Merge pull request #2135 from acemod/nameTagsWhenPaused

Don't draw nametags when escape menu is open
This commit is contained in:
PabstMirror 2015-08-13 16:09:32 -05:00
commit 2d8261ddb5

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@ -17,8 +17,8 @@
private ["_onKeyPressAlphaMax", "_defaultIcon", "_distance", "_alpha", "_icon", "_targets", "_pos2", "_vecy", "_relPos", "_projDist", "_pos", "_target", "_targetEyePosASL", "_ambientBrightness", "_maxDistance"];
//don't show nametags in spectator
if ((isNull ACE_player) || {!alive ACE_player}) exitWith {};
//don't show nametags in spectator or if RscDisplayMPInterrupt is open
if ((isNull ACE_player) || {!alive ACE_player} || {!isNull (findDisplay 49)}) exitWith {};
_ambientBrightness = ((([] call EFUNC(common,ambientBrightness)) + ([0, 0.4] select ((currentVisionMode ace_player) != 0))) min 1) max 0;
_maxDistance = _ambientBrightness * GVAR(PlayerNamesViewDistance);