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Made module also default to disabled
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@ -18,25 +18,25 @@ class CfgVehicles {
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displayName = "Ascension Messages";
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description = "Display global popup messages when a player is assigned as Zeus.";
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typeName = "BOOL";
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defaultValue = 1;
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defaultValue = 0;
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};
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class zeusBird {
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displayName = "Zeus Eagle";
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description = "Spawn an eagle that follows the Zeus camera.";
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typeName = "BOOL";
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defaultValue = 1;
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defaultValue = 0;
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};
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class remoteWind {
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displayName = "Wind Sounds";
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description = "Play wind sounds when Zeus remote controls a unit.";
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typeName = "BOOL";
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defaultValue = 1;
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defaultValue = 0;
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};
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class radioOrdnance {
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displayName = "Ordnance Radio Warning";
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displayName = "Ordnance Warning";
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description = "Play a radio warning when Zeus uses ordnance.";
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typeName = "BOOL";
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defaultValue = 1;
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defaultValue = 0;
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};
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class revealMines {
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displayName = "Reveal Mines";
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@ -46,6 +46,7 @@ class CfgVehicles {
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class disable {
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name = "Disabled";
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value = 0;
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default = 1;
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};
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class partial {
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name = "Reveal to Allies";
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@ -54,7 +55,6 @@ class CfgVehicles {
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class full {
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name = "Allies + Map Markers";
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value = 2;
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default = 1;
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};
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};
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};
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