Use existing disabled string

This commit is contained in:
SilentSpike 2015-06-04 19:40:11 +01:00
parent 94a6eefa32
commit 2b79838555
3 changed files with 2 additions and 6 deletions

View File

@ -18,6 +18,6 @@ class ACE_Settings {
class GVAR(revealMines) {
typeName = "SCALAR";
value = 0;
values[] = {CSTRING(revealMines_disable), CSTRING(revealMines_partial), CSTRING(revealMines_full)};
values[] = {"$STR_A3_OPTIONS_DISABLED", CSTRING(revealMines_partial), CSTRING(revealMines_full)};
};
};

View File

@ -56,7 +56,7 @@ class CfgVehicles {
typeName = "NUMBER";
class values {
class disable {
name = CSTRING(revealMines_disable);
name = "$STR_A3_OPTIONS_DISABLED";
value = 0;
default = 1;
};

View File

@ -49,10 +49,6 @@
<English>Reveal mines to allies and place map markers.</English>
<Polish>Pokazuj znaczniki min dla sojuszników i twórz markery na mapie w miejscu min.</Polish>
</Key>
<Key ID="STR_ACE_Zeus_revealMines_disable">
<English>Disabled</English>
<Polish>Wyłączone</Polish>
</Key>
<Key ID="STR_ACE_Zeus_revealMines_partial">
<English>Reveal to Allies</English>
<Polish>Pokaż dla sojuszników</Polish>