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Fixed missing semi-colon in safemode.
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@ -40,5 +40,5 @@ if (_soundCount < 4) then {_sound pushBack 0};
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_position = _unit modelToWorldVisual (_unit selectionPosition "RightHand");
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_position set [2, (_position select 2) + ((getPosASLW _unit select 2) - (getPosATL _unit select 2) max 0)];
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_sound params ["_filename", "_volume", "_soundPitch", "_distance"]
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_sound params ["_filename", "_volume", "_soundPitch", "_distance"];
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playSound3D [_filename, objNull, false, _position, _volume, _soundPitch, _distance];
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