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Add comment with reasoning for detach before delete
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@ -20,6 +20,7 @@ private _unit = _clone getVariable [QGVAR(original), objNull];
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_unit setPosASL getPosASL _clone;
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_unit setPosASL getPosASL _clone;
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_unit hideObjectGlobal false;
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_unit hideObjectGlobal false;
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// Detach first to prevent objNull in attachedObjects
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detach _clone;
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detach _clone;
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deleteVehicle _clone;
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deleteVehicle _clone;
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