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Update fnc_createClone.sqf
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@ -24,7 +24,6 @@ private _clone = createVehicle [QGVAR(clone), _posATL];
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// Clone loadout
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[_clone, _target call CBA_fnc_getLoadout] call CBA_fnc_setLoadout;
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[_clone, _target call BIS_fnc_getUnitInsignia] call BIS_fnc_setUnitInsignia;
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// Hide unit until it can be moved below terrain
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private _isObjectHidden = isObjectHidden _target;
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