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Improved comment
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@ -67,7 +67,7 @@ _player setVariable [QGVAR(isSitting), true];
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_seat setVariable [QGVAR(seatOccupied), true, true]; // To prevent multiple people sitting on one seat
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// Add PFH to automatically stand up if the chair has moved
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// Add automatical stand PFH in case of interruptions
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_seatPosOrig = getPosASL _seat;
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[{
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params ["_args", "_pfhId"];
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