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Vehicle Damage - Cleanup strings (#8515)
* vd cleanup strings * Update addons/vehicle_damage/initSettings.sqf Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com> Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
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@ -42,21 +42,6 @@
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<Czech>Změní poškození ovládání a efekty výbuchu veže</Czech>
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<Czech>Změní poškození ovládání a efekty výbuchu veže</Czech>
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<Polish>Zmienia obsługę obrażeń podczas samozapłonu i eksplozji wieży</Polish>
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<Polish>Zmienia obsługę obrażeń podczas samozapłonu i eksplozji wieży</Polish>
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</Key>
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</Key>
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<Key ID="STR_ACE_CookOff_generic_turret_wreck">
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<English>Wreck (Turret)</English>
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<French>Épave (tourelle)</French>
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<Spanish>Restos (torreta)</Spanish>
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<Italian>Rottami (torretta)</Italian>
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<Polish>Wrak (wieżyczka)</Polish>
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<Russian>Обломки (башня)</Russian>
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<German>Wrack (Geschützturm)</German>
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<Czech>Vrak (věž)</Czech>
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<Portuguese>Ruínas (torre)</Portuguese>
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<Korean>잔해(포탑)</Korean>
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<Japanese>残骸 (砲塔)</Japanese>
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<Chinese>殘骸 (砲塔)</Chinese>
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<Chinesesimp>残骸 (炮塔)</Chinesesimp>
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</Key>
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<Key ID="STR_ACE_CookOff_enableBoxCookoff_name">
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<Key ID="STR_ACE_CookOff_enableBoxCookoff_name">
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<English>Enable ammo box cook off</English>
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<English>Enable ammo box cook off</English>
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<Spanish>Habilitar detonación inducida por calor en las cajas de munición</Spanish>
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<Spanish>Habilitar detonación inducida por calor en las cajas de munición</Spanish>
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@ -1,6 +1,6 @@
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[
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[
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QGVAR(enabled), "CHECKBOX",
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QGVAR(enabled), "CHECKBOX",
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[LSTRING(setting_enable), LSTRING(setting_description)],
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[ELSTRING(common,Enabled), LSTRING(setting_description)],
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LSTRING(category_displayName),
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LSTRING(category_displayName),
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true, // default value
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true, // default value
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true, // isGlobal
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true, // isGlobal
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@ -4,9 +4,6 @@
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<Key ID="STR_ACE_Vehicle_Damage_category_displayName">
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<Key ID="STR_ACE_Vehicle_Damage_category_displayName">
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<English>ACE Advanced Vehicle Damage</English>
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<English>ACE Advanced Vehicle Damage</English>
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</Key>
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</Key>
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<Key ID="STR_ACE_Vehicle_Damage_setting_enable">
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<English>Enable</English>
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</Key>
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<Key ID="STR_ACE_Vehicle_Damage_setting_description">
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<Key ID="STR_ACE_Vehicle_Damage_setting_description">
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<English>Enable/Disable advanced vehicle damage</English>
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<English>Enable/Disable advanced vehicle damage</English>
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</Key>
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</Key>
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@ -22,5 +19,20 @@
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<Key ID="STR_ACE_Vehicle_Damage_removeAmmoAfterCookoff_setting_enable">
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<Key ID="STR_ACE_Vehicle_Damage_removeAmmoAfterCookoff_setting_enable">
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<English>Enable/Disable Ammo Removal During Cook-Off</English>
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<English>Enable/Disable Ammo Removal During Cook-Off</English>
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</Key>
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</Key>
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<Key ID="STR_ACE_Vehicle_Damage_generic_turret_wreck">
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<English>Wreck (Turret)</English>
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<French>Épave (tourelle)</French>
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<Spanish>Restos (torreta)</Spanish>
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<Italian>Rottami (torretta)</Italian>
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<Polish>Wrak (wieżyczka)</Polish>
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<Russian>Обломки (башня)</Russian>
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<German>Wrack (Geschützturm)</German>
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<Czech>Vrak (věž)</Czech>
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<Portuguese>Ruínas (torre)</Portuguese>
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<Korean>잔해(포탑)</Korean>
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<Japanese>残骸 (砲塔)</Japanese>
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<Chinese>殘骸 (砲塔)</Chinese>
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<Chinesesimp>残骸 (炮塔)</Chinesesimp>
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</Key>
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</Package>
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</Package>
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</Project>
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</Project>
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