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Merge pull request #1057 from acemod/abConfigCaching
Config caching (advanced ballistics)
This commit is contained in:
commit
26843dad88
@ -4,24 +4,11 @@
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GVAR(currentbulletID) = -1;
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GVAR(bulletDatabase) = [];
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GVAR(bulletDatabaseStartTime) = [];
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GVAR(bulletDatabaseSpeed) = [];
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GVAR(bulletDatabaseFrames) = [];
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GVAR(bulletDatabaseLastFrame) = [];
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GVAR(bulletDatabaseHDeflect) = [];
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GVAR(bulletDatabaseSpinDrift) = [];
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GVAR(bulletDatabaseOccupiedIndices) = [];
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GVAR(bulletDatabaseFreeIndices) = [];
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GVAR(WindInfo) = false;
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GVAR(WindInfoStart) = time;
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GVAR(Protractor) = false;
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GVAR(ProtractorStart) = time;
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GVAR(currentGrid) = 0;
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GVAR(INIT_MESSAGE_ENABLED) = false;
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GVAR(initMessageEnabled) = false;
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GVAR(extensionAvailable) = true;
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/* @TODO: Remove this until versioning is in sync with cmake/build versioning
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@ -11,5 +11,7 @@ PREP(displayProtractor);
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PREP(handleFired);
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PREP(initializeTerrainExtension);
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PREP(initModuleSettings);
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PREP(readAmmoDataFromConfig);
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PREP(readWeaponDataFromConfig);
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ADDON = true;
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@ -4,7 +4,7 @@
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* Calculates the ammo temperature induced muzzle velocity shift
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*
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* Arguments:
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* 0: ammo - classname <string>
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* 0: muzzle velocity shift lookup table - m/s <ARRAY>
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* 1: temperature - degrees celcius <NUMBER>
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*
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* Return Value:
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@ -15,17 +15,11 @@
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*/
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#include "script_component.hpp"
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private ["_ammo", "_temperature", "_muzzleVelocityTable", "_muzzleVelocityShift", "_temperatureIndexA", "_temperatureIndexB", "_temperatureRatio"];
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_ammo = _this select 0;
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private ["_muzzleVelocityShiftTable", "_temperature", "_muzzleVelocityShift", "_temperatureIndexA", "_temperatureIndexB", "_temperatureRatio"];
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_muzzleVelocityShiftTable = _this select 0;
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_temperature = _this select 1;
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_muzzleVelocityTable = [];
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if (isArray(configFile >> "cfgAmmo" >> _ammo >> "ACE_ammoTempMuzzleVelocityShifts")) then {
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_muzzleVelocityTable = getArray(configFile >> "cfgAmmo" >> _ammo >> "ACE_ammoTempMuzzleVelocityShifts");
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};
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if (count _muzzleVelocityTable != 11) exitWith { 0 };
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if (count _muzzleVelocityShiftTable != 11) exitWith { 0 };
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_temperatureIndexA = floor((_temperature + 15) / 5);
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_temperatureIndexA = 0 max _temperatureIndexA;
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@ -37,6 +31,6 @@ _temperatureIndexB = _temperatureIndexB min 10;
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_temperatureRatio = ((_temperature + 15) / 5) - floor((_temperature + 15) / 5);
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_muzzleVelocityShift = (_muzzleVelocityTable select _temperatureIndexA) * (1 - _temperatureRatio) + (_muzzleVelocityTable select _temperatureIndexB) * _temperatureRatio;
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_muzzleVelocityShift = (_muzzleVelocityShiftTable select _temperatureIndexA) * (1 - _temperatureRatio) + (_muzzleVelocityShiftTable select _temperatureIndexB) * _temperatureRatio;
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_muzzleVelocityShift
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@ -4,9 +4,10 @@
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* Calculates the muzzle velocity shift caused by different barrel lengths
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*
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* Arguments:
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* 0: ammo - classname <string>
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* 0: weapon - classname <string>
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* 1: muzzle velocity - m/s <NUMBER>
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* 0: barrel length - mm
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* 1: muzzle velocity lookup table - m/s <ARRAY>
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* 2: barrel length lookup table - mm <ARRAY>
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* 3: muzzle velocity - m/s <NUMBER>
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*
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* Return Value:
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* 0: muzzle velocity shift - m/s <NUMBER>
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@ -16,25 +17,13 @@
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*/
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#include "script_component.hpp"
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private ["_ammo", "_weapon", "_barrelLength", "_muzzleVelocityTable", "_barrelLengthTable", "_muzzleVelocity", "_lowerIndex", "_upperIndex", "_barrelLengthRatio", "_muzzleVelocityNew"];
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_ammo = _this select 0;
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_weapon = _this select 1;
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_muzzleVelocity = _this select 2;
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_barrelLength = getNumber(configFile >> "cfgWeapons" >> _weapon >> "ACE_barrelLength");
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private ["_barrelLength", "_muzzleVelocityTable", "_barrelLengthTable", "_muzzleVelocity", "_lowerIndex", "_upperIndex", "_barrelLengthRatio", "_muzzleVelocityNew"];
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_barrelLength = _this select 0;
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_muzzleVelocityTable = _this select 1;
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_barrelLengthTable = _this select 2;
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_muzzleVelocity = _this select 3;
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if (_barrelLength == 0) exitWith { 0 };
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_muzzleVelocityTable = [];
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_barrelLengthTable = [];
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if (isArray(configFile >> "cfgAmmo" >> _ammo >> "ACE_muzzleVelocities")) then {
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_muzzleVelocityTable = getArray(configFile >> "cfgAmmo" >> _ammo >> "ACE_muzzleVelocities");
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};
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if (isArray(configFile >> "cfgAmmo" >> _ammo >> "ACE_barrelLengths")) then {
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_barrelLengthTable = getArray(configFile >> "cfgAmmo" >> _ammo >> "ACE_barrelLengths");
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};
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if (count _muzzleVelocityTable != count _barrelLengthTable) exitWith { 0 };
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if (count _muzzleVelocityTable == 0 || count _barrelLengthTable == 0) exitWith { 0 };
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if (count _muzzleVelocityTable == 1) exitWith { (_muzzleVelocityTable select 0) - _muzzleVelocity };
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@ -19,7 +19,7 @@
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*/
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#include "script_component.hpp"
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private ["_unit", "_weapon", "_mode", "_ammo", "_magazine", "_caliber", "_bullet", "_abort", "_index", "_opticsName", "_opticType", "_bulletTraceVisible", "_temperature", "_barometricPressure", "_atmosphereModel", "_bulletMass", "_bulletLength", "_airFriction", "_dragModel", "_muzzleVelocity", "_muzzleVelocityShift", "_bulletVelocity", "_bulletSpeed", "_bulletLength", "_barrelTwist", "_twistDirection", "_stabilityFactor", "_transonicStabilityCoef", "_ballisticCoefficients", "_velocityBoundaries"];
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private ["_unit", "_weapon", "_mode", "_ammo", "_magazine", "_caliber", "_bullet", "_abort", "_AmmoCacheEntry", "_WeaponCacheEntry", "_opticsName", "_opticType", "_bulletTraceVisible", "_temperature", "_barometricPressure", "_bulletMass", "_bulletLength", "_muzzleVelocity", "_muzzleVelocityShift", "_bulletVelocity", "_bulletSpeed", "_bulletLength", "_barrelTwist", "_stabilityFactor"];
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_unit = _this select 0;
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_weapon = _this select 1;
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_mode = _this select 3;
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@ -40,7 +40,7 @@ if (GVAR(onlyActiveForLocalPlayers) && !(local _unit)) then {
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// The shooter is non local
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if (currentWeapon _unit == primaryWeapon _unit && count primaryWeaponItems _unit > 2) then {
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_opticsName = (primaryWeaponItems _unit) select 2;
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_opticType = getNumber(configFile >> "cfgWeapons" >> _opticsName >> "ItemInfo" >> "opticType");
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_opticType = getNumber(configFile >> "CfgWeapons" >> _opticsName >> "ItemInfo" >> "opticType");
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_abort = _opticType != 2; // We only abort if the non local shooter is not a sniper
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};
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} else {
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@ -48,19 +48,26 @@ if (GVAR(onlyActiveForLocalPlayers) && !(local _unit)) then {
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};
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};
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//if (!GVAR(vehicleGunnerEnabled) && !(_unit isKindOf "Man")) then { _abort = true; }; // We currently do not have firedEHs on vehicles
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if (GVAR(disabledInFullAutoMode) && getNumber(configFile >> "cfgWeapons" >> _weapon >> _mode >> "autoFire") == 1) then { _abort = true; };
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if (GVAR(disabledInFullAutoMode) && getNumber(configFile >> "CfgWeapons" >> _weapon >> _mode >> "autoFire") == 1) then { _abort = true; };
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if (_abort || !(GVAR(extensionAvailable))) exitWith {
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[_bullet, getNumber(configFile >> "cfgAmmo" >> _ammo >> "airFriction")] call EFUNC(winddeflection,updateTrajectoryPFH);
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[_bullet, getNumber(configFile >> "CfgAmmo" >> _ammo >> "airFriction")] call EFUNC(winddeflection,updateTrajectoryPFH);
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};
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_airFriction = getNumber(configFile >> "cfgAmmo" >> _ammo >> "airFriction");
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_AmmoCacheEntry = uiNamespace getVariable format[QGVAR(%1), _ammo];
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if (isNil {_AmmoCacheEntry}) then {
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_AmmoCacheEntry = _ammo call FUNC(readAmmoDataFromConfig);
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};
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_WeaponCacheEntry = uiNamespace getVariable format[QGVAR(%1), _weapon];
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if (isNil {_WeaponCacheEntry}) then {
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_WeaponCacheEntry = _weapon call FUNC(readWeaponDataFromConfig);
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};
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_bulletVelocity = velocity _bullet;
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_muzzleVelocity = vectorMagnitude _bulletVelocity;
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if (GVAR(barrelLengthInfluenceEnabled)) then {
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_muzzleVelocityShift = [_ammo, _weapon, _muzzleVelocity] call FUNC(calculateBarrelLengthVelocityShift);
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_muzzleVelocityShift = [_WeaponCacheEntry select 2, _AmmoCacheEntry select 10, _AmmoCacheEntry select 11, _muzzleVelocity] call FUNC(calculateBarrelLengthVelocityShift);
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if (_muzzleVelocityShift != 0) then {
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_bulletVelocity = _bulletVelocity vectorAdd ((vectorNormalized _bulletVelocity) vectorMultiply (_muzzleVelocityShift));
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_bullet setVelocity _bulletVelocity;
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@ -70,7 +77,7 @@ if (GVAR(barrelLengthInfluenceEnabled)) then {
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if (GVAR(ammoTemperatureEnabled)) then {
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_temperature = GET_TEMPERATURE_AT_HEIGHT((getPosASL _unit) select 2);
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_muzzleVelocityShift = [_ammo, _temperature] call FUNC(calculateAmmoTemperatureVelocityShift);
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_muzzleVelocityShift = [_AmmoCacheEntry select 9, _temperature] call FUNC(calculateAmmoTemperatureVelocityShift);
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if (_muzzleVelocityShift != 0) then {
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_bulletVelocity = _bulletVelocity vectorAdd ((vectorNormalized _bulletVelocity) vectorMultiply (_muzzleVelocityShift));
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_bullet setVelocity _bulletVelocity;
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@ -85,16 +92,16 @@ if (GVAR(bulletTraceEnabled) && cameraView == "GUNNER") then {
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} else {
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if (currentWeapon ACE_player == primaryWeapon ACE_player && count primaryWeaponItems ACE_player > 2) then {
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_opticsName = (primaryWeaponItems ACE_player) select 2;
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_opticType = getNumber(configFile >> "cfgWeapons" >> _opticsName >> "ItemInfo" >> "opticType");
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_opticType = getNumber(configFile >> "CfgWeapons" >> _opticsName >> "ItemInfo" >> "opticType");
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_bulletTraceVisible = _opticType == 2;
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};
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};
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};
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_caliber = getNumber(configFile >> "cfgAmmo" >> _ammo >> "ACE_caliber");
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_bulletLength = getNumber(configFile >> "cfgAmmo" >> _ammo >> "ACE_bulletLength");
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_bulletMass = getNumber(configFile >> "cfgAmmo" >> _ammo >> "ACE_bulletMass");
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_barrelTwist = getNumber(configFile >> "cfgWeapons" >> _weapon >> "ACE_barrelTwist");
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_caliber = _AmmoCacheEntry select 1;
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_bulletLength = _AmmoCacheEntry select 2;
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_bulletMass = _AmmoCacheEntry select 3;
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_barrelTwist = _WeaponCacheEntry select 0;
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_stabilityFactor = 1.5;
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if (_caliber > 0 && _bulletLength > 0 && _bulletMass > 0 && _barrelTwist > 0) then {
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@ -103,42 +110,9 @@ if (_caliber > 0 && _bulletLength > 0 && _bulletMass > 0 && _barrelTwist > 0) th
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_stabilityFactor = [_caliber, _bulletLength, _bulletMass, _barrelTwist, _muzzleVelocity, _temperature, _barometricPressure] call FUNC(calculateStabilityFactor);
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};
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_twistDirection = 1;
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if (isNumber(configFile >> "cfgWeapons" >> _weapon >> "ACE_twistDirection")) then {
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_twistDirection = getNumber(configFile >> "cfgWeapons" >> _weapon >> "ACE_twistDirection");
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if (_twistDirection != -1 && _twistDirection != 0 && _twistDirection != 1) then {
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_twistDirection = 1;
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};
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};
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_transonicStabilityCoef = 0.5;
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if (isNumber(configFile >> "cfgAmmo" >> _ammo >> "ACE_transonicStabilityCoef")) then {
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_transonicStabilityCoef = getNumber(configFile >> "cfgAmmo" >> _ammo >> "ACE_transonicStabilityCoef");
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};
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_dragModel = 1;
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_ballisticCoefficients = [];
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_velocityBoundaries = [];
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_atmosphereModel = "ICAO";
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if (isNumber(configFile >> "cfgAmmo" >> _ammo >> "ACE_dragModel")) then {
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_dragModel = getNumber(configFile >> "cfgAmmo" >> _ammo >> "ACE_dragModel");
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if (!(_dragModel in [1, 2, 5, 6, 7, 8])) then {
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_dragModel = 1;
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};
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};
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if (isArray(configFile >> "cfgAmmo" >> _ammo >> "ACE_ballisticCoefficients")) then {
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_ballisticCoefficients = getArray(configFile >> "cfgAmmo" >> _ammo >> "ACE_ballisticCoefficients");
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};
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if (isArray(configFile >> "cfgAmmo" >> _ammo >> "ACE_velocityBoundaries")) then {
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_velocityBoundaries = getArray(configFile >> "cfgAmmo" >> _ammo >> "ACE_velocityBoundaries");
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};
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if (isText(configFile >> "cfgAmmo" >> _ammo >> "ACE_standardAtmosphere")) then {
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_atmosphereModel = getText(configFile >> "cfgAmmo" >> _ammo >> "ACE_standardAtmosphere");
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};
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GVAR(currentbulletID) = (GVAR(currentbulletID) + 1) % 10000;
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"ace_advanced_ballistics" callExtension format["new:%1:%2:%3:%4:%5:%6:%7:%8:%9:%10:%11:%12:%13:%14:%15:%16:%17:%18", GVAR(currentbulletID), _airFriction, _ballisticCoefficients, _velocityBoundaries, _atmosphereModel, _dragModel, _stabilityFactor, _twistDirection, _muzzleVelocity, _transonicStabilityCoef, getPosASL _bullet, EGVAR(weather,Latitude), EGVAR(weather,currentTemperature), EGVAR(weather,Altitude), EGVAR(weather,currentHumidity), overcast, floor(time), time - floor(time)];
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"ace_advanced_ballistics" callExtension format["new:%1:%2:%3:%4:%5:%6:%7:%8:%9:%10:%11:%12:%13:%14:%15:%16:%17:%18", GVAR(currentbulletID), _AmmoCacheEntry select 0, _AmmoCacheEntry select 6, _AmmoCacheEntry select 7, _AmmoCacheEntry select 8, _AmmoCacheEntry select 5, _stabilityFactor, _WeaponCacheEntry select 1, _muzzleVelocity, _AmmoCacheEntry select 4, getPosASL _bullet, EGVAR(weather,Latitude), EGVAR(weather,currentTemperature), EGVAR(weather,Altitude), EGVAR(weather,currentHumidity), overcast, floor(time), time - floor(time)];
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[{
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private ["_args", "_index", "_bullet", "_caliber", "_bulletTraceVisible", "_bulletVelocity", "_bulletPosition"];
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@ -22,7 +22,7 @@ _initStartTime = time;
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_mapSize = getNumber (configFile >> "CfgWorlds" >> worldName >> "MapSize");
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if (("ace_advanced_ballistics" callExtension format["init:%1:%2", worldName, _mapSize]) == "Terrain already initialized") exitWith {
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if (GVAR(INIT_MESSAGE_ENABLED)) then {
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if (GVAR(initMessageEnabled)) then {
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systemChat "AdvancedBallistics: Terrain already initialized";
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};
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};
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@ -40,7 +40,7 @@ GVAR(currentGrid) = 0;
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_initStartTime = _args select 2;
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if (GVAR(currentGrid) >= _gridCells) exitWith {
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if (GVAR(INIT_MESSAGE_ENABLED)) then {
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if (GVAR(initMessageEnabled)) then {
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systemChat format["AdvancedBallistics: Finished terrain initialization in %1 seconds", ceil(time - _initStartTime)];
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};
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[_this select 1] call cba_fnc_removePerFrameHandler;
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@ -0,0 +1,64 @@
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/*
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* Author: Ruthberg
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*
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* Reads the ammo class config and updates the config cache
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*
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* Arguments:
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* 0: ammo - classname <string>
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*
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* Return Value:
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* 0: [_airFriction, _caliber, _bulletLength, _bulletMass, _transonicStabilityCoef, _dragModel, _ballisticCoefficients, _velocityBoundaries, _atmosphereModel, _ammoTempMuzzleVelocityShifts, _muzzleVelocityTable, _barrelLengthTable] <ARRAY>
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*
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* Return value:
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* None
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*/
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#include "script_component.hpp"
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private ["_ammo", "_airFriction", "_caliber", "_bulletLength", "_bulletMass", "_transonicStabilityCoef", "_dragModel", "_ballisticCoefficients", "_velocityBoundaries", "_atmosphereModel", "_ammoTempMuzzleVelocityShifts", "_muzzleVelocityTable", "_barrelLengthTable", "_result"];
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_ammo = _this;
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_airFriction = getNumber(configFile >> "CfgAmmo" >> _ammo >> "airFriction");
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_caliber = getNumber(configFile >> "CfgAmmo" >> _ammo >> "ACE_caliber");
|
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_bulletLength = getNumber(configFile >> "CfgAmmo" >> _ammo >> "ACE_bulletLength");
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_bulletMass = getNumber(configFile >> "CfgAmmo" >> _ammo >> "ACE_bulletMass");
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_transonicStabilityCoef = 0.5;
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if (isNumber(configFile >> "CfgAmmo" >> _ammo >> "ACE_transonicStabilityCoef")) then {
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_transonicStabilityCoef = getNumber(configFile >> "CfgAmmo" >> _ammo >> "ACE_transonicStabilityCoef");
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};
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_dragModel = 1;
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_ballisticCoefficients = [];
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_velocityBoundaries = [];
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_atmosphereModel = "ICAO";
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if (isNumber(configFile >> "CfgAmmo" >> _ammo >> "ACE_dragModel")) then {
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_dragModel = getNumber(configFile >> "CfgAmmo" >> _ammo >> "ACE_dragModel");
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if (!(_dragModel in [1, 2, 5, 6, 7, 8])) then {
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_dragModel = 1;
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};
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};
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if (isArray(configFile >> "CfgAmmo" >> _ammo >> "ACE_ballisticCoefficients")) then {
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_ballisticCoefficients = getArray(configFile >> "CfgAmmo" >> _ammo >> "ACE_ballisticCoefficients");
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};
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if (isArray(configFile >> "CfgAmmo" >> _ammo >> "ACE_velocityBoundaries")) then {
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_velocityBoundaries = getArray(configFile >> "CfgAmmo" >> _ammo >> "ACE_velocityBoundaries");
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};
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if (isText(configFile >> "CfgAmmo" >> _ammo >> "ACE_standardAtmosphere")) then {
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_atmosphereModel = getText(configFile >> "CfgAmmo" >> _ammo >> "ACE_standardAtmosphere");
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};
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_ammoTempMuzzleVelocityShifts = [];
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if (isArray(configFile >> "CfgAmmo" >> _ammo >> "ACE_ammoTempMuzzleVelocityShifts")) then {
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_ammoTempMuzzleVelocityShifts = getArray(configFile >> "CfgAmmo" >> _ammo >> "ACE_ammoTempMuzzleVelocityShifts");
|
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};
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_muzzleVelocityTable = [];
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_barrelLengthTable = [];
|
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if (isArray(configFile >> "CfgAmmo" >> _ammo >> "ACE_muzzleVelocities")) then {
|
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_muzzleVelocityTable = getArray(configFile >> "CfgAmmo" >> _ammo >> "ACE_muzzleVelocities");
|
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};
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if (isArray(configFile >> "CfgAmmo" >> _ammo >> "ACE_barrelLengths")) then {
|
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_barrelLengthTable = getArray(configFile >> "CfgAmmo" >> _ammo >> "ACE_barrelLengths");
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};
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_result = [_airFriction, _caliber, _bulletLength, _bulletMass, _transonicStabilityCoef, _dragModel, _ballisticCoefficients, _velocityBoundaries, _atmosphereModel, _ammoTempMuzzleVelocityShifts, _muzzleVelocityTable, _barrelLengthTable];
|
||||
|
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uiNamespace setVariable [format[QGVAR(%1), _ammo], _result];
|
||||
|
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_result
|
@ -0,0 +1,34 @@
|
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/*
|
||||
* Author: Ruthberg
|
||||
*
|
||||
* Reads the weapon class config and updates the config cache
|
||||
*
|
||||
* Arguments:
|
||||
* 0: ammo - classname <string>
|
||||
*
|
||||
* Return Value:
|
||||
* 0: [_barrelTwist, _twistDirection, _barrelLength] <ARRAY>
|
||||
*
|
||||
* Return value:
|
||||
* None
|
||||
*/
|
||||
#include "script_component.hpp"
|
||||
|
||||
private ["_weapon", "_barrelTwist", "_twistDirection", "_barrelLength", "_result"];
|
||||
_weapon = _this;
|
||||
|
||||
_barrelTwist = getNumber(configFile >> "CfgWeapons" >> _weapon >> "ACE_barrelTwist");
|
||||
_twistDirection = 1;
|
||||
if (isNumber(configFile >> "CfgWeapons" >> _weapon >> "ACE_twistDirection")) then {
|
||||
_twistDirection = getNumber(configFile >> "CfgWeapons" >> _weapon >> "ACE_twistDirection");
|
||||
if (_twistDirection != -1 && _twistDirection != 0 && _twistDirection != 1) then {
|
||||
_twistDirection = 1;
|
||||
};
|
||||
};
|
||||
_barrelLength = getNumber(configFile >> "CfgWeapons" >> _weapon >> "ACE_barrelLength");
|
||||
|
||||
_result = [_barrelTwist, _twistDirection, _barrelLength];
|
||||
|
||||
uiNamespace setVariable [format[QGVAR(%1), _weapon], _result];
|
||||
|
||||
_result
|
Loading…
Reference in New Issue
Block a user