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Only play fastroping sounds for player
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@ -38,12 +38,14 @@ if (isNull attachedTo _unit) exitWith {
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[_unit, "", 2] call EFUNC(common,doAnimation);
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_unit setVectorUp [0, 0, 1];
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playSound QGVAR(Thud);
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if (_unit == ACE_player) then {
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playSound QGVAR(Thud);
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};
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[_pfhHandle] call CBA_fnc_removePerFrameHandler;
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};
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if (diag_tickTime > _timeToPlayRopeSound) then {
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if (_unit == ACE_player && {diag_tickTime > _timeToPlayRopeSound}) then {
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_arguments set [4, (_timeToPlayRopeSound + 1)];
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playSound QGVAR(Rope);
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};
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