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Force better names in explosives placing menu
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@ -171,6 +171,7 @@ class CfgMagazines {
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// Orange DLC:
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class APERSMineDispenser_Mag: SatchelCharge_Remote_Mag {
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displayNameShort = ""; // Original text: "Mine Dispenser descr. short" which is useless
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GVAR(SetupObject) = "ACE_Explosives_Place_APERSMineDispenser";
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class ACE_Triggers {
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SupportedTriggers[] = {"Timer", "Command", "MK16_Transmitter"};
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@ -184,6 +185,7 @@ class CfgMagazines {
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};
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};
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class TrainingMine_Mag: APERSMine_Range_Mag {
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displayNameShort = ""; // Original text: "Dummy Mine descr. short" which is useless
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GVAR(SetupObject) = "ACE_Explosives_Place_TrainingMine";
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class ACE_Triggers {
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SupportedTriggers[] = {"PressurePlate"};
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