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Cargo - Add ability to add custom name to cargo objects (#8023)
* First Push Added the ability to edit cargo objects (crates/boxes only) names. Either via in-game action on the object it self or via 3den attributes. Added a single function which spawns the UI to edit the name and also edits it. This is an scripted UI, it could be changed to a config version if wanted, but as I'm not good in UI coding I left it on this simple version mainly for testing. Added 4 new stringtable entries, 2 for action and 2 for 3den attributes. * Add extra stringtable Forgot to add the UI to the stringtable. * Update fnc_renameObject.sqf fixing tabs * Show custom name only behind Added new function "getNameItem" that will get the items name. Put the custom name behind the original name between brackets "[...]". * Added "Hide Rename Action" setting Also removed an unused _itemClass from postInit. * Apply suggestions from code review Co-authored-by: jonpas <jonpas33@gmail.com> * Update AUTHORS.txt Added my name * Applied the sugesstions. * Fixed function crash * Moved to dialog. * Removed unused comment/code * Update renameMenu.hpp Fixed tabs to spaces. * Update renameMenu.hpp * move rename to common * Update addons/arsenal/ui/RscAttributes.hpp * style and use addActionToObject Co-authored-by: jonpas <jonpas33@gmail.com> Co-authored-by: PabstMirror <pabstmirror@gmail.com>
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@ -106,6 +106,7 @@ havena <silveredenis@gmail.com>
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Hawkins
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Head <brobergsebastian@gmail.com>
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Hybrid V
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JasperRab <jasper@jasperrab.eu>
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john681611 <john681611@hotmail.com>
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JoramD
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Karneck <dschultz26@hotmail.com>
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@ -159,22 +159,6 @@
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<Czech>[Shift+Klik pro uložení jako standardního vybavení pro misi]</Czech>
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<Turkish>[Shift+Click varsayılan kıyafetlere kaydet]</Turkish>
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</Key>
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<Key ID="STR_ACE_Arsenal_buttonRenameText">
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<English>Rename</English>
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<Spanish>Renombrar</Spanish>
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<French>Renommer</French>
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<German>Umbenennen</German>
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<Polish>Zmień nazwę</Polish>
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<Japanese>改名</Japanese>
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<Italian>Rinomina</Italian>
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<Korean>이름바꾸기</Korean>
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<Chinese>重新命名</Chinese>
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<Chinesesimp>重新命名</Chinesesimp>
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<Russian>Переименовать</Russian>
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<Portuguese>Renomear</Portuguese>
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<Czech>Přejmenovat</Czech>
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<Turkish>Yeniden adlandır</Turkish>
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</Key>
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<Key ID="STR_ACE_Arsenal_buttonRenameTooltip">
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<English>Rename the selected loadout</English>
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<Spanish>Renombrar el equipamiento seleccionado</Spanish>
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@ -1005,8 +1005,8 @@ class GVAR(loadoutsDisplay) {
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class buttonRename: buttonSave {
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idc = IDC_buttonRename;
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x = QUOTE(32.5 * GRID_W);
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text= CSTRING(buttonRenameText);
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tooltip= CSTRING(buttonRenameTooltip);
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text = ECSTRING(common,rename);
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tooltip = CSTRING(buttonRenameTooltip);
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onButtonClick = QUOTE([ARR_2(ctrlParent (_this select 0), _this select 0)] call FUNC(buttonLoadoutsRename));
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};
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class buttonLoad: buttonSave {
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@ -3,6 +3,18 @@ class Cfg3DEN {
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class AttributeCategories {
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class ace_attributes {
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class Attributes {
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class GVAR(customName) {
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displayName = CSTRING(customName_edenName);
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tooltip = CSTRING(customName_edenDesc);
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property = QGVAR(customName);
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control = "Edit";
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expression = QUOTE(_this setVariable [ARR_3(QQGVAR(customName), _value, true)];);
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defaultValue = "''";
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condition = "objectHasInventoryCargo - objectVehicle";
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typeName = "STRING";
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};
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class GVAR(space) {
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displayName = CSTRING(space_edenName);
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tooltip = CSTRING(space_edenDesc);
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@ -3,6 +3,7 @@ PREP(addCargoVehiclesActions);
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PREP(canLoadItemIn);
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PREP(canUnloadItem);
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PREP(getCargoSpaceLeft);
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PREP(getNameItem);
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PREP(getSizeItem);
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PREP(handleDeleted);
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PREP(handleDestroyed);
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@ -13,6 +14,7 @@ PREP(moduleSettings);
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PREP(onMenuOpen);
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PREP(paradropItem);
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PREP(removeCargoItem);
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PREP(renameObject);
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PREP(setSize);
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PREP(setSpace);
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PREP(startLoadIn);
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@ -21,7 +21,7 @@
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// Show hint as feedback
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private _hint = [LSTRING(LoadingFailed), LSTRING(LoadedItem)] select _loaded;
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private _itemName = getText (configOf _item >> "displayName");
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private _itemName = [_item, true] call FUNC(getNameItem);
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private _vehicleName = getText (configOf _vehicle >> "displayName");
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[[_hint, _itemName, _vehicleName], 3.0] call EFUNC(common,displayTextStructured);
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@ -38,11 +38,9 @@
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private _unloaded = [_item, _vehicle, _unloader] call FUNC(unloadItem); //returns true if sucessful
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private _itemClass = if (_item isEqualType "") then {_item} else {typeOf _item};
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// Show hint as feedback
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private _hint = [LSTRING(UnloadingFailed), LSTRING(UnloadedItem)] select _unloaded;
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private _itemName = getText (configFile >> "CfgVehicles" >> _itemClass >> "displayName");
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private _itemName = [_item, true] call FUNC(getNameItem);
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private _vehicleName = getText (configOf _vehicle >> "displayName");
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[[_hint, _itemName, _vehicleName], 3.0] call EFUNC(common,displayTextStructured);
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@ -89,28 +87,45 @@ GVAR(vehicleAction) = [
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}
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] call EFUNC(interact_menu,createAction);
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GVAR(objectAction) = [
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QGVAR(load), localize LSTRING(loadObject), "a3\ui_f\data\IGUI\Cfg\Actions\loadVehicle_ca.paa",
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{
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params ["_target", "_player"];
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[_player, _target] call FUNC(startLoadIn);
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},
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{
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//IGNORE_PRIVATE_WARNING ["_target", "_player"];
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GVAR(enable) &&
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{(_target getVariable [QGVAR(canLoad), getNumber (configOf _target >> QGVAR(canLoad))]) in [true, 1]} &&
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{locked _target < 2} &&
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{alive _target} &&
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{[_player, _target, ["isNotSwimming"]] call EFUNC(common,canInteractWith)} &&
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{((nearestObjects [_target, GVAR(cargoHolderTypes), (MAX_LOAD_DISTANCE + 10)]) findIf {
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private _hasCargoConfig = 1 == getNumber (configOf _x >> QGVAR(hasCargo));
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private _hasCargoPublic = _x getVariable [QGVAR(hasCargo), false];
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(_hasCargoConfig || {_hasCargoPublic}) && {_x != _target} && {alive _x} && {locked _x < 2} &&
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{([_target, _x] call EFUNC(interaction,getInteractionDistance)) < MAX_LOAD_DISTANCE}
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}) > -1}
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},
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LINKFUNC(addCargoVehiclesActions)
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] call EFUNC(interact_menu,createAction);
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GVAR(objectActions) = [
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[QGVAR(renameObject), LELSTRING(common,rename), "", //TODO: add icon, maybe a pencil couldn't find it before.
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{
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GVAR(interactionVehicle) = _target;
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createDialog QGVAR(renameMenu);
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},
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{
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//IGNORE_PRIVATE_WARNING ["_target", "_player"];
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GVAR(enable) &&
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{GVAR(enableRename)} &&
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{(_target getVariable [QGVAR(canLoad), getNumber (configOf _target >> QGVAR(canLoad))]) in [true, 1]} &&
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{alive _target} &&
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{[_player, _target, ["isNotSwimming"]] call EFUNC(common,canInteractWith)} &&
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{!((typeOf _target) in ["ACE_Wheel", "ACE_Track"])} && // Exclude Wheel and Track
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{!(_target iskindOf "Land_CanisterFuel_F")} // Exclude Fuel Canisters
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}
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] call EFUNC(interact_menu,createAction),
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[QGVAR(load), localize LSTRING(loadObject), "a3\ui_f\data\IGUI\Cfg\Actions\loadVehicle_ca.paa",
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{
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params ["_target", "_player"];
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[_player, _target] call FUNC(startLoadIn);
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},
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{
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//IGNORE_PRIVATE_WARNING ["_target", "_player"];
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GVAR(enable) &&
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{(_target getVariable [QGVAR(canLoad), getNumber (configOf _target >> QGVAR(canLoad))]) in [true, 1]} &&
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{locked _target < 2} &&
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{alive _target} &&
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{[_player, _target, ["isNotSwimming"]] call EFUNC(common,canInteractWith)} &&
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{((nearestObjects [_target, GVAR(cargoHolderTypes), (MAX_LOAD_DISTANCE + 10)]) findIf {
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private _hasCargoConfig = 1 == getNumber (configOf _x >> QGVAR(hasCargo));
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private _hasCargoPublic = _x getVariable [QGVAR(hasCargo), false];
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(_hasCargoConfig || {_hasCargoPublic}) && {_x != _target} && {alive _x} && {locked _x < 2} &&
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{([_target, _x] call EFUNC(interaction,getInteractionDistance)) < MAX_LOAD_DISTANCE}
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}) > -1}
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},
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LINKFUNC(addCargoVehiclesActions)
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] call EFUNC(interact_menu,createAction)
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];
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// find all remaining configured classes and init them, see XEH_preStart.sqf
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private _vehicleClassesAddAction = call (uiNamespace getVariable [QGVAR(initializedVehicleClasses), {[]}]);
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@ -121,7 +136,10 @@ GVAR(initializedVehicleClasses) append _vehicleClassesAddAction;
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private _objectClassesAddAction = call (uiNamespace getVariable [QGVAR(initializedItemClasses), {[]}]);
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{
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[_x, 0, ["ACE_MainActions"], GVAR(objectAction)] call EFUNC(interact_menu,addActionToClass);
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private _objectClass = _x;
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{
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[_objectClass, 0, ["ACE_MainActions"], _x] call EFUNC(interact_menu,addActionToClass);
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} forEach GVAR(objectActions);
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} forEach _objectClassesAddAction;
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GVAR(initializedItemClasses) append _objectClassesAddAction;
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@ -19,3 +19,4 @@ class CfgPatches {
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#include "CfgEventHandlers.hpp"
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#include "CfgVehicles.hpp"
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#include "menu.hpp"
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#include "renameMenu.hpp"
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32
addons/cargo/functions/fnc_getNameItem.sqf
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32
addons/cargo/functions/fnc_getNameItem.sqf
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@ -0,0 +1,32 @@
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#include "script_component.hpp"
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/*
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* Author: JasperRab
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* Gets the name of the item, and alternatively the custom name if requested and available.
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*
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* Arguments:
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* 0: Target <OBJECT>
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* 1: Add custom name part <BOOL> (default: false)
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*
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* Return Value:
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* Item Name <STRING>
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*
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* Example:
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* [crate_7] call ace_cargo_fnc_getNameItem
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*
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* Public: Yes
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*/
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params ["_object", ["_addCustomPart", false]];
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private _class = if (_object isEqualType "") then {_object} else {typeOf _object};
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private _displayName = getText (configFile >> "CfgVehicles" >> _class >> "displayName");
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if (_addCustomPart && {!(_object isEqualType "")}) then {
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private _customPart = _object getVariable [QGVAR(customName), ""];
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if (_customPart isNotEqualTo "") then {
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_displayName = _displayName + " [" + _customPart + "]";
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};
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};
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_displayName
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@ -41,9 +41,13 @@ if (_object getVariable [QGVAR(initObject),false]) exitWith {};
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if (_canLoadConfig) then {
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GVAR(initializedItemClasses) pushBack _type;
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TRACE_1("Adding load cargo action to class", _type);
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[_type, 0, ["ACE_MainActions"], GVAR(objectAction)] call EFUNC(interact_menu,addActionToClass);
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{
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[_type, 0, ["ACE_MainActions"], _x] call EFUNC(interact_menu,addActionToClass);
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} forEach GVAR(objectActions);
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} else {
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_object setVariable [QGVAR(initObject),true];
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TRACE_1("Adding load cargo action to object", _object);
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[_object, 0, ["ACE_MainActions"], GVAR(objectAction)] call EFUNC(interact_menu,addActionToObject);
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{
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[_object, 0, ["ACE_MainActions"], _x] call EFUNC(interact_menu,addActionToObject);
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} forEach GVAR(objectActions);
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};
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@ -44,7 +44,7 @@ if (GVAR(interactionParadrop)) then {
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lbClear _ctrl;
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{
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private _class = if (_x isEqualType "") then {_x} else {typeOf _x};
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private _displayName = getText (configfile >> "CfgVehicles" >> _class >> "displayName");
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private _displayName = [_x, true] call FUNC(getNameItem);
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if (GVAR(interactionParadrop)) then {
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_ctrl lbAdd format ["%1 (%2s)", _displayName, GVAR(paradropTimeCoefficent) * ([_class] call FUNC(getSizeItem))];
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} else {
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@ -98,7 +98,7 @@ if (_showHint) then {
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[
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[
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LSTRING(UnloadedItem),
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getText (configOf _object >> "displayName"),
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[_itemObject, true] call FUNC(getNameItem),
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getText (configOf _vehicle >> "displayName")
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],
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3
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27
addons/cargo/functions/fnc_renameObject.sqf
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27
addons/cargo/functions/fnc_renameObject.sqf
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@ -0,0 +1,27 @@
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#include "script_component.hpp"
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/*
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* Author: JasperRab
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* Renames object.
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*
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* Arguments:
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* None
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*
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* Return Value:
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* None
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*
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* Example:
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* [] call ace_cargo_fnc_renameObject
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*
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* Public: Yes
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*/
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private _display = uiNamespace getVariable QGVAR(menuDisplay);
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if (isNil "_display") exitWith {};
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private _ctrlEditText = ctrlText 100;
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if (_ctrlEditText isEqualTo "") then { // custom name has been removed
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[LSTRING(clearedCustomName), 3] call EFUNC(common,displayTextStructured);
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} else {
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[[LSTRING(renamedObject), _ctrlEditText], 3] call EFUNC(common,displayTextStructured);
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};
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GVAR(interactionVehicle) setVariable [QGVAR(customName), _ctrlEditText, true];
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@ -42,13 +42,13 @@ if ([_object, _vehicle] call FUNC(canLoadItemIn)) then {
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GVAR(loadTimeCoefficient) * _size,
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[_object, _vehicle],
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{
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TRACE_1("load finish",_this);
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TRACE_1("load finish",_this);
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[objNull, _this select 0 select 0, true] call EFUNC(common,claim);
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["ace_loadCargo", _this select 0] call CBA_fnc_localEvent;
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},
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{
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TRACE_1("load fail",_this);
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[objNull, _this select 0 select 0, true] call EFUNC(common,claim)
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[objNull, _this select 0 select 0, true] call EFUNC(common,claim);
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},
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localize LSTRING(LoadingItem),
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{
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@ -60,8 +60,7 @@ if ([_object, _vehicle] call FUNC(canLoadItemIn)) then {
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] call EFUNC(common,progressBar);
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_return = true;
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} else {
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private _displayName = getText (configOf _object >> "displayName");
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private _displayName = [_object, true] call FUNC(getNameItem);
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[[LSTRING(LoadingFailed), _displayName], 3] call EFUNC(common,displayTextStructured);
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};
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@ -77,7 +77,7 @@ if ([_item, GVAR(interactionVehicle), ACE_player] call FUNC(canUnloadItem)) then
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localize LSTRING(UnloadingItem),
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{
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(_this select 0) params ["_item", "_target", "_player"];
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(alive _target)
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&& {locked _target < 2}
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&& {([_player, _target] call EFUNC(interaction,getInteractionDistance)) < MAX_LOAD_DISTANCE}
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@ -86,8 +86,7 @@ if ([_item, GVAR(interactionVehicle), ACE_player] call FUNC(canUnloadItem)) then
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["isNotSwimming"]
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] call EFUNC(common,progressBar);
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} else {
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private _itemClass = if (_item isEqualType "") then {_item} else {typeOf _item};
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private _displayName = getText (configFile >> "CfgVehicles" >> _itemClass >> "displayName");
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private _displayName = [_item, true] call FUNC(getNameItem);
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[[LSTRING(UnloadingFailed), _displayName], 3] call EFUNC(common,displayTextStructured);
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};
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@ -33,3 +33,12 @@
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false,
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{[QGVAR(openAfterUnload), _this, true] call EFUNC(common,cbaSettings_settingChanged)}
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] call CBA_fnc_addSetting;
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[
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QGVAR(enableRename), "CHECKBOX",
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[LSTRING(ModuleSettings_enableRename), LSTRING(ModuleSettings_enableRename_Description)],
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[LELSTRING(OptionsMenu,CategoryLogistics), LLSTRING(openMenu)],
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true,
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false,
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{[QGVAR(enableRename), _this, true] call EFUNC(common,cbaSettings_settingChanged)}
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] call CBA_fnc_addSetting;
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85
addons/cargo/renameMenu.hpp
Normal file
85
addons/cargo/renameMenu.hpp
Normal file
@ -0,0 +1,85 @@
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#include "\z\ace\addons\common\define.hpp"
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class GVAR(renameMenu) {
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idd = 314615;
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movingEnable = 0;
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onLoad = QUOTE(uiNamespace setVariable [ARR_2(QUOTE(QGVAR(menuDisplay)),_this select 0)];);
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onUnload = QUOTE(uiNamespace setVariable [ARR_2(QUOTE(QGVAR(menuDisplay)),nil)];);
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class controlsBackground {
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class HeaderBackground: ACE_gui_backgroundBase{
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idc = -1;
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SizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
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x = "13 * (((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
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y = "1 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - (((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
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w = "13 * (((safezoneW / safezoneH) min 1.2) / 40)";
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h = "1 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
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text = "#(argb,8,8,3)color(0,0,0,0)";
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};
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class CenterBackground: HeaderBackground {
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y = "2.1 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - (((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
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h = "2.9 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
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text = "#(argb,8,8,3)color(0,0,0,0.8)";
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colorText[] = {0, 0, 0, "(profilenamespace getVariable ['GUI_BCG_RGB_A',0.9])"};
|
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colorBackground[] = {0,0,0,"(profilenamespace getVariable ['GUI_BCG_RGB_A',0.9])"};
|
||||
};
|
||||
};
|
||||
|
||||
class controls {
|
||||
class HeaderName {
|
||||
idc = 1;
|
||||
type = CT_STATIC;
|
||||
x = "13 * (((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
|
||||
y = "1 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - (((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
|
||||
w = "13 * (((safezoneW / safezoneH) min 1.2) / 40)";
|
||||
h = "1 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
|
||||
style = ST_LEFT + ST_SHADOW;
|
||||
font = "RobotoCondensed";
|
||||
SizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
|
||||
colorText[] = {0.95, 0.95, 0.95, 0.75};
|
||||
colorBackground[] = {"(profilenamespace getVariable ['GUI_BCG_RGB_R',0.69])","(profilenamespace getVariable ['GUI_BCG_RGB_G',0.75])","(profilenamespace getVariable ['GUI_BCG_RGB_B',0.5])", "(profilenamespace getVariable ['GUI_BCG_RGB_A',0.9])"};
|
||||
text = CSTRING(renameObjectUI);
|
||||
};
|
||||
class edit: ACE_gui_editBase {
|
||||
onLoad = QUOTE((_this select 0) ctrlSetText (GVAR(interactionVehicle) getVariable [ARR_2(QUOTE(QGVAR(customName)), '')]));
|
||||
idc = 100;
|
||||
canModify = 1;
|
||||
x = "13.1 * (((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
|
||||
y = "2.3 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - (((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
|
||||
w = "12.8 * (((safezoneW / safezoneH) min 1.2) / 40)";
|
||||
h = "1.5 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
|
||||
SizeEx = "1.5 * (((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 0.7)";
|
||||
};
|
||||
class btnCancel: ACE_gui_buttonBase {
|
||||
text = "$STR_DISP_CANCEL";
|
||||
idc = 11;
|
||||
x = "13.1 * (((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
|
||||
y = "3.9 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - (((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
|
||||
w = "5 * (((safezoneW / safezoneH) min 1.2) / 40)";
|
||||
h = "1 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
|
||||
size = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
|
||||
SizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 0.7)";
|
||||
animTextureNormal = "#(argb,8,8,3)color(0,0,0,0.9)";
|
||||
animTextureDisabled = "#(argb,8,8,3)color(0,0,0,0.8)";
|
||||
animTextureOver = "#(argb,8,8,3)color(1,1,1,1)";
|
||||
animTextureFocused = "#(argb,8,8,3)color(1,1,1,1)";
|
||||
animTexturePressed = "#(argb,8,8,3)color(1,1,1,1)";
|
||||
animTextureDefault = "#(argb,8,8,3)color(1,1,1,1)";
|
||||
color[] = {1, 1, 1, 1};
|
||||
color2[] = {0,0,0, 1};
|
||||
colorBackgroundFocused[] = {1,1,1,1};
|
||||
colorBackground[] = {1,1,1,1};
|
||||
colorbackground2[] = {1,1,1,1};
|
||||
colorDisabled[] = {1,1,1,1};
|
||||
colorFocused[] = {0,0,0,1};
|
||||
periodFocus = 1;
|
||||
periodOver = 1;
|
||||
action = QUOTE(closeDialog 0);
|
||||
};
|
||||
class btnSave: btnCancel {
|
||||
text = ECSTRING(Common,Save);
|
||||
idc = 12;
|
||||
x = "20.9 * (((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
|
||||
action = QUOTE(closeDialog 1; call FUNC(renameObject));
|
||||
};
|
||||
};
|
||||
};
|
@ -33,6 +33,21 @@
|
||||
<Chinesesimp>卸载</Chinesesimp>
|
||||
<Turkish>Boşalt</Turkish>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_Cargo_renamedObject">
|
||||
<English>Renamed to:<br/>%1</English>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_Cargo_clearedCustomName">
|
||||
<English>Custom name has been cleared.</English>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_Cargo_renameObjectUI">
|
||||
<English>Set New Name:</English>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_Cargo_ModuleSettings_enableRename">
|
||||
<English>Enable Rename Action</English>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_Cargo_ModuleSettings_enableRename_Description">
|
||||
<English>Enables the rename action for renamable objects.</English>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_Cargo_openMenu">
|
||||
<English>Cargo</English>
|
||||
<German>Fracht</German>
|
||||
@ -239,6 +254,12 @@
|
||||
<Chinesesimp>%1<br/>无法被卸载</Chinesesimp>
|
||||
<Turkish>%1<br/> kargo boşaltılamadı</Turkish>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_Cargo_customName_edenName">
|
||||
<English>Custom Name</English>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_Cargo_customName_edenDesc">
|
||||
<English>Set a custom cargo name used in the cargo interface.</English>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_Cargo_space_edenName">
|
||||
<English>Cargo Space</English>
|
||||
<German>Frachtraum</German>
|
||||
|
@ -1500,6 +1500,22 @@
|
||||
<Chinesesimp>无</Chinesesimp>
|
||||
<Turkish>Yok</Turkish>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_Common_Rename">
|
||||
<English>Rename</English>
|
||||
<Spanish>Renombrar</Spanish>
|
||||
<French>Renommer</French>
|
||||
<German>Umbenennen</German>
|
||||
<Polish>Zmień nazwę</Polish>
|
||||
<Japanese>改名</Japanese>
|
||||
<Italian>Rinomina</Italian>
|
||||
<Korean>이름바꾸기</Korean>
|
||||
<Chinese>重新命名</Chinese>
|
||||
<Chinesesimp>重新命名</Chinesesimp>
|
||||
<Russian>Переименовать</Russian>
|
||||
<Portuguese>Renomear</Portuguese>
|
||||
<Czech>Přejmenovat</Czech>
|
||||
<Turkish>Yeniden adlandır</Turkish>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_Common_TimeLeft">
|
||||
<English>Time left: %1s</English>
|
||||
</Key>
|
||||
|
Loading…
Reference in New Issue
Block a user