Merge pull request #3 from acemod/master

PR from original
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dfr1238 2019-12-04 23:11:00 +08:00 committed by GitHub
commit 2d123f9fbb
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44 changed files with 441 additions and 275 deletions

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@ -34,14 +34,16 @@ jobs:
build:
runs-on: ubuntu-latest
container: acemod/armake:master
steps:
- name: Checkout the source code
uses: actions/checkout@master
- name: Build (armake)
run: armake --version && make -j4
- name: Upload Artifact
uses: actions/upload-artifact@master
- name: Build using HEMTT
uses: arma-actions/hemtt@master
with:
name: ace3-${{ github.sha }}-nobin
path: '@ace'
command: build --ci # no --release due to https://github.com/synixebrett/HEMTT/issues/227
# https://github.com/actions/upload-artifact/issues/3#issuecomment-524442814
# - name: Upload Artifact
# uses: actions/upload-artifact@master
# with:
# name: ace3-${{ github.sha }}-nobin
# path: '@ace'

4
.gitignore vendored
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@ -1,8 +1,10 @@
@*
*.zip
release/*
releases/*
hemtt
hemtt.exe
tools/temp
tools/armake.exe
*.cache
*.pbo
texHeaders.bin

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@ -1,91 +0,0 @@
VERSION = $(shell cat "VERSION")
PREFIX = ace
BIN = @ace
ZIP = ace3
FLAGS = -i include -w unquoted-string -w redefinition-wo-undef
VERSION_FILES = README.md docs/README_DE.md docs/README_PL.md mod.cpp
MAJOR = $(word 1, $(subst ., ,$(VERSION)))
MINOR = $(word 2, $(subst ., ,$(VERSION)))
PATCH = $(word 3, $(subst ., ,$(VERSION)))
BUILD = $(word 4, $(subst ., ,$(VERSION)))
VERSION_S = $(MAJOR).$(MINOR).$(PATCH)
GIT_HASH = $(shell git log -1 --pretty=format:"%H" | head -c 8)
ifeq ($(OS), Windows_NT)
ARMAKE = ./tools/armake.exe # Downloaded via make.ps (rename armake_wXY.exe otherwise)
else
ARMAKE = armake
endif
$(BIN)/addons/$(PREFIX)_%.pbo: addons/%
@mkdir -p $(BIN)/addons
@echo " PBO $@"
@${ARMAKE} build ${FLAGS} -f -e "version=$(GIT_HASH)" $< $@
$(BIN)/optionals/$(PREFIX)_%.pbo: optionals/%
@mkdir -p $(BIN)/optionals
@echo " PBO $@"
@${ARMAKE} build ${FLAGS} -f -e "version=$(GIT_HASH)" $< $@
# Shortcut for building single addons (eg. "make <component>.pbo")
%.pbo:
"$(MAKE)" $(MAKEFLAGS) $(patsubst %, $(BIN)/addons/$(PREFIX)_%, $@)
all: $(patsubst addons/%, $(BIN)/addons/$(PREFIX)_%.pbo, $(wildcard addons/*)) \
$(patsubst optionals/%, $(BIN)/optionals/$(PREFIX)_%.pbo, $(wildcard optionals/*))
filepatching:
"$(MAKE)" $(MAKEFLAGS) FLAGS="-w unquoted-string -p"
$(BIN)/keys/%.biprivatekey:
@mkdir -p $(BIN)/keys
@echo " KEY $@"
@${ARMAKE} keygen -f $(patsubst $(BIN)/keys/%.biprivatekey, $(BIN)/keys/%, $@)
$(BIN)/addons/$(PREFIX)_%.pbo.$(PREFIX)_$(VERSION)-$(GIT_HASH).bisign: $(BIN)/addons/$(PREFIX)_%.pbo $(BIN)/keys/$(PREFIX)_$(VERSION).biprivatekey
@echo " SIG $@"
@${ARMAKE} sign -f -s $@ $(BIN)/keys/$(PREFIX)_$(VERSION).biprivatekey $<
$(BIN)/optionals/$(PREFIX)_%.pbo.$(PREFIX)_$(VERSION)-$(GIT_HASH).bisign: $(BIN)/optionals/$(PREFIX)_%.pbo $(BIN)/keys/$(PREFIX)_$(VERSION).biprivatekey
@echo " SIG $@"
@${ARMAKE} sign -f -s $@ $(BIN)/keys/$(PREFIX)_$(VERSION).biprivatekey $<
signatures: $(patsubst addons/%, $(BIN)/addons/$(PREFIX)_%.pbo.$(PREFIX)_$(VERSION)-$(GIT_HASH).bisign, $(wildcard addons/*)) \
$(patsubst optionals/%, $(BIN)/optionals/$(PREFIX)_%.pbo.$(PREFIX)_$(VERSION)-$(GIT_HASH).bisign, $(wildcard optionals/*))
extensions: $(wildcard extensions/*/*)
cd extensions/build && cmake .. && make
find ./extensions/build/ \( -name "*.so" -o -name "*.dll" \) -exec cp {} ./ \;
extensions-win64: $(wildcard extensions/*/*)
cd extensions/build && CXX=$(eval $(which g++-w64-mingw-i686)) cmake .. && make
version:
@echo " VER $(VERSION)"
$(shell sed -i -r -s 's/[0-9]+\.[0-9]+\.[0-9]+\.[0-9]+/$(VERSION)/g' $(VERSION_FILES))
$(shell sed -i -r -s 's/[0-9]+\.[0-9]+\.[0-9]+/$(VERSION_S)/g' $(VERSION_FILES))
@echo -e "#define MAJOR $(MAJOR)\n#define MINOR $(MINOR)\n#define PATCHLVL $(PATCH)\n#define BUILD $(BUILD)" > "addons/main/script_version.hpp"
$(shell sed -i -r -s 's/ACE_VERSION_MAJOR [0-9]+/ACE_VERSION_MAJOR $(MAJOR)/g' extensions/CMakeLists.txt)
$(shell sed -i -r -s 's/ACE_VERSION_MINOR [0-9]+/ACE_VERSION_MINOR $(MINOR)/g' extensions/CMakeLists.txt)
$(shell sed -i -r -s 's/ACE_VERSION_REVISION [0-9]+/ACE_VERSION_REVISION $(PATCH)/g' extensions/CMakeLists.txt)
commit:
@echo " GIT commit release preparation"
@git add -A
@git diff-index --quiet HEAD || git commit -am "Prepare release $(VERSION_S)" -q
push: commit
@echo " GIT push release preparation"
@git push -q
release: clean version commit
@"$(MAKE)" $(MAKEFLAGS) signatures
@echo " ZIP $(ZIP)_$(VERSION_S).zip"
@cp *.dll *.so mod.cpp README.md docs/README_DE.md docs/README_PL.md AUTHORS.txt LICENSE logo_ace3_ca.paa meta.cpp $(BIN)
@zip -qr $(ZIP)_$(VERSION_S).zip $(BIN)
clean:
rm -rf $(BIN) $(ZIP)_*.zip
.PHONY: all filepatching signatures extensions extensions-win64 version commit push release clean

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@ -1 +0,0 @@
3.12.6.43

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@ -1,4 +1,3 @@
class Extended_PostInit_EventHandlers {
class ADDON {
clientInit = QUOTE(call COMPILE_FILE(XEH_postInitClient));

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@ -7,18 +7,17 @@ class CfgVehicles {
};
class Item_Base_F;
class ACE_Flashlight_MX991Item: Item_Base_F {
scope = 2;
scopeCurator = 2;
displayName = CSTRING(MX991_DisplayName);
author = ECSTRING(common,ACETeam);
vehicleClass = "WeaponAccessories";
editorCategory = "EdCat_Equipment";
editorSubcategory = "EdSubcat_InventoryItems";
vehicleClass = "Items";
class TransportItems {
class ACE_Flashlight_MX991 {
name = "ACE_Flashlight_MX991";
count = 1;
};
MACRO_ADDITEM(ACE_Flashlight_MX991,1);
};
};
@ -27,12 +26,12 @@ class CfgVehicles {
scopeCurator = 2;
displayName = CSTRING(KSF1_DisplayName);
author = ECSTRING(common,ACETeam);
vehicleClass = "WeaponAccessories";
editorCategory = "EdCat_Equipment";
editorSubcategory = "EdSubcat_InventoryItems";
vehicleClass = "Items";
class TransportItems {
class ACE_Flashlight_KSF1 {
name = "ACE_Flashlight_KSF1";
count = 1;
};
MACRO_ADDITEM(ACE_Flashlight_KSF1,1);
};
};
@ -41,38 +40,52 @@ class CfgVehicles {
scopeCurator = 2;
displayName = CSTRING(XL50_DisplayName);
author = ECSTRING(common,ACETeam);
vehicleClass = "WeaponAccessories";
editorCategory = "EdCat_Equipment";
editorSubcategory = "EdSubcat_InventoryItems";
vehicleClass = "Items";
class TransportItems {
class ACE_Flashlight_XL50 {
name = "ACE_Flashlight_XL50";
count = 1;
};
MACRO_ADDITEM(ACE_Flashlight_XL50,1);
};
};
class Pistol_Base_F;
class ACE_Item_Flashlight_Maglite_ML300L: Pistol_Base_F {
scope = 2;
scopeCurator = 2;
displayName = CSTRING(Maglite_ML300L_DisplayName);
author = ECSTRING(common,ACETeam);
editorCategory = "EdCat_Equipment";
editorSubcategory = "EdSubcat_InventoryItems";
vehicleClass = "Items";
class TransportItems {
MACRO_ADDITEM(ACE_Flashlight_Maglite_ML300L,1);
};
};
class NATO_Box_Base;
class EAST_Box_Base;
class IND_Box_Base;
class FIA_Box_Base_F;
class Box_NATO_Support_F: NATO_Box_Base {
class TransportItems {
MACRO_ADDITEM(ACE_Flashlight_MX991,12);
};
};
class EAST_Box_Base;
class Box_East_Support_F: EAST_Box_Base {
class TransportItems {
MACRO_ADDITEM(ACE_Flashlight_KSF1,12);
};
};
class IND_Box_Base;
class Box_IND_Support_F: IND_Box_Base {
class TransportItems {
MACRO_ADDITEM(ACE_Flashlight_XL50,12);
};
};
class FIA_Box_Base_F;
class Box_FIA_Support_F: FIA_Box_Base_F {
class TransportItems {
MACRO_ADDITEM(ACE_Flashlight_MX991,12);
@ -84,6 +97,7 @@ class CfgVehicles {
MACRO_ADDITEM(ACE_Flashlight_MX991,12);
MACRO_ADDITEM(ACE_Flashlight_KSF1,12);
MACRO_ADDITEM(ACE_Flashlight_XL50,12);
MACRO_ADDITEM(ACE_Flashlight_Maglite_ML300L,2);
};
};
};

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@ -1,17 +1,81 @@
class CfgWeapons {
class Pistol;
class Pistol_Base_F: Pistol {
class WeaponSlotsInfo;
};
class ACE_Flashlight_Maglite_ML300L: Pistol_Base_F {
author = ECSTRING(common,ACETeam);
scope = 2;
displayName = CSTRING(Maglite_ML300L_DisplayName);
descriptionShort = CSTRING(Maglite_ML300L_Description);
model = QPATHTOF(data\maglite_ml300l.p3d);
picture = QPATHTOF(UI\maglite_ml300l_ca.paa);
cursor = "";
cursorAim = "";
// binarized rtm, animation in "extras/assets/maglite"
handAnim[] = {"OFP2_ManSkeleton", QPATHTOF(data\maglite_ml300l.rtm)};
recoil = "empty";
muzzlePos = "flash";
muzzleEnd = "flash dir";
magazines[] = {"FakeMagazine"}; // Required for the weapon info box to work correctly.
textureType = "default"; // empty texture
weaponInfoType = "RscWeaponEmpty";
class WeaponSlotsInfo: WeaponSlotsInfo {
holsterScale = 0; // Item does not fit a pistol holster, so hide it.
mass = 20;
class MuzzleSlot {};
class CowsSlot {};
};
inertia = 0.2;
dexterity = 1.8;
class FlashLight {
color[] = {180,180,190};
ambient[] = {0.9,0.81,0.7};
intensity = 85;
size = 1;
innerAngle = 5;
outerAngle = 80;
coneFadeCoef = 8;
position = "flash dir";
direction = "flash";
useFlare = 1;
flareSize = 0.8;
flareMaxDistance = 100;
dayLight = 1;
class Attenuation {
start = 0.25;
constant = 0;
linear = 0;
quadratic = 1;
hardLimitStart = 140;
hardLimitEnd = 150;
};
scale[] = {0};
};
};
class ACE_ItemCore;
class CBA_MiscItem_ItemInfo;
class ACE_Flashlight_MX991: ACE_ItemCore {
author = ECSTRING(common,ACETeam);
scope = 2;
displayName = CSTRING(MX991_DisplayName);
descriptionShort = CSTRING(MX991_Description);
model = QPATHTOF(data\MX_991.p3d);
picture = QPATHTOF(UI\mx991_ca.paa);
scope = 2;
model = QPATHTOF(data\mx_991.p3d);
picture = QPATHTOF(UI\mx_991_ca.paa);
class ItemInfo: CBA_MiscItem_ItemInfo {
mass = 1;
mass = 4;
class FlashLight {
ACE_Flashlight_Colour = "red";
ACE_Flashlight_Beam = QPATHTOF(UI\Flashlight_beam_red_ca.paa);
@ -22,13 +86,15 @@ class CfgWeapons {
class ACE_Flashlight_KSF1: ACE_ItemCore {
author = ECSTRING(common,ACETeam);
scope = 2;
displayName = CSTRING(KSF1_DisplayName);
descriptionShort = CSTRING(KSF1_Description);
model = QPATHTOF(data\KSF_1.p3d);
picture = QPATHTOF(UI\ksf1_ca.paa);
scope = 2;
model = QPATHTOF(data\ksf_1.p3d);
picture = QPATHTOF(UI\ksf_1_ca.paa);
class ItemInfo: CBA_MiscItem_ItemInfo {
mass = 1;
mass = 4;
class FlashLight {
ACE_Flashlight_Colour = "red";
ACE_Flashlight_Beam = QPATHTOF(UI\Flashlight_beam_red_ca.paa);
@ -39,13 +105,15 @@ class CfgWeapons {
class ACE_Flashlight_XL50: ACE_ItemCore {
author = ECSTRING(common,ACETeam);
scope = 2;
displayName = CSTRING(XL50_DisplayName);
descriptionShort = CSTRING(XL50_Description);
model = QPATHTOF(data\Maglight.p3d);
picture = QPATHTOF(UI\xl50_ca.paa);
scope = 2;
model = QPATHTOF(data\maglite_xl50.p3d);
picture = QPATHTOF(UI\maglite_xl50_ca.paa);
class ItemInfo: CBA_MiscItem_ItemInfo {
mass = 1;
mass = 3;
class FlashLight {
ACE_Flashlight_Colour = "white";
ACE_Flashlight_Beam = QPATHTOF(UI\Flashlight_beam_white_ca.paa);

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@ -3,12 +3,22 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {"ACE_Flashlight_MX991", "ACE_Flashlight_KSF1", "ACE_Flashlight_XL50"};
units[] = {
"ACE_Flashlight_MX991Item",
"ACE_Flashlight_KSF1Item",
"ACE_Flashlight_XL50Item",
"ACE_Item_Flashlight_Maglite_ML300L"
};
weapons[] = {
"ACE_Flashlight_MX991",
"ACE_Flashlight_KSF1",
"ACE_Flashlight_XL50",
"ACE_Flashlight_Maglite_ML300L"
};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_interaction"};
author = ECSTRING(common,ACETeam);
authors[] = {"voiper"};
authors[] = {"voiper","bux","HorribleGoat"};
url = ECSTRING(main,URL);
VERSION_CONFIG;
};

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@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1 {
texture="z\ace\addons\flashlights\data\KSF_1_nohq.paa";
texture="z\ace\addons\flashlights\data\textures\ksf_1_nohq.paa";
uvSource="tex";
class uvTransform {
aside[]={1,0,0};
@ -48,7 +48,7 @@ class Stage4 {
};
};
class Stage5 {
texture="z\ace\addons\flashlights\data\KSF_1_smdi.paa";
texture="z\ace\addons\flashlights\data\textures\ksf_1_smdi.paa";
uvSource="tex";
class uvTransform {
aside[]={1,0,0};

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@ -0,0 +1,80 @@
ambient[] = {1,1,1,1};
diffuse[] = {1,1,1,1};
forcedDiffuse[] = {0,0,0,0};
emmisive[] = {0,0,0,1};
specular[] = {0.6,0.6,0.6,1}; //amount of glossiness - the higher the number, the higher the glossiness
specularPower = 700; //area of glossiness - the higher the number, the smaller the area
PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1 {
texture = "z\ace\addons\flashlights\data\textures\maglite_ml300l_nohq.paa";
uvSource = "tex";
class uvTransform {
aside[] = {1,0,0};
up[] = {0,1,0};
dir[] = {0,0,1};
pos[] = {0,0,0};
};
};
class Stage2 {
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,dt)";
uvSource = "tex";
class uvTransform {
aside[] = {1,0,0};
up[] = {0,1,0};
dir[] = {0,0,1};
pos[] = {0,0,0};
};
};
class Stage3 {
texture = "#(argb,8,8,3)color(0,0,0,0,mc)";
uvSource = "tex";
class uvTransform {
aside[] = {1,0,0};
up[] = {0,1,0};
dir[] = {0,0,1};
pos[] = {0,0,0};
};
};
class Stage4 {
texture = "z\ace\addons\flashlights\data\textures\maglite_ml300l_as.paa";
uvSource = "tex";
class uvTransform {
aside[] = {1,0,0};
up[] = {0,1,0};
dir[] = {0,0,1};
pos[] = {0,0,1};
};
};
class Stage5 {
texture = "z\ace\addons\flashlights\data\textures\maglite_ml300l_smdi.paa";
uvSource = "tex";
class uvTransform {
aside[] = {1,0,0};
up[] = {0,1,0};
dir[] = {0,0,1};
pos[] = {0,0,0};
};
};
class Stage6 {
texture = "#(ai,64,64,1)fresnel(4.7,1.2)";
uvSource = "tex";
class uvTransform {
aside[] = {1,0,0};
up[] = {0,1,0};
dir[] = {0,0,1};
pos[] = {0,0,0};
};
};

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@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1 {
texture="z\ace\addons\flashlights\data\Maglite_nohq.paa";
texture="z\ace\addons\flashlights\data\textures\maglite_xl50_nohq.paa";
uvSource="tex";
class uvTransform {
aside[]={1,0,0};
@ -48,7 +48,7 @@ class Stage4 {
};
};
class Stage5 {
texture="z\ace\addons\flashlights\data\Maglite_smdi.paa";
texture="z\ace\addons\flashlights\data\textures\maglite_xl50_smdi.paa";
uvSource="tex";
class uvTransform {
aside[]={1,0,0};

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@ -0,0 +1,175 @@
class CfgSkeletons {
class Default {
isDiscrete = 1;
skeletonInherit = "";
skeletonBones[] = {};
};
class OFP2_ManSkeleton {
isDiscrete = 0;
skeletonInherit = "";
skeletonBones[] = {
"Pelvis","",
"Spine","Pelvis",
"Spine1","Spine",
"Spine2","Spine1",
"Spine3","Spine2",
"Camera","Pelvis",
"weapon","Spine1",
"launcher","Spine1",
// Head skeleton in hierarchy
"neck","Spine3",
"neck1","neck",
"head","neck1",
// New facial features
"Face_Hub","head",
"Face_Jawbone","Face_Hub",
"Face_Jowl","Face_Jawbone",
"Face_chopRight","Face_Jawbone",
"Face_chopLeft","Face_Jawbone",
"Face_LipLowerMiddle","Face_Jawbone",
"Face_LipLowerLeft","Face_Jawbone",
"Face_LipLowerRight","Face_Jawbone",
"Face_Chin","Face_Jawbone",
"Face_Tongue","Face_Jawbone",
"Face_CornerRight","Face_Hub",
"Face_CheekSideRight","Face_CornerRight",
"Face_CornerLeft","Face_Hub",
"Face_CheekSideLeft","Face_CornerLeft",
"Face_CheekFrontRight","Face_Hub",
"Face_CheekFrontLeft","Face_Hub",
"Face_CheekUpperRight","Face_Hub",
"Face_CheekUpperLeft","Face_Hub",
"Face_LipUpperMiddle","Face_Hub",
"Face_LipUpperRight","Face_Hub",
"Face_LipUpperLeft","Face_Hub",
"Face_NostrilRight","Face_Hub",
"Face_NostrilLeft","Face_Hub",
"Face_Forehead","Face_Hub",
"Face_BrowFrontRight","Face_Forehead",
"Face_BrowFrontLeft","Face_Forehead",
"Face_BrowMiddle","Face_Forehead",
"Face_BrowSideRight","Face_Forehead",
"Face_BrowSideLeft","Face_Forehead",
"Face_Eyelids","Face_Hub",
"Face_EyelidUpperRight","Face_Hub",
"Face_EyelidUpperLeft","Face_Hub",
"Face_EyelidLowerRight","Face_Hub",
"Face_EyelidLowerLeft","Face_Hub",
"EyeLeft","Face_Hub",
"EyeRight","Face_Hub",
// Left upper side
"LeftShoulder","Spine3",
"LeftArm","LeftShoulder",
"LeftArmRoll","LeftArm",
"LeftForeArm","LeftArmRoll",
"LeftForeArmRoll","LeftForeArm",
"LeftHand","LeftForeArmRoll",
"LeftHandRing","LeftHand",
"LeftHandRing1","LeftHandRing",
"LeftHandRing2","LeftHandRing1",
"LeftHandRing3","LeftHandRing2",
"LeftHandPinky1","LeftHandRing",
"LeftHandPinky2","LeftHandPinky1",
"LeftHandPinky3","LeftHandPinky2",
"LeftHandMiddle1","LeftHand",
"LeftHandMiddle2","LeftHandMiddle1",
"LeftHandMiddle3","LeftHandMiddle2",
"LeftHandIndex1","LeftHand",
"LeftHandIndex2","LeftHandIndex1",
"LeftHandIndex3","LeftHandIndex2",
"LeftHandThumb1","LeftHand",
"LeftHandThumb2","LeftHandThumb1",
"LeftHandThumb3","LeftHandThumb2",
// Right upper side
"RightShoulder","Spine3",
"RightArm","RightShoulder",
"RightArmRoll","RightArm",
"RightForeArm","RightArmRoll",
"RightForeArmRoll","RightForeArm",
"RightHand","RightForeArmRoll",
"RightHandRing","RightHand",
"RightHandRing1","RightHandRing",
"RightHandRing2","RightHandRing1",
"RightHandRing3","RightHandRing2",
"RightHandPinky1","RightHandRing",
"RightHandPinky2","RightHandPinky1",
"RightHandPinky3","RightHandPinky2",
"RightHandMiddle1","RightHand",
"RightHandMiddle2","RightHandMiddle1",
"RightHandMiddle3","RightHandMiddle2",
"RightHandIndex1","RightHand",
"RightHandIndex2","RightHandIndex1",
"RightHandIndex3","RightHandIndex2",
"RightHandThumb1","RightHand",
"RightHandThumb2","RightHandThumb1",
"RightHandThumb3","RightHandThumb2",
// Left lower side
"LeftUpLeg","Pelvis",
"LeftUpLegRoll","LeftUpLeg",
"LeftLeg","LeftUpLegRoll",
"LeftLegRoll","LeftLeg",
"LeftFoot","LeftLegRoll",
"LeftToeBase","LeftFoot",
// Right lower side
"RightUpLeg","Pelvis",
"RightUpLegRoll","RightUpLeg",
"RightLeg","RightUpLegRoll",
"RightLegRoll","RightLeg",
"RightFoot","RightLegRoll",
"RightToeBase","RightFoot"
};
// location of pivot points (local axes) for hierarchical animation
pivotsModel = "A3\anims_f\data\skeleton\SkeletonPivots.p3d";
};
};
class CfgModels {
class Default {
sectionsInherit = "";
sections[] = {};
skeletonName = "";
};
class ArmaMan: Default {
htMin = 60; // Minimum half-cooling time (in seconds)
htMax = 1800; // Maximum half-cooling time (in seconds)
afMax = 30; // Maximum temperature in case the model is alive (in celsius)
mfMax = 0; // Maximum temperature when the model is moving (in celsius)
mFact = 1; // Metabolism factor - number from interval <0, 1> (0 - metabolism has no influence, 1 - metabolism has full influence (no other temperature source will be considered)).
tBody = 37; // Metabolism temperature of the model (in celsius)
sections[] = {
"osobnost",
"Head_Injury",
"Body_Injury",
"l_leg_injury",
"l_arm_injury",
"r_arm_injury",
"r_leg_injury",
"injury_body",
"injury_legs",
"injury_hands",
"clan",
"clan_sign",
"Camo",
"CamoB",
"Camo1",
"Camo2",
"personality",
"hl",
"injury_head",
"insignia",
"ghillie_hide"
};
skeletonName = "OFP2_ManSkeleton";
};
};

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@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1 {
texture="z\ace\addons\flashlights\data\MX_991_nohq.paa";
texture="z\ace\addons\flashlights\data\textures\mx_991_nohq.paa";
uvSource="tex";
class uvTransform {
aside[]={1,0,0};

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@ -103,5 +103,15 @@
<Russian>Цвет подсветки карты</Russian>
<Portuguese>Cor da lanterna no mapa</Portuguese>
</Key>
<Key ID="STR_ACE_Flashlights_Maglite_ML300L_DisplayName">
<English>Maglite ML300L</English>
<German>Maglite ML300L</German>
<Polish>Maglite ML300L</Polish>
</Key>
<Key ID="STR_ACE_Flashlights_Maglite_ML300L_Description">
<English>Powerful LED flashlight.</English>
<German>Leistungsstarke LED-Taschenlampe.</German>
<Polish>Mocna latarka LED.</Polish>
</Key>
</Package>
</Project>

3
build.bat Normal file
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@ -0,0 +1,3 @@
@echo off
hemtt.exe build
pause

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@ -4,7 +4,7 @@
<p align="center">
<a href="https://github.com/acemod/ACE3/releases/latest">
<img src="https://img.shields.io/badge/Version-3.12.6-blue.svg?style=flat-square" alt="ACE3 版本">
<img src="https://img.shields.io/badge/Version-0.0.0-blue.svg?style=flat-square" alt="ACE3 版本">
</a>
<a href="https://github.com/acemod/ACE3/issues">
<img src="https://img.shields.io/github/issues-raw/acemod/ACE3.svg?style=flat-square&label=Issues" alt="ACE3 問題">

Binary file not shown.

26
hemtt.toml Normal file
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@ -0,0 +1,26 @@
name = "ACE3"
prefix = "ace"
author = "ACE-Team"
files = [
"*.dll",
"*.so",
"mod.cpp",
"README.md",
"docs/README_DE.md",
"docs/README_PL.md",
"README.zh-TW.md",
"AUTHORS.txt",
"LICENSE",
"logo_ace3_ca.paa",
"meta.cpp"
]
keyname = "{{prefix}}_{{version}}"
signame = "{{prefix}}_{{version}}-{{git \"id 8\"}}"
releasebuild = [
"@zip ace3_{{semver.major}}.{{semver.minor}}.{{semver.patch}}"
]
[header_exts]
version= "{{git \"id 8\"}}"

0
include/a3/ui_f/hpp/defineCommonColors.inc Executable file → Normal file
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@ -187,4 +187,3 @@
#endif /* DIK_ESCAPE */

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@ -1,130 +0,0 @@
$projectRoot = Split-Path -Parent $PSScriptRoot
$releasePage = "https://github.com/KoffeinFlummi/armake/releases"
$downloadPage = "https://github.com/KoffeinFlummi/armake/releases/download/v{0}/armake_v{0}.zip"
$armake = "$projectRoot\tools\armake.exe"
[Net.ServicePointManager]::SecurityProtocol = [Net.SecurityProtocolType]::Tls12
function Compare-VersionNewerThan {
param(
[Parameter(Mandatory=$True)]
$version1,
[Parameter(Mandatory=$True)]
$version2
)
$version1 = $version1.Split(".") | % {[int] $_}
$version2 = $version2.Split(".") | % {[int] $_}
$newer = $False
for ($i = 0; $i -lt $version1.Length; $i++) {
if ($version1[$i] -gt $version2[$i]) {
$newer = $True
break
}
}
$newer
}
function Get-InstalledArmakeVersion {
if (Test-Path $armake) {
$version = & $armake --version
$version = $version.Substring(1)
} else {
$version = "0.0.0"
}
$version
}
function Get-LatestArmakeVersion {
$client = New-Object Net.WebClient
$content = $client.DownloadString($releasePage)
$client.dispose()
$match = $content -match "<a href="".*?/releases/download/v(.*?)/.*?.zip"".*?>"
if (!$match) {
Write-Error "Failed to find valid armake download link."
$version = "0.0.0"
} else {
$version = $matches[1]
}
$version
}
function Update-Armake {
param(
[Parameter(Mandatory=$True)]
$url
)
New-Item "$PSScriptRoot\temp" -ItemType "directory" -Force | Out-Null
Write-Output "Downloading armake..."
$client = New-Object Net.WebClient
$client.DownloadFile($url, "$PSScriptRoot\temp\armake.zip")
$client.dispose()
Write-Output "Download complete, unpacking..."
Expand-Archive "$PSScriptRoot\temp\armake.zip" "$PSScriptRoot\temp\armake"
Remove-Item "$PSScriptRoot\temp\armake.zip"
if ([Environment]::Is64BitProcess) {
$binary = Get-ChildItem -Path "$PSScriptRoot\temp\armake" -Include "*.exe" -Recurse | Where-Object {$_.Name -match ".*w64.exe"}
} else {
$binary = Get-ChildItem -Path "$PSScriptRoot\temp\armake" -Include "*.exe" -Recurse | Where-Object {$_.Name -match ".*w64.exe"}
}
Move-Item $binary.FullName $armake -Force
Remove-Item "$PSScriptRoot\temp" -Recurse -Force
}
function Build-Directory {
param(
[Parameter(Mandatory=$True)]
$directory
)
$component = $directory.Name
$fullPath = $directory.FullName
$parent = $directory.Parent
$binPath = "$projectRoot\@ace\$parent\ace_$component.pbo"
Write-Output " PBO $component"
& $armake build -i "$projectRoot\include" -w unquoted-string -w redefinition-wo-undef -f $fullPath $binPath
if ($LastExitCode -ne 0) {
Write-Error "Failed to build $component."
}
}
function Main {
$installed = Get-InstalledArmakeVersion
$latest = Get-LatestArmakeVersion
if (Compare-VersionNewerThan $latest $installed) {
Write-Output "Found newer version of armake:" " Installed: $installed" " Latest: $latest"
Update-Armake ($downloadPage -f $latest)
Write-Output "Update complete, armake up-to-date."
}
$orgLocation = Get-Location
Set-Location -Path $projectRoot
foreach ($folder in "addons", "optionals") {
New-Item "$projectRoot\@ace\$folder" -ItemType "directory" -Force | Out-Null
foreach ($component in Get-ChildItem -Directory "$PSScriptRoot\..\$folder") {
Build-Directory $component
}
}
Set-Location $orgLocation
}
Main

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@ -72,7 +72,7 @@ dssignfile = ""
prefix = "ace"
pbo_name_prefix = "ace_"
signature_blacklist = []
importantFiles = ["mod.cpp", "README.md", "docs\\README_DE.md", "docs\\README_PL.md", "AUTHORS.txt", "LICENSE", "logo_ace3_ca.paa", "meta.cpp"]
importantFiles = ["mod.cpp", "README.md", "docs\\README_DE.md", "docs\\README_PL.md", "docs\\README.zh-TW.md", "AUTHORS.txt", "LICENSE", "logo_ace3_ca.paa", "meta.cpp"]
versionFiles = ["README.md", "docs\\README_DE.md", "docs\\README_PL.md", "mod.cpp"]
ciBuild = False # Used for CI builds