add setting to hide Eject action from action menu

This commit is contained in:
commy2 2019-03-15 00:37:04 +01:00
parent 9d5b936d7c
commit 2dbc4993d8
4 changed files with 28 additions and 0 deletions

View File

@ -0,0 +1,7 @@
class CfgActions {
class None;
class Eject: None {
show = QUOTE(call compile getText (configFile >> 'CfgActions' >> 'Eject' >> 'GVAR(setting)'));
GVAR(setting) = QUOTE(profileNamespace getVariable [ARR_2('GVAR(showEjectAction)',1)]);
};
};

View File

@ -6,4 +6,16 @@ PREP_RECOMPILE_START;
#include "XEH_PREP.hpp"
PREP_RECOMPILE_END;
[
QGVAR(hideEjectAction),
"CHECKBOX",
[LSTRING(HideEjectAction), LSTRING(HideEjectActionTooltip)],
ELSTRING(common,ACEKeybindCategoryVehicles),
false,
2, {
profileNamespace setVariable [QGVAR(showEjectAction), parseNumber !_this];
saveProfileNamespace;
}
] call cba_settings_fnc_init;
ADDON = true;

View File

@ -21,3 +21,4 @@ class CfgPatches {
#include "CfgAmmo.hpp"
#include "CfgVehicles.hpp"
#include "CfgWeapons.hpp"
#include "CfgActions.hpp"

View File

@ -67,5 +67,13 @@
<Japanese>速度制限を減らす</Japanese>
<Polish>Zmniejsz ograniczenie prędkości</Polish>
</Key>
<Key ID="STR_ACE_Vehicles_HideEjectAction">
<English>Hide Eject Action</English>
<German>Abspringen-Aktion verstecken</German>
</Key>
<Key ID="STR_ACE_Vehicles_HideEjectActionTooltip">
<English>Hides the Eject entry from the action menu. Requires a game restart.</English>
<German>Versteckt den Abspringen-Eintrag aus dem Aktionsmenü. Benötigt Neustart des Spiels.</German>
</Key>
</Package>
</Project>