',_this)] call FUNC(handleInterface));
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};
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class unitFrame: RscFrame {
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x = 0;
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@ -62,7 +62,6 @@ switch (toLower _mode) do {
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[localize LSTRING(freeCamPan),"RMB (Hold)"],
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[localize LSTRING(freeCamDolly),"LMB (Hold)"],
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[localize LSTRING(freeCamBoost),"Shift (Hold)"],
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[localize LSTRING(freeCamFocus),"F"],
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[localize LSTRING(attributeControls),""],
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[localize LSTRING(nextCam),"Up Arrow"],
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[localize LSTRING(prevCam),"Down Arrow"],
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@ -126,7 +125,6 @@ switch (toLower _mode) do {
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GVAR(heldKeys) resize 255;
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GVAR(mouse) = [false,false];
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GVAR(mousePos) = [0.5,0.5];
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GVAR(treeSel) = objNull;
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};
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// Mouse events
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case "onmousebuttondown": {
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@ -226,14 +224,6 @@ switch (toLower _mode) do {
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case 32: { // D
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GVAR(camDolly) set [0, GVAR(camSpeed) * ([1, 2] select _shift)];
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};
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case 33: { // F
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private ["_sel","_vector"];
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_sel = GVAR(treeSel);
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if ((GVAR(camMode) == 0) && {!isNull _sel} && {_sel in GVAR(unitList)}) then {
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_vector = (positionCameraToWorld [0,0,0]) vectorDiff (positionCameraToWorld [0,0,25]);
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[nil,nil,nil,(getPosATL _sel) vectorAdd _vector] call FUNC(setCameraAttributes);
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};
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};
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case 44: { // Z
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GVAR(camBoom) = -0.5 * GVAR(camSpeed) * ([1, 2] select _shift);
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};
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@ -335,15 +325,6 @@ switch (toLower _mode) do {
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[_newMode,_newUnit] call FUNC(transitionCamera);
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};
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};
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case "ontreeselchanged": {
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_args params ["_tree","_sel"];
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if (count _sel == 3) then {
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GVAR(treeSel) = objectFromNetId (_tree tvData _sel);
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} else {
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GVAR(treeSel) = objNull;
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};
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};
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case "onunitsupdate": {
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_args params ["_tree"];
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private ["_cachedUnits","_cachedGrps","_cachedSides","_s","_g","_grp","_u","_unit","_side"];
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@ -49,7 +49,6 @@ if (_set) then {
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GVAR(heldKeys) resize 255;
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GVAR(mouse) = [false,false];
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GVAR(mousePos) = [0.5,0.5];
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GVAR(treeSel) = objNull;
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// Update units before opening to support pre-set camera unit
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[] call FUNC(updateUnits);
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@ -133,7 +132,6 @@ if (_set) then {
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GVAR(heldKeys) = nil;
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GVAR(mouse) = nil;
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GVAR(mousePos) = nil;
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GVAR(treeSel) = nil;
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// Reset nametag settings
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if (["ace_nametags"] call EFUNC(common,isModLoaded)) then {
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@ -344,14 +344,6 @@
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<Russian>Ускорение камеры</Russian>
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<Spanish>Aumento de velocidad</Spanish>
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</Key>
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<Key ID="STR_ACE_Spectator_freeCamFocus">
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<English>Focus on Unit</English>
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<Polish>Skup na jednostce</Polish>
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<Portuguese>Focar na unidade</Portuguese>
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<Russian>Фокус на юните</Russian>
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<Czech>Zaměřit se na Jednotku</Czech>
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<Spanish>Centrarse en la unidad</Spanish>
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</Key>
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<Key ID="STR_ACE_Spectator_uiControls">
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<English>Interface</English>
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<Polish>Interfejs</Polish>
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