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#2204 - Tweak road draw for performance
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@ -77,14 +77,8 @@ class controlsBackground {
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sizeExLevel = 0;
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sizeEx = H_PART(1);
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ptsPerSquareSea = 5;
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ptsPerSquareTxt = 20;
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ptsPerSquareRoad = 0.01;
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ptsPerSquareRoad = 0.75;
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ptsPerSquareObj = 2000; //don't show buildings
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ptsPerSquareCLn = 100;
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ptsPerSquareCost = 200;
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ptsPerSquareFor = 9;
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ptsPerSquareForEdge = 9;
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showCountourInterval = 0;
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@ -116,14 +110,7 @@ class controlsBackground {
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onMouseButtonDblClick = QUOTE(_this call FUNC(mapDoubleTapEH));
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onMouseButtonDown = QUOTE(_this call FUNC(mapButtonDownEH));
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// ptsPerSquareSea = 5;
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// ptsPerSquareTxt = 20;
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// ptsPerSquareRoad = 0.01;
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ptsPerSquareObj = 9;
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// ptsPerSquareCLn = 100;
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// ptsPerSquareCost = 200;
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// ptsPerSquareFor = 9;
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// ptsPerSquareForEdge = 9;
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maxSatelliteAlpha = 0.5;
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