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Medical Engine - Prevent uncon units from ragdolling on death (#9762)
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@ -86,6 +86,12 @@
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if (!isNull objectParent _unit && {local objectParent _unit}) exitWith {
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[_unit] call FUNC(lockUnconsciousSeat);
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};
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// Prevent second ragdoll of uncon units when they're killed
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if (IS_UNCONSCIOUS(_unit) && !isAwake _unit) then {
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_unit enableSimulation false;
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[{_this enableSimulation true}, _unit, 2] call CBA_fnc_waitAndExecute;
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};
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}] call CBA_fnc_addEventHandler;
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["CAManBase", "deleted", {
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