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First try at some module control
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@ -15,4 +15,9 @@ class ACE_Settings {
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typeName = "BOOL";
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isClientSetable = 0;
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};
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class GVAR(useAmmoHandling) {
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value = 0;
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typeName = "BOOL";
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isClientSetable = 0;
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};
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};
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@ -20,15 +20,12 @@ class CfgVehicles {
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class Turrets {
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class MainTurret;
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};
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class ACE_Actions;
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};
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class StaticMortar: StaticWeapon {
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class Turrets: Turrets {
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class MainTurret: MainTurret {};
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};
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class ACE_Actions: ACE_Actions {
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class ACE_MainActions;
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};
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class ACE_Actions;
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};
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class Mortar_01_base_F: StaticMortar {
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class Turrets: Turrets {
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@ -41,7 +38,7 @@ class CfgVehicles {
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class ACE_Actions: ACE_Actions {
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class GVAR(unloadMagazine) {
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displayName = CSTRING(unloadMortar);
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distance = 4;
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distance = 2;
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condition = QUOTE(_this call FUNC(canUnloadMagazine));
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statement = QUOTE([ARR_3(_target,_player,5)] call FUNC(unloadMagazineTimer));
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icon = "";
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@ -49,42 +46,42 @@ class CfgVehicles {
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};
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class GVAR(LoadActions) {
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displayName = CSTRING(loadMortar);
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distance = 4;
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distance = 2;
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condition = QUOTE([ARR_2(_target,_player)] call FUNC(canLoadMagazine));
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statement = "";
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icon = "";
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selection = "usti hlavne";
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class GVAR(loadMagazine_HE_Guided) {
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displayName = CSTRING(loadMagazine_HE_Guided);
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distance = 4;
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distance = 2;
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condition = QUOTE([ARR_3(_target,_player,'ACE_1Rnd_82mm_Mo_HE_Guided')] call FUNC(canLoadMagazine));
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statement = QUOTE([ARR_4(_target,_player,5,'ACE_1Rnd_82mm_Mo_HE_Guided')] call FUNC(loadMagazineTimer));
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icon = "";
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};
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class GVAR(loadMagazine_HE_LaserGuided) {
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displayName = CSTRING(loadMagazine_HE_LaserGuided);
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distance = 4;
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distance = 2;
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condition = QUOTE([ARR_3(_target,_player,'ACE_1Rnd_82mm_Mo_HE_LaserGuided')] call FUNC(canLoadMagazine));
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statement = QUOTE([ARR_4(_target,_player,5,'ACE_1Rnd_82mm_Mo_HE_LaserGuided')] call FUNC(loadMagazineTimer));
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icon = "";
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};
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class GVAR(loadMagazine_Illum) {
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displayName = CSTRING(loadMagazine_Illum);
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distance = 4;
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distance = 2;
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condition = QUOTE([ARR_3(_target,_player,'ACE_1Rnd_82mm_Mo_Illum')] call FUNC(canLoadMagazine));
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statement = QUOTE([ARR_4(_target,_player,5,'ACE_1Rnd_82mm_Mo_Illum')] call FUNC(loadMagazineTimer));
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icon = "";
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};
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class GVAR(loadMagazine_Smoke) {
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displayName = CSTRING(loadMagazine_Smoke);
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distance = 4;
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distance = 2;
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condition = QUOTE([ARR_3(_target,_player,'ACE_1Rnd_82mm_Mo_Smoke')] call FUNC(canLoadMagazine));
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statement = QUOTE([ARR_4(_target,_player,3,'ACE_1Rnd_82mm_Mo_Smoke')] call FUNC(loadMagazineTimer));
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icon = "";
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};
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class GVAR(loadMagazine_HE) {
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displayName = CSTRING(loadMagazine_HE);
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distance = 4;
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distance = 2;
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condition = QUOTE([ARR_3(_target,_player,'ACE_1Rnd_82mm_Mo_HE')] call FUNC(canLoadMagazine));
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statement = QUOTE([ARR_4(_target,_player,3,'ACE_1Rnd_82mm_Mo_HE')] call FUNC(loadMagazineTimer));
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icon = "";
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@ -131,6 +128,12 @@ class CfgVehicles {
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typeName = "BOOL";
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defaultValue = 1;
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};
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class useAmmoHandling {
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displayName = CSTRING(useAmmoHandling_DisplayName);
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description = CSTRING(useAmmoHandling_Description);
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typeName = "BOOL";
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defaultValue = 0;
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};
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};
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class ModuleDescription {
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description = CSTRING(Module_Description);
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@ -22,7 +22,7 @@ params ["_static","_unit",["_magazineClassOptional","",[""]]];
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private ["_canLoadMagazine","_currentMagazine","_weapon","_listOfMagNames",
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"_hasCompatibleMagazine","_count"];
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if !(alive _static) exitWith {false};
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if !(alive _static && {GVAR(useAmmoHandling)}) exitWith {false};
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_canLoadMagazine = false;
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@ -19,7 +19,7 @@
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params ["_static","_unit"];
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private ["_canUnloadMagazine","_ammoCount"];
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if !(alive _static) exitWith {false};
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if !(alive _static && {GVAR(useAmmoHandling)}) exitWith {false};
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_canUnloadMagazine = false;
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_ammoCount = ((magazinesAllTurrets _static) select 1) select 2;
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@ -19,7 +19,7 @@
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params ["_static","_unit",["_magazineClassOptional","",[""]]];
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private ["_weapon","_currentMagazine","_count","_magazines","_magazineDetails","_listOfMagNames",
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"_magazineClass","_magazineClassDetails","_parsed","_roundsLeft","_configMortar"];
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"_magazineClass","_magazineClassDetails","_parsed","_roundsLeft"];
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//Get weapon & magazine information of static weapon
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_weapon = (_static weaponsTurret [0]) select 0;
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@ -54,7 +54,6 @@ if (_magazineClassDetails != "") then{
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_magType = _type;
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};
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//_configMortar = getNumber (configFile >> "CfgMagazines" >> _magazineClass >> QGVAR(isMortarRound));
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//If function has been called with an optional classname hten add that magazine to the static weapon. Otherwise add the compatible magazine
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if(_magazineClassOptional !="") then{
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_unit removeMagazine _magazineClassOptional;
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@ -25,3 +25,4 @@ if (!isServer) exitWith {};
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[_logic, QGVAR(airResistanceEnabled), "airResistanceEnabled"] call EFUNC(common,readSettingFromModule);
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[_logic, QGVAR(allowComputerRangefinder), "allowComputerRangefinder"] call EFUNC(common,readSettingFromModule);
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[_logic, QGVAR(allowCompass), "allowCompass"] call EFUNC(common,readSettingFromModule);
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[_logic, QGVAR(useAmmoHandling), "useAmmoHandling"] call EFUNC(common,readSettingFromModule);
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@ -192,5 +192,11 @@
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<Key ID="STR_ACE_Mk6Mortar_magazine_HE_LaserGuided_descriptionShort">
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<English>Used in Mk6 mortar</English>
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</Key>
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<Key ID="STR_ACE_Mk6Mortar_useAmmoHandling_DisplayName">
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<English>Ammunition handling</English>
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</Key>
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<Key ID="STR_ACE_Mk6Mortar_useAmmoHandling_Description">
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<English>Removes mortar magazines, requiring individual rounds to be loaded by the gunner or loader</English>
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</Key>
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</Package>
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</Project>
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