Add missing realisticnames to Syndikat vehicles/aircraft.

This commit is contained in:
rufix 2017-12-14 12:21:23 +01:00
parent b8e62af673
commit 2a61ab4bdf

View File

@ -314,6 +314,9 @@ class CfgVehicles {
class Heli_Light_01_civil_base_F: Heli_Light_01_unarmed_base_F {
displayName = CSTRING(Heli_Light_01_civil_Name);
};
class I_C_Heli_Light_01_civil_F: Heli_Light_01_civil_base_F {
displayName = CSTRING(Heli_Light_01_civil_Name);
};
class Heli_Light_01_armed_base_F;
class B_Heli_Light_01_armed_F: Heli_Light_01_armed_base_F {
@ -727,6 +730,9 @@ class CfgVehicles {
class C_Offroad_02_unarmed_F: Offroad_02_unarmed_base_F {
displayName = CSTRING(C_Offroad_02_unarmed);
};
class I_C_Offroad_02_unarmed_F: Offroad_02_unarmed_base_F {
displayName = CSTRING(C_Offroad_02_unarmed);
};
class C_Offroad_02_unarmed_F_black: C_Offroad_02_unarmed_F {
displayName = CSTRING(C_Offroad_02_unarmed_black);
};
@ -748,6 +754,9 @@ class CfgVehicles {
class C_Plane_Civil_01_racing_F: Plane_Civil_01_base_F {
displayName = CSTRING(C_Plane_Civil_01_racing);
};
class I_C_Plane_Civil_01_F: Plane_Civil_01_base_F {
displayName = CSTRING(C_Plane_Civil_01);
};
// Burraq
class UAV_04_base_F;