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Fixed missing private in Switchunits

This commit is contained in:
Michael Braun 2015-08-08 11:28:08 +02:00
parent a330e7b0c5
commit 2b56b919db

View File

@ -15,7 +15,7 @@
*/
#include "script_component.hpp"
private ["_nearestEnemyPlayers", "_allNearestPlayers", "_oldUnit", "_leave"];
private ["_nearestEnemyPlayers", "_allNearestPlayers", "_oldUnit", "_leave", "_fnc_pfhSwitchUnit"];
params ["_unit"];