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Update No Uniform Restrictions for vanilla 1.92-1.96 (#7259)
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@ -23,6 +23,8 @@ class CfgVehicles {
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class I_C_Soldier_Para_2_F;
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class I_G_Soldier_LAT2_F;
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class I_crew_F;
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class O_R_Gorka_F;
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class I_L_Soldier_Base_F;
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class Civilian_F: Civilian {
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modelSides[] = {6};
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@ -276,6 +278,9 @@ class CfgVehicles {
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class C_IDAP_Man_Base_F: Civilian_F {
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modelSides[] = {6};
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};
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class C_Story_Mechanic_01_F: Civilian_F {
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modelSides[] = {6};
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};
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class O_A_soldier_base_F: O_officer_F {
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modelSides[] = {6};
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};
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@ -288,5 +293,35 @@ class CfgVehicles {
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class I_Story_Crew_F: I_crew_F {
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modelSides[] = {6};
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};
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class C_E_Man_Base_F: Civilian_F {
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modelSides[] = {6};
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};
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class C_E_LooterJacket_01_F: C_E_Man_Base_F {
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modelSides[] = {6};
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};
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class O_R_Gorka_black_F: O_R_Gorka_F {
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modelSides[] = {6};
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};
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class B_CBRN_Man_Base_F: B_Soldier_F {
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modelSides[] = {6};
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};
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class I_L_Uniform_01_camo_F: I_G_Soldier_LAT_F {
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modelSides[] = {6};
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};
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class I_L_Uniform_01_deserter_F: I_G_Soldier_F {
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modelSides[] = {6};
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};
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class I_L_Uniform_01_tshirt_skull_F: I_L_Soldier_Base_F {
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modelSides[] = {6};
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};
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class I_L_Uniform_01_tshirt_black_F: I_L_Uniform_01_tshirt_skull_F {
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modelSides[] = {6};
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};
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class I_L_Uniform_01_tshirt_sport_F: I_L_Uniform_01_tshirt_skull_F {
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modelSides[] = {6};
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};
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class I_L_Uniform_01_tshirt_olive_F: I_L_Uniform_01_tshirt_skull_F {
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modelSides[] = {6};
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};
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};
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