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make altimeter actually usable with parachutes
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parent
73fd9ac62e
commit
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@ -14,12 +14,13 @@
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* Public: No
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* Public: No
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*/
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*/
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#include "script_component.hpp"
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#include "script_component.hpp"
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if (!hasInterface) exitWith {};
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if (!hasInterface) exitWith {};
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["ACE3", QGVAR(showAltimeter), localize "STR_ACE_Parachute_showAltimeter",
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["ACE3", QGVAR(showAltimeter), localize "STR_ACE_Parachute_showAltimeter",
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{
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{
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// Conditions: canInteract
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// Conditions: canInteract
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if !([ACE_player, objNull, ["isNotEscorting"]] call EFUNC(common,canInteractWith)) exitWith {false};
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if !([ACE_player, objNull, ["isNotEscorting", "isNotInside"]] call EFUNC(common,canInteractWith)) exitWith {false};
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if (!('ACE_Altimeter' in assignedItems ace_player)) exitWith {false};
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if (!('ACE_Altimeter' in assignedItems ace_player)) exitWith {false};
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if (!(missionNamespace getVariable [QGVAR(AltimeterActive), false])) then {
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if (!(missionNamespace getVariable [QGVAR(AltimeterActive), false])) then {
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[ace_player] call FUNC(showAltimeter);
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[ace_player] call FUNC(showAltimeter);
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